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Dapper as fuck.
I think maybe there's just no good way to ask how we can help that isn't just lost in the sea of comments.  I was saying the same thing about videos taking forever about a year ago, and when I was met with the same reasons why it takes so long that Judgy mentioned, I decided to ask if there was any part of the process that needed help, and if so would I be able to?  After a little prodding I was introduced to the fact that all videos go through PRC, or Pre-Release Checking (I think you might have mentioned it pres?  I don't recall), and when I asked staff about it and that I was interested in helping, I was given access to it. 


But also real life happens and I haven't helped with PRC in about 6 months, but hoping to get back into it a bit after AGDQ. 

But I think auth is right, it's not that no one wants to help, I think it's that plenty do, but don't know how to effectively ask.  Who do you ask?  I'm not sure Radix is the correct audience for everything just because he owns the site.  I think it might go a long way if staff opened a thread saying something like "We need help with X,Y, and Z.  Who would like to volunteer for these?" and then vetting out the people that express interest. 
The Great Farming Empire
Personally, I think the best option for now is to start a new sub-forum under SDA Discussion to discuss ways in improving the site functionality. That way, people can talk about how they can help and also offer ways that the site can be improved. Again, If this really is a community issue, then it should be treated as a community issue. Relying on one person or a select few amount of people isn't going to help anybody.

Quote from Caveberry:
Sure, volunteer work should always be a thing, but are you going to rely on a volunteer to coordinate all the volunteers? I mean, if it's not your JOB, then other things of (perceived) importance are always going to take precedent, and then things all fall apart. One or two employees that require adequate performance, for their livelihood, could improve things drastically.

I have a job, and I do everything I can to excel so that I can retain employment and support my family. You can sure bet (as much as I love it) that SDA will take the back burner every once in a while if I get too busy.

I don't understand why SDA specifically should have people running the site as their job when other places such as speedrun.com don't even need paid people to operate. Sure, It may help a little bit right now, but in the long run it's just going to cause more problems down the road since that money these people would be getting has to come from somewhere.
Quote from Caveberry:
If anything, SDA might be COSTING someone to host.


Correct. If you want to participate in covering the server costs, you can click on the yellow donate button on the front page itself.

AuthorBlues: Sure, I wasn't sure how to respond. You never know who you run into. Personally it's not important for me that the runs I'm seeing are WRs (if I wanted to follow a game that closely, I'd just go on YT, which might have runs someone randomly uploaded anyway, maybe also runs in non-SDA categories etc. - therefore SDA in its current form will NEVER cover all that stuff), but it sounds like a thing you believe in.

Out of curiosity what other forms of, to use your term, "babysitting" does a run require after filling out the submission form initially and assuming you've provided suitable videos? As in aside from being available if verifiers have questions for you? I don't have any runs of my own so if there's something other than that I'd like to know about it.

Prejspolk/others: Yes, I agree it's unfortunate if it is just lack of leadership as you say. Natural causes might include Mike's long-term illness and being hired by PCF. Other than that I'm not going to say anything seeing as enough voices have voiced it already.
A lot of the problems I see with this website are not unique to sda. Too often has somebody proposed something and not followed through. I remember a new look for sda promised years ago and I have effectively given up hope on it.

This isn't a unique problem to sda, I've seen it with the srl leaderboards and other sites and communities.

It's really easy for somebody to say "I'm going to make a change" or "I will make the change given the chance". I've seen it so often that I've stopped believing it.

I don't know if sda will ever get everybody to join in. I don't think it is particularly necessary either.

But I do think this should not be an excuse to not try to improve the site.

Now there are a couple ways to help alleviate issues.

First is to separate tasks enough. Somebody who is busy doing updates is not going to be able to do work on development on the site. This actually seems to have been worked on a bit with the new set of updaters, which is fantastic. If you are not able to separate tasks enough, you need to ask for more people to help. This will lead to people covering for other people and not being able to do work needed to actually move forward as opposed to maintaining the status quo.

The second issue is overlap with GDQ. Those involved with GDQ tend to have their time absorbed by it which is perfectly fair, but it isn't all that helpful for sda. When I had asked previously, this was one of the things holding things back. This should be worked on to be reduced whenever possible.

I don't think employment is the greatest solution in the world because sda does not run ads and has not for a very long time. It receives money through donations, which I would imagine would not be the most stable source of income in the world.

Third I think you need people dedicated to working on active development. Yes I know that backlogs of run updates are a major issue, but when I look at SDA front page I see a site that was clearly made 10 years ago. This is what people see when they first come to the site and first impressions are very important. This is one of the things that need to be rectified first in my opinion. If there are people dedicated to active development, you either need more of them, or ones that can focus on sda better.

Fourth is leadership issues.

Quote from LotBlind:
Prejspolk/others: Yes, I agree it's unfortunate if it is just lack of leadership as you say. Natural causes might include Mike's long-term illness and being hired by PCF. Other than that I'm not going to say anything seeing as enough voices have voiced it already.

Mike hasn't been involved with main sda for a long time. After he left, Flip was placed in charge. He left in 2013 and UraniumAnchor was left in charge as an interim role. I have not heard a thing about who is in charge since.

The fact that not even an updater knows who is in charge is kinda telling.
More than likely the issue is that of timeliness. SDA verification took (I don't know about now, but a few years ago) forever. Your run could be obsolete long before it's posted. Also there is the move to streaming and live runs which makes a repository less interesting.

It's just a tremendous effort to keep a repository of records, and sites that specialize in a game or a particular genre do better at this. I love SDA and think it's great, but it might just not be how people engage with speedruns anymore.
Verification now does not take nearly as long with public verification and such.

The holdup is now largely on other parts of the process.
HELLO!
Yup, Uyama made a clean break from SDA. And the void just never got filled.
Quote from TheMG2:
The fact that not even an updater knows who is in charge is kinda telling.


Hmm... I did notice that thread back then just didn't cognize it I guess. And I've been purposely skirting around big SDA-related topics seeing how many people were already involved. But yeah I wouldn't have been able to tell who held the main responsibility. Still it's a fact that Mike's sickness has affected the 'GDQs and by that virtue the rest of SDA staff needing to do more for those. So I wasn't wrong.
Edit history:
Ispil: 2015-12-11 08:39:55 am
Ispil: 2015-12-10 09:19:15 pm
Well, one suggestion that I will make that will just help the feel of things- it might be time to switch from Taiga Forums to something more... modern. As far as I can tell, Taiga Forum is either dead or dying, and charges $9.95/mo just to host avatars and have the "streaming updates" format. By contrast, Simple Machines is free, and Xenforo is only $140 for the license. The only costs then would be the hosting for the domain proper.

Speaking of hosting, it seems to be done through Mesh Digital. From a lookup, they seem rather inexpensive, though I'd just like to point out that the standard cost of hosting a .com through them is actually cheaper than how much Taiga Forum is charging for their fancy forums.

This would also deal with those frustrating complaints of being unable to see a full list of people belonging to each usergroup- members of SDA and GDQ would all be listed internally so long as they are in either group on the forums proper.


I mean, part of the reasons why this place feels like a relic is because it... well, it looks like a relic. The threads here date back to 2003, which is fine- but the software (as far as I can tell with a cursory glance at the Internet Archive) dates back to 2008. It looks that way, too.
oh yeah, anyone who's reading this, get in touch with me if you want to design a new style for the forum. it should be pretty straightforward if you already know at least one template system. the forum has pretty good separation of logic and presentation barring some ancient javascript which you would not have to understand if you start by modifying an existing style. just two things ... the forum has a surprising number of views (admin view anyone?) and i wouldn't be paying you to do it.
I'm addicted to games
What nate neglected to mention, but I feel is important, is that SDA doesn't pay for the forum. It was converted from a previous forum system called YaBB which is why there are threads back to 2003. That old system was quite awful once it got large. Taiga beats the crap out of it.

Nate does pay for all other server costs though... I won't mention the price, since he didn't.

I only pay for the domain name.

I am not "in charge" just because I own the site. I do not want a dictatorship or CEO style role. This is a community run site. If the community someday decides it is no longer worth maintaining, I'm not going to fight it (though I will keep it up, as an archive). I don't think we're there yet.
Talk to the Hand
Can I just say:

Quote from Judgy:
And yes we do need a few more people doing some stuff because currently people have multiple job roles.


For Pete's sake, YES, thank GOD people on SDA staff are FINALLY open to admitting this.

Recently (As in the last couple years, I'd say), the process of submission has gotten easier, and everything up to the verification part goes much more smoothly. And that's awesome!

But up-to-verification was never the biggest bottleneck. It was everything post-verification to actually getting the run on the site that took, and still takes, forever. And I know for a fact that people were offering to help with this in more ways than just PRC. And I also know for a fact that the those offers of help were refused, repeatedly, with the reason of "Meh, in the time it would take me to me to teach it to you, I could just do it myself. And besides, it'll all be much easier soon anyway."

I'm glad there finally seems to be an admission that "Oh, there's value in more people having this knowledge, and I guess that promised automation ain't happening anytime soon." That's an important step.
Dapper as fuck.
Judgy's not staff though, he's just very active in the verification process, both in public verification and PRC. 

But he's correct in what he said anyway, I hope the staff does take note.
Edit history:
Freezard: 2015-12-12 01:45:30 am
What Emptyeye said. Verification is much faster now. But the part from verification to getting a run published still takes a dog long time, so it kind of makes the faster verification irrelevant. There's so many people holding on to their runs including me because they know that it will be months, and in some cases up to a year, until the runs are visible, so there's no sense of rushing it.

I don't think paying people who help out is a good idea. People who help out do it because they have the passion, they do it for the community. A small sum of money isn't going to change anything for them nor make other people start helping out. I'm not one of those repeating verifiers, but I always look at the list of runs needing verifiers and in public verification to see if there's any game I've been running, and if so then I sign up, and sometimes if I just have played a game a lot casually I sign up as well. It would be a good idea for SDA to explain what could be done post-verification though, maybe more people would volunteer if they knew what was actually required and how it would be done, some kind of example, because right now the only thing the public sees is that you can sign up to verify runs and that's it.

Like maybe if SDA puts out a test that anyone can do that consists of the entire process after verification to a run getting published, and then people would get a good idea how exactly it's done and how much time it takes and they'd be like "hey, this is cool, I could do this".
Fucking Weeaboo
Agreed. The final steps are the longest, even if you submit final encodes (not temp/submission ones). I submitted a run that was accepted from public verification in November 2013. The run was posted...IN AUGUST. 8 MONTHS. And at that point, I actually had obsoleted it by several minutes and the improved run had gone through public verification as well (in July).

Yes the run was kinda long. But final encodes were provided and the only real "issue" was the name of the webpage was incorrect from the first publication several years prior. And while this is one example (and a pretty extreme one), it's something that shouldn't happen. We need to figure out why, and fix it. Too little staff? Get more staff. Hard to come up with news posts? Simplify them.

I think that's causing a draw to sites like speedrun.com, which basically mods verifies the run, hits a button, then boom. Your run is up. Much less hassle and much faster results.

Time for SDA to speedrun life.
Edit history:
Greenalink: 2015-12-12 05:43:27 am
DS Dictator
Castlevania Bloodlines was probably one of the fastest accepted to publish run this year:

Run completed:
2015-01-27

Run verified:
2015-03-01

Run published:
2015-04-11

Look at that, just over a month from acceptance to publication.
Why can't every single run get this kind of speed procedure?
Heck even my Smash Bros for Wii U which is 3 time shorter (video length wise) than Castlevania and it has been taking over 4 months to get to the next stage and yes I do upload final encodes ASAP once I know the SDA timing from the queue part of the website.
1. You could speed up the verification process by getting rid of the required video/audio qualities and MULTIPLE videos. It's 2015, nobody downloads speedruns anymore. Everyone just watches them on youtube/twitch and don't really give a crap about videos, unless you want to study them for your own run in which case anything worse than best quality is absolutely pointless imo. Just let the verifiers judge the video quality. Videos were good many years ago when youtube had only shit quality and 10 mins lenght restriction. Now they offer HD resolution and 60fps. Is that not good enough? If anything, SDA could simply download these runs as a backup.

2. I don't think these forums are the reason for SDA being a "ghost town". The thing is, speedrunning community simply moved to RTA runs, even more now with the rise of speedrun.com. SDA doesn't accept RTA runs, so here's your problem. Vast majority of runs here are long obsolete, including the most active games since communities have found new tricks since then. People simply don't want to do segmented runs anymore. I used to be a supporter for segmented runs since they're always faster than SS/RTA, and have been active on SDA for more than 10 years, but the way how runs are handled on speedrun.com is just WAY better, so unless SDA finally does some big changes, I fear this site will die.
SDA does accept RTA though and has for a very long time.
just( •_•)>⌐■-■ ..... (⌐■_■)wing it
Honestly, I can at least agree to the "No Lower Quality" Encodes anymore.  Anything less than HQ should be thrown out when submitting.  It speeds up the post verification process a lot.
Edit history:
Greenalink: 2015-12-12 09:02:56 am
DS Dictator
Downloaded runs are DRM free, you only need to connect online once, it even has multiple audio tracks if you want pure gameplay audio , pure commentary or a mixture of the two.
Youtube/Twitch can't do that unless you make 3 separate videos.
60fps on Youtube requires 720p and above and many encoders who run SD 240p consoles don't know how to upscale footage with just Anri-chan (advanced avs scripting is required), some countries have terrible internet so 240p 60fps (SDA) mp4 files are the best thing to do.

No dankbgm.wav noise for donation/follower alerts, more distracting than MSN back in 2006.

Quote:
Honestly, I can at least agree to the "No Lower Quality" Encodes anymore.  Anything less than HQ should be thrown out when submitting.  It speeds up the post verification process a lot.

I agree with DS/3DS games because the output from LQ/MQ is way worse than LQ/MQ on other consoles.
I don't think sda needs extreme change. That would potentially alienate the people that currently enjoy the site for what it is. Plus the ship might have sailed at this point for the people that you would be trying to attract with such changes.

Work on shortening the time between submission and publication. Work on prettying up the site. Work on getting rid of pages with outdated information like the faq listed on the front page. Once you do that, then bigger changes should be considered.
Quote:
Why can't every single run get this kind of speed procedure?


Because some popular game franchises are priorities over other games on this site. Submit a Castlevania or a Zelda run and it will be up in less than 1 month, sometimes 1 week. So they're very capable of doing it fast if they want to.

Quote:
Honestly, I can at least agree to the "No Lower Quality" Encodes anymore.  Anything less than HQ should be thrown out when submitting.


Agree on this too. At least get rid of LQ, the quality is so bad you barely see what's going on. But I guess LQ is used for streaming runs and MQ won't fit for that.

Quote:
It's 2015, nobody downloads speedruns anymore.


Hmm, odd, I always download the videos Tongue Even if there's something interesting I want to watch on YouTube I download the video through an add-on. You just have more control in your favorite media player and it won't take up space in the memory. Also what Greenalink says, most runners today can't actually stream at something like 720p/60 fps in a good bitrate, including me. The requirements for that are still pretty high in both hardware and bandwidth.
DS Dictator
Quote from Freezard:
Quote:
Why can't every single run get this kind of speed procedure?


Because some popular game franchises are priorities over other games on this site. Submit a Castlevania or a Zelda run and it will be up in less than 1 month, sometimes 1 week. So they're very capable of doing it fast if they want to.


Hmm, both New Super Mario Bros 2 and Super Mario Advance 4: Super Mario Bros 3 took just under 2 months from Accept to Publish. not as fast as Zelda nor Castlevania.
I wrote some. And 2 months is fast enough.
Fucking Weeaboo
Actually, the video that's streamed via the player on the site is the MQ version.

And yeah, throw out LQ at the least.