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Huhae
well try 3xrj now Smiley
tja, het is verorberen en verorberd worden
it would be a lot eazier if you wouldn't have to aim those rockets so precise, it would be nice if you can just make them hit a walll instead of having to get them on the floor or on the narrow solid parts of the porters, but then again it was never meant to be ez......:)
tja, het is verorberen en verorberd worden
EH 0:11.7
Huhae
upload demos somewhere!
tja, het is verorberen en verorberd worden
I have that on my list of things to do (calling my isp so i can use my space) but that's for tomorrow already did quite some today for a lazy ass like me
tja, het is verorberen en verorberd worden
it's monday tomorrow! Smiley
18 to the diablo2 holy grail
Will there be no end to the mindless spamming? and btw as I'm reading this tomorrow is Wednesday Tongue
tja, het is verorberen en verorberd worden
Damn i forgot about it...:)
Edit history:
vb: 2006-01-28 06:25:18 am
I know it's QuakeWorld and not NetQuake, but myself, Aquashark & friends have a lot of double, triple. quadruple etc. rocket jumps and other crazy stuff if anyone's interested. A lot of it can be done in NetQuake.

Demos:

www.besmella-quake.com/forum/viewtopic.php?t=105

Maps:

http://downloads.teqnohaxor.com/quake/maps
www.google.com/search?q=%22mapname.bsp%22

I recommend the FuhQuake QuakeWorld engine, as it offers a lot of improvements like menu-driven browsing for demos & .mvd playback.

Videos:

http://gamefiles.blueyonder.co.uk/blueyondergames/movies/quakeworld/?M=D

Look for Bedazzled Movements, Helium Dreams, By Rocket to the Moon, The Cure for Gravity, Trebuchet & Ever Increasing Physical Abuse in that directory.