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Melodia: 2014-08-18 08:04:51 pm
I can't even add to much of anything, except that I'm right there watching Claude play FFT whenever I can. He's inspired me to go back to the game and maybe even speed run it myself. One thing I don't think I've even seen touched on is that it seems like every time the game is played there's SOMETHING new, be it good or bad. Just watch some of Claude's highlights. Everyone who watches is always entertained because the game is /just/ random enough to keep everything on its toes without at the same time ever losing hoards of time. Even the extra time needed if a bad start happens is only a couple minutes.
I'm writing this from the perspective of someone who is generally only interested in speedruns of action-oriented games. Before I started watching Claude's FFT streams, the only RPG speedruns I had a real interest in were runs of SMRPG (which I speedrun myself, so that's natural). Granted, I haven't played terribly many RPGs, but I do not enjoy watching runs of them on the whole. I also didn't play FFT as a kid, so I don't have have a particularly strong sense of nostalgia for it.

Claude's FFT runs won me over immediately. His commentary style and personality are informative and very easy to relate to. I would honestly say he's an ideal commentator for an RPG speedrun, and I have absolutely no doubt that AGDQ's viewerbase would love his unique take on the game. Completely setting aside FFT's strengths as a game and a speedrun, Claude is capable of delivering a truly memorable marathon performance for an RPG speedrun, when typically, from my perspective, RPG speedruns have been seen by community & audience alike as mostly dull timefillers that happen to make a lot of money.

Regarding FFT itself, I believe that the longer the game goes without appearing at a GDQ, the more people will want to see it and question why it never makes an appearance. It might not quite be on the level of the SNES Final Fantasy classics, but the game has a LOT of fans, and its fans typically love the game to DEATH. FFT has never been played at a GDQ -- the newness factor should not be taken lightly. I believe that we are beginning to approach the point where all the games that regularly make appearances in GDQs will have nothing new to offer to regular viewers. Taking a risk to showcase a game totally fresh to GDQ that is also incredibly popular is a no-brainer to me.

Finally, I want to emphasize just how excited the community is to see Claude play in AGDQ. This translates to a FULL marathon room for the actual run and PALPABLE excitement that the viewers can see. There were a lot of complaints about a lack of energy in the marathon room during some of the early runs at SGDQ. This complaint often gets made about RPG runs specifically, and it translates to viewer dissatisfaction. Claude running FFT would be an exception to this trend. Raising money is important, but I believe that keeping the marathons exciting, engaging, fresh, and lively are just as important in the long run.

I understand that setting aside 5 hours for an SRPG is a risk, but I believe that the pros far outweigh the cons. Please reconsider Claude running FFT.
mwsf!
I'm pretty upset about Ty not getting accepted, what's the reasoning for it?
Edit history:
letterswords: 2014-08-18 08:13:34 pm
twitch.tv/letterswords
Not surprised at either of my rejections, but I'm curious about Mass Effect in particular. I've vaguely heard its unlikely to return based on lack of success or something last time it was at a GDQ, but I don't really know much more than that (could you expand on that, assuming this is true?). Is it pretty much a given at this point that it won't return (barring some massive new gamebreaking stuff)?
Quote from cyghfer:
I believe that we are beginning to approach the point where all the games that regularly make appearances in GDQs will have nothing new to offer to regular viewers. Taking a risk to showcase a game totally fresh to GDQ that is also incredibly popular is a no-brainer to me.


As someone who's watched at least some of every GDQ from the beginning, this is a point that I feel needs to be seconded loudly.  I find myself watching less and less of the total runtime of the GDQs each year because so much of it is runs I'm seeing for the fifth or sixth time now, and while some of the "old standby" games have had continuous new tech developing that keeps their runs fresh like Super Metroid or SotN or even Mega Man 1, many of them have not substantially changed since 2011 in their route.  This is especially problematic when applied to longer games, I feel, and I worry that a time will come when people will look at the final schedule for a GDQ, go "oh I've already seen 90% of this before," and consquently not tune in - and not donate.  And that would be a shame.
Question: Can you alter a run after it has been rejected?
Obscure games ftw
Speaking as someone who ran the game (Ty), it's actually mostly boring with a couple moments of interest-the OOBs Cronikeys found do add to that, but that doesn't change that there's really not much to the speedrun.

While I'm posting, I can't say I'm too surprised my stuff didn't even make the cut (well, slightly about the Double Spoiler), but that's what happens when all you run is 'obscure' games Tongue
mwsf!
Quote from I have no name:
Speaking as someone who ran the game (Ty), it's actually mostly boring with a couple moments of interest-the OOBs Cronikeys found do add to that, but that doesn't change that there's really not much to the speedrun.

While I'm posting, I can't say I'm too surprised my stuff didn't even make the cut (well, slightly about the Double Spoiler), but that's what happens when all you run is 'obscure' games Tongue

What was the last run you saw? the new WR is 59:51, it's a very fast speedrun. I don't know how you could say it's mostly boring unless you haven't seen any runs in a long time.
Obscure games ftw
I saw a 1:02 or 1:03 run, and I've seen the skips Cronikeys found.  You walk from point A to point B, jump on the scenery, glide back in bounds and hey, skipped a thing.  Level by level breakdown, linked to avoid walloftext syndrome here.

Quote from heeheex2:
"You walk from point A to point B" can describe any game lmao

Yes, but in how many is it literally walking with little to no action going on?
Edit history:
heeheex2: 2014-08-18 08:54:37 pm
mwsf!
"Cass Pass gets completely skipped (had a lot of varied interesting stuff before, but now it's just OOB to end)"

is this a joke? That's the biggest skip in the game man. "You walk from point A to point B" can describe any game lmao


Edit: seriously, watch the 59:51 run. It's really good.
Posting in support of Final Fantasy Tactics.  The reasons given for rejecting aren't good enough, especially for a first cut.  Claude makes it one of the most entertaining and interesting RPG speedruns I've ever seen.
King of the Choads
Also going to support FFT. I can't give any reasons that'd be different than what's been given, but this game needs to get to AGDQ, Claude makes it worth it.
Rising Warrior!
I certainly don't think AGDQ should become a popularity contest, but there is something to be said about the support Claude has gotten for FFT over the past year. I, like Vejita, have known Claude for most of my life and am (indirectly) responsible for him getting into speedrunning. I'm certainly glad I challenged him to 1.3, which indirectly led to challenge runs and then speedruns. God, (And I can't stress this enough) if Claude didn't make me appreciate a game which I already valued as one of the better games I have played even more than I thought possible. Anyone who thought they played and experienced FFT and all of it's mechanics will be thoroughly amused to find just how shallow their initial experience was. Perhaps each battle may seem as if it's a simple strategy made of up of only a few moves, but it's all very calculated manipulations of the game's mechanics/AI in order to provide the best chance for a certain outcome. The level of pre-planning for each fight, and the route itself is really quite remarkable in a game where going back is not an option. And I admit, if FFT was handled by any other runner, it wouldn't be the best game for a marathon, but Claude lets you know exactly what's going on -- because he lives and breaths this game.

I really do think even the most action-oriented player will come to appreciate FFT's depth -- there's just so much subtly to be explained. And while it is a JRPG with RNG ever at the side waiting to be called on, for the most part, Claude's run is wholly consistent. Sure, there might be the occasional priest with math skill or... archer with meatbone slash -- but that's for the hightlight reel, and it's the moments people will remember. Now, I know it's tough to accept a game which has a chunk of the run being cutscenes, but know at least, that each lull in the run will be filled with dialogue by Claude explaining what's going to happen, maybe even a nod to the story, or just a quip for the sake of it.

I think it would be worth it to give it a try, and see the results. This is a fantastic run, that has come a long, long way, and I really do think it should get it's chance, if not now, then next AGDQ. At least promise us that.
I can't pass on the opportunity to throw in my support for Claude's FFT run.  I won't deny that there are definite cons to the run as mentioned before, but the pros are so good and so on point that the cons (mostly) get outweighed.  It is fairly long and there are of course cutscenes and lulls here and there.  Regardless, that can be easily turned into great talking points for Claude to explain and commentate further and more in-depth as well as getting donation comments read out.  What I mean to say is that for any fan of RPGs out there watching, I don't think there's a point in the run where -nothing- is happening that would drive people away per se.  If there's one word to describe RPG lovers out there, it's passion.  RPGs are often not just games we enjoyed simply as a game, but as an experience.  FFT resonates so well with many viewers out there and I firmly believe if there is one game worth taking the risk for, it's this one.
SEGA Junkie
Never mind FFT, who wants to raise the torches and pitchforks for the lack of DKC3 in this marathon?

... anyone?

Seriously though, we've all seen what community support does for games that Mike might not look on kindly the first time around (Skyrim, Halo 2, etc). This is a pretty overwhelming level of support even by those standards!
Quote from mike89:
Never mind FFT, who wants to raise the torches and pitchforks for the lack of DKC3 in this marathon?

... anyone?

Seriously though, we've all seen what community support does for games that Mike might not look on kindly the first time around (Skyrim, Halo 2, etc). This is a pretty overwhelming level of support even by those standards!

I am deeply saddened that dkc3 was already rejected Sad
Stay frosty my friends!
So far, the accepted list looks incredible. I was already counting on a lack of sleep come January but now you guys are trying to kill me due to sleep deprivation. Wink

Due to the overwhelming response for FFT, I checked out Claude's linked run. I never played FFT before and I was hooked from the moment he started talking. And he stays energetic and informative for the entire freaking run. So he gets my vote of confidence.

Also, I miss DKC3 but only because of the lost possibility of a DKC Trilogy relay race.
oh i just noticed my username on gamesdonequick.com is Jackafur_. "Jackafur" isnt registered with the other email address I use and I mostly only use 2 email addresses. I know its not on a very high priority or anything but is there any way to address that? I mean its pretty obvious Jackafur_ is me. I dunno who has Jackafur or if I just registered it awhile ago with some email I never use... but me registering it with a 3rd email that im not aware of doesn't seem very likely.
I apologize if this has been brought up already, but would it be possible to implement a sorting method to the submission list? As the list continues to grow, it's somewhat difficult to determine what has and what hasn't been recently been added based on memory. Sorting by time added would be the only notably convenient addition. If it'd take too much time or is too much of a hassle to implement at this point, then I understand. I hope it will be considered for future GDQs either way. The submission page still looks great regardless. Thank you for getting it up and running so quickly!
Crawlathon WR, get down on my level.
Quote from Jackafur:
oh i just noticed my username on gamesdonequick.com is Jackafur_. "Jackafur" isnt registered with the other email address I use and I mostly only use 2 email addresses. I know its not on a very high priority or anything but is there any way to address that? I mean its pretty obvious Jackafur_ is me. I dunno who has Jackafur or if I just registered it awhile ago with some email I never use... but me registering it with a 3rd email that im not aware of doesn't seem very likely.


You're registered /three/ times for whatever reason, and they're all clearly you. Send me a PM to straighten this mess out.
Well I recorded my run but 4 hours in of my 4:58 long speedruns it stopped recording cuz apparently 4 hours is the limit of recording with the sofware that I used. I managed to pause it at the time it stopped recording and recorded a second video. I'll upload it tommorow but I'm wondering if this be a problem?
Quote from bonygrunt:
I apologize if this has been brought up already, but would it be possible to implement a sorting method to the submission list? As the list continues to grow, it's somewhat difficult to determine what has and what hasn't been recently been added based on memory. Sorting by time added would be the only notably convenient addition. If it'd take too much time or is too much of a hassle to implement at this point, then I understand. I hope it will be considered for future GDQs either way. The submission page still looks great regardless. Thank you for getting it up and running so quickly!


This so much.
Crawlathon WR, get down on my level.
It's already sorted, but no, I don't plan on adding a page-adjustable sort right now.

I can change it to last updated sort though if that's more preferable.
Quote from Cool Matty:
It's already sorted, but no, I don't plan on adding a page-adjustable sort right now.

I can change it to last updated sort though if that's more preferable.

That would be preferable, at least for me.
Sorry, yeah, I realize it's alphabetical by status currently but I failed to point that out. Personally I'd prefer sorting by time until a day or two after submissions are closed. Once everything's in, it may be more convenient to sort alphabetically.