That's a nice route, though it's on the safe side. I don't think you need to go out of your way to get the summoning tome since you'd be high enough level from killing all the bosses to damage-glitch everyone quickly anyway. And I was thinking the routes for the longer runs of all bosses or all furniture would involve getting the super jump and moon physics as quickly as possible to open up all those nice zips that they give. I haven't tried it out extensively, but whipping at the end of a super jump with moon physics on lets you zip through the ceiling. That might end up being even more useful than the horizontal zips into walls since it seems to be more consistent.
Other than that, some of your room strats are better than mine, especially the block-puzzle zip, I've been doing that wrong this whole time. And I didn't know about triggering the pazuzu warp early, that's pretty cool.
Anyway, I've started streaming here recently and I got the following bad ending run:
This is using a more safe route than I talked about earlier, getting the super jump to make the skip to maxim easier. I'm still not entirely sure about the damage formula but the stuff I get seems pretty efficient to survive a hit of maxim.
Other than that, some of your room strats are better than mine, especially the block-puzzle zip, I've been doing that wrong this whole time. And I didn't know about triggering the pazuzu warp early, that's pretty cool.
Anyway, I've started streaming here recently and I got the following bad ending run:
This is using a more safe route than I talked about earlier, getting the super jump to make the skip to maxim easier. I'm still not entirely sure about the damage formula but the stuff I get seems pretty efficient to survive a hit of maxim.