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Svart Lyser Tronen
Take a look at my new They Hunger speedrun

Zhouy, please edit the first post Smiley
I'm a Half-Life runner ;)
Quote from quadrazid:
Take a look at my new They Hunger speedrun

Zhouy, please edit the first post Smiley


By the power of Graceskull, the run is now in the first post.  8)
Edit history:
aadhar: 2009-09-06 07:29:19 am
It'll probably be hl2dq team that makes a Half-Life 2: Episode One run.
I guess it's easier to just say "mod".  This will be a nice reference for some people.
I'm a Half-Life runner ;)
Quote from aadhar:
I guess it's easier to just say "mod".  This will be a nice reference for some people.

Copy randomengy, are we? Roll Eyes
Svart Lyser Tronen
Quote from Zhouy:
Quote from aadhar:
I guess it's easier to just say "mod".  This will be a nice reference for some people.

Copy randomengy, are we? Roll Eyes

Wrecked!
I'm a Half-Life runner ;)


Half-Life: Blue Shift Co-op speedrun test (ba_security2)
I love YaBB 1G - SP1!
would like to see more coop \o/
Was that done with Sven Coop?
I'm a Half-Life runner ;)
Quote from djcj:
Was that done with Sven Coop?


No, regular Blue Shift.
Svart Lyser Tronen
Would be awesome to see a whole game runned COOP

A brand new world ful with improvements and possibilites, I wonder what times that are possible....
I'm a Half-Life runner ;)
Quote from quadrazid:
Would be awesome to see a whole game runned COOP

A brand new world ful with improvements and possibilites, I wonder what times that are possible....

+1
I am afraid no ones riding nothing!!!
How can you coop with regular blue shift?
I'm a Half-Life runner ;)
My own modding  Tongue
I am afraid no ones riding nothing!!!
Ah,i see.I think you have made coop for Opposing force too?
Because i was playing coop in a server and there was a message "Made by zhouy".
I'm a Half-Life runner ;)
Quote from Fyourics:
Ah,i see.I think you have made coop for Opposing force too?
Because i was playing coop in a server and there was a message "Made by zhouy".


Correct. Although the coop modding in the video I put on youtube was made entirely for the speedrun.
If it's a mod that means SDA wouldn't accept it as an official run, right?
And will that coop run be segmented or is it IL?
I'm a Half-Life runner ;)
Quote from djcj:
If it's a mod that means SDA wouldn't accept it as an official run, right?

Probably not.

Quote from djcj:
And will that coop run be segmented or is it IL?

Dunno if a coop run of whole game will ever be made, we only made the first map for fun.
Yes, Inexistence is a word.
Quote from aadhar:
It'll probably be hl2dq team that makes a Half-Life 2: Episode One run.
I guess it's easier to just say "mod".  This will be a nice reference for some people.


We, that is, the new HL2DQ team, with a couple of old members and some other member's permission, are currently doing a speedrun of Episode 1. We have 1.5 maps done so far, citadel_00 and the first segment of citadel_01, which contains an amazing jump that skips around 2 or 3 minutes of the map. Not sure actually, I haven't actually performed that part of it in so long.

It'll take a while, but it's gonna be great when we finish Cheesy
Visit my profile to see my runs!
^That is incredibly exciting news.  Keep us posted.  We've been waiting for a non-recording-glitched run forever.  If you can make that happen (and get it posted on SDA no less), you could sleep proudly.

After that, hopefully plans for Episode Two will start coming together, but that's down the line. 
The Dork Knight himself.
Quote from djcj:
If it's a mod that means SDA wouldn't accept it as an official run, right?


Considering SDA accepted the bunny mod for HL1 speedruns, I'm sure they'd be willing to accept a coop mod for blue shift. I'm assuming though you'd probably have to give them the source code so they can poke and prod it for changes to the underlying gameplay mechanics (aside from just spawning 2 "barneys" into the game).
Visit my profile to see my runs!
^ Actually, bunny was a script, not a mod.  Mods are not allowed on SDA currently, so it would not be hosted. 
I am afraid no ones riding nothing!!!
I think he is referring to the Bunny mod used in the single segment which is a mod imo.A mod that does not change the gameplay except for jumping but a mod nonetheless.
I'm a Half-Life runner ;)
There's actually a point. Bunnymod is a mod that allows you to bhop at unlimited speed and other things that you can't do on regular Half-Life and it was made for Spider's speedrun only. Coop mode for Blue Shift would be a mod that allows you to coop Blue-Shift and would be made for speedrun only. So why would bunny be acceped and not a Blue-Shift coop mod? Saying that bunny mod is more script than mod is no excuse for accepting bunny mod and not a coop mod as a coop mod would be more script than mod itself.
Yes, Inexistence is a word.
Quote from InsipidMuckyWater:
^That is incredibly exciting news.  Keep us posted.  We've been waiting for a non-recording-glitched run forever.  If you can make that happen (and get it posted on SDA no less), you could sleep proudly.

After that, hopefully plans for Episode Two will start coming together, but that's down the line. 


Okay, we've officially completed citadel_01, we're now moving onto citadel_02, which is our first map where we get to kill things. We have a great glitch for this map, though it's not 100% decided we'll use it. Here's an example of what the glitch can do Orb Flying
The Dork Knight himself.
Quote from Zhouy:
Bunnymod is a mod that allows you to bhop at unlimited speed and other things that you can't do on regular Half-Life


Actually, the point of the bunny mod was to get around the version differences with Half-Life. From what they could figure out, the older WON versions of half-life allowed for extreme bunny hopping, yet when it was changed over to steam the bunnies were nerfed really bad. So that's a minus. The plus was the steam edition of half-life had much better demo recording functionality, which was great for speedrunners........except for the whole nerfed bunny aspect (all other aspects to the game stayed the same, only the bunny was affected IIRC). The bunny mod was designed to give back the older WON style bunny hopping while retaining the steam style demo functionality.