Your overuse of the word "urn" is very disturbing. Also, if a game got cut it got cut. There's not much you can do about it.
peter afro, stop shitting up the thread or I'll give you a break from the forums. This is your only warning.
This post isn't aimed at any specific person, so don't get defensive or aggressive regarding it. Just my two pence on the whole marathon submission thing.
Petitions aren't going to get your (or anyone else's) game accepted. If it can't stand on its own merits as a speedgame in a marathon setting, throwing 'popular support' behind it isn't going to fix those shortcomings. If you want the organisers to reconsider their stance on your game, give them real reasons to. Show that your game would be a good choice for a marathon. Something with overly repetitive ord uninteresting gameplay, poor opportunities for donation incentives and terrible pacing is going to get rejected in favour of things that are more entertaining to watch and more beneficial to the marathon. Remember that the marathon is equal parts charity, speedrunning and entertainment. If your game isn't entertaining to watch for people outside of the community that plays it, it's going to have a terrible reception to the people watching who aren't a part of that community. There are exceptions, some games may be boring to the general speedrunning community but have a huge draw from the casual stream viewer (things like Skyrim and Minecraft at the last AGDQ) and thus will be put on the schedule because they pull in viewers and donations. Chances are, if your game is unimpressive, slow and unpopular outside of the speedrun community, it will not get on the schedule and no amount of internet arm flailing will get it on, Awful Games Done Quick aside.
This post isn't aimed at any specific person, so don't get defensive or aggressive regarding it. Just my two pence on the whole marathon submission thing.
Petitions aren't going to get your (or anyone else's) game accepted. If it can't stand on its own merits as a speedgame in a marathon setting, throwing 'popular support' behind it isn't going to fix those shortcomings. If you want the organisers to reconsider their stance on your game, give them real reasons to. Show that your game would be a good choice for a marathon. Something with overly repetitive ord uninteresting gameplay, poor opportunities for donation incentives and terrible pacing is going to get rejected in favour of things that are more entertaining to watch and more beneficial to the marathon. Remember that the marathon is equal parts charity, speedrunning and entertainment. If your game isn't entertaining to watch for people outside of the community that plays it, it's going to have a terrible reception to the people watching who aren't a part of that community. There are exceptions, some games may be boring to the general speedrunning community but have a huge draw from the casual stream viewer (things like Skyrim and Minecraft at the last AGDQ) and thus will be put on the schedule because they pull in viewers and donations. Chances are, if your game is unimpressive, slow and unpopular outside of the speedrun community, it will not get on the schedule and no amount of internet arm flailing will get it on, Awful Games Done Quick aside.