Claimh Happy
So....I'm working on this. Not sure what else to say. I didn't see any other threads about this (and a search turned up no results), so I thought I'd make one. The current record is 18:59 by a japanese player. I'll post that if I can find the video again. It does not make use of a glitch with the Bat Soul to clip through walls, but it does get absurd luck with souls (biggest one being Minotaur's +8 strength). I'm not sure whether I can beat this, but theoretically the Bat Soul glitches give me about a minute of leeway.
Other runners of this game that I know of include DragonDarch (every category besides this one), RedShifter (has worked on this one, is focussing on New Game+), and Rainbowism (was working on this, shows up from time to time in my streams to laugh at how bad I am).
I can get to Chaos consistently. I cannot beat it consistently. Or at all, really. I spent about 7 hours on it today to get everything through the first phase of Chaos consistent. The second phase is proving to be ridiculous, though.
General notes about the route:
1) I do not go for the Bastard Sword. It does not seem to be worth it in regards to time. Only reason I can think of to go for it is for money to buy extra potions, but that would never be acceptable outside a marathon setting.
2) RedShifter and I have put extensive work into acquiring the Claimh Solais before Chaos. We have found 2 consistent methods that get the sword and then go to Chaos. Both are slower overall, and even in a marathon setting it is questionable whether this would be done.
3) Bat Clipping is used from the Arena Save to the Arena Warp, from nearby the Entrance Warp to the Keep Save, from the screen above that outside the castle walls, and then as a backup if the Chaotic Realm zip doesn't go perfectly. As stated above, this seems to be a total of ~60 seconds saved.
4) Useful souls:
Winged Skeleton: You start with this. The spear continues to hit while it's stuck in a surface. Used to kill enemies, break open Soul Containers quickly, and fight the Creaking Skeleton in most attempts.
Skeleton - If you get it before the first boss, you can kill it quicker by alternating ground-canceled attacks and bone throws. You can also use this ability to kill imps, who become significantly more annoying without the bastard sword.
Bat - Good for killing the imps, and fairly reliable. I have gone only a few attempts without getting this soul
Creaking Skeleton - Definitely useful, but it's so rare I've never been able to test it, and I would never be comfortable reacting to this soul.
Skeleton Knight - +4 strength. more reliable than minotaur.
Minotaur - +8 strength. I do not find this reliable.
Giant Armor - Like the Creaking Skeleton, this is certainly useful, but is too rare to rely on and plan for.
Rock Armor - Good for the Giant Armor, but I have yet to get this in a real attempt.
Balore - Guaranteed. Gives a single powerful attack. Used to kill Chaos faster.
Red Minotaur - Unreliable alternative to Balore. Deals more damage per hit, and hits twice. Requires more MP.
My goal for this run (for now) is consistency. If I get another copy of the game (mine no longer works properly), i might go for an official record. For now, I think this game can be beaten consistently, and I hope to prove it in the coming weeks.
Other runners of this game that I know of include DragonDarch (every category besides this one), RedShifter (has worked on this one, is focussing on New Game+), and Rainbowism (was working on this, shows up from time to time in my streams to laugh at how bad I am).
I can get to Chaos consistently. I cannot beat it consistently. Or at all, really. I spent about 7 hours on it today to get everything through the first phase of Chaos consistent. The second phase is proving to be ridiculous, though.
General notes about the route:
1) I do not go for the Bastard Sword. It does not seem to be worth it in regards to time. Only reason I can think of to go for it is for money to buy extra potions, but that would never be acceptable outside a marathon setting.
2) RedShifter and I have put extensive work into acquiring the Claimh Solais before Chaos. We have found 2 consistent methods that get the sword and then go to Chaos. Both are slower overall, and even in a marathon setting it is questionable whether this would be done.
3) Bat Clipping is used from the Arena Save to the Arena Warp, from nearby the Entrance Warp to the Keep Save, from the screen above that outside the castle walls, and then as a backup if the Chaotic Realm zip doesn't go perfectly. As stated above, this seems to be a total of ~60 seconds saved.
4) Useful souls:
Winged Skeleton: You start with this. The spear continues to hit while it's stuck in a surface. Used to kill enemies, break open Soul Containers quickly, and fight the Creaking Skeleton in most attempts.
Skeleton - If you get it before the first boss, you can kill it quicker by alternating ground-canceled attacks and bone throws. You can also use this ability to kill imps, who become significantly more annoying without the bastard sword.
Bat - Good for killing the imps, and fairly reliable. I have gone only a few attempts without getting this soul
Creaking Skeleton - Definitely useful, but it's so rare I've never been able to test it, and I would never be comfortable reacting to this soul.
Skeleton Knight - +4 strength. more reliable than minotaur.
Minotaur - +8 strength. I do not find this reliable.
Giant Armor - Like the Creaking Skeleton, this is certainly useful, but is too rare to rely on and plan for.
Rock Armor - Good for the Giant Armor, but I have yet to get this in a real attempt.
Balore - Guaranteed. Gives a single powerful attack. Used to kill Chaos faster.
Red Minotaur - Unreliable alternative to Balore. Deals more damage per hit, and hits twice. Requires more MP.
My goal for this run (for now) is consistency. If I get another copy of the game (mine no longer works properly), i might go for an official record. For now, I think this game can be beaten consistently, and I hope to prove it in the coming weeks.
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