pidgeons
I've been meaning to do this run for too long now. I came up with a basic route for this a while back, which is intended to be done single segment with no death abuse:
-Do Hyrule Castle, collecting the Boomerang and the Lamp from Zelda's cell
-Collect the Heart Container in Sanctuary
-Do Eastern Palace
-Collect Pegasus Shoes and the 100 ruppees in the chests and dash to Kakariko village
-Collect Book of Mudora
-Possibly collect heart 1 from running game, depends on whether it's faster to warp back and forward from the dark world or not.
-Dash to Desert Palace
-Complete Desert Palace, collecting heart 2 up on the ledge when going between the two parts of the dungeon.
-Dash to Death Mountain, collect Magic Mirror.
-Collect heart 3 from Spectacle Rock on the way to Tower of Hera.
-Complete Tower of Hera
-Jump off the cliff near Spectacle Rock and collect heart 4 from the cave on the ledge. Leave the cave the same way you go in.
-Dash to Master Sword and collect it
-On the way out of the forest collect the Mushroom and heart 5 from the cave under the bushes.
-Dash to and complete Hyrule Castle Tower.
-Collect heart 6 on the way down the pyramid.
-Dash to the Palace of Darkness and pay Kiki his blood money
-Complete Palace of Darkness, aiming to collect most of the ruppees in the dark room downstairs on the route to the Hammer-
-Follow the usual route to the flute boy, but when you reach the bomb shop take a detour south and collect the 300 rupees from the guy in the cave.
-Get the Shovel, then the flute, and warp back to the Dark World.
-Dash south, warp to the light world and collect heart 7 from the cave, then return to dark world.
-Do the digging game for heart 8. Fail it. Restart run. Fail again. Restart run. Fail again. Kill self.
-Possibly warp back to light world to get heart 1 from the running game, depends on whether this is faster than getting it from the light world.
-Warp back to Light World and dash into village.
-Collect Bottle 1 from the back door to the bar and the Bug Catching Net from the sick kid.
-Play the flute in front of the statue
-Enter Blind's light world hideout and get heart 9 from downstairs.
-Warp to warp point 8 and dash north to collect the Ice Rod from the cave.
-Warp to Link's House and go north to enter the dark world.
-Dash to the place where the Witch's hut is. Return to the light world, give her the Mushroom, return to dark world, return to light world, go inside and take the Magic Powder, return to Dark World.
-Dash to the top of the waterfall and get Quake from the fish guy.
-Return to the Light World and get Zora's Flippers. On the way back out collect heart 10.
-Go to the waterfall fairy and upgrade the Boomerang.
-Warp back to Kakariko Village and buy Bottle 2. Jump off the cliff at the northwest to get heart 11 from the cave.
-Go to the woods then take the warp to the dark world.
-Play the chest game in the village. Cry when you fail to get heart 12 after a dozen tries.
-Complete Thieves Town
-Rescue the Smithy's partner. On the way back to the Smithy's smash down all the stumps to get heart 13 from the cave.
-Get the Tempered Sword, then collect the blue chest from the dark world (must be done after getting the sword back as you cannot enter the smithy's with it following you)
-Jump down the hole in the Light World to get the Magic Upgrade. Warp to Link's House
-Take the dark world warp north of the lake and walk to the guy at the entrance to the "desert". Return to light world, collect Bottle 3,return to Dark World.
-Go west, return to the Light World and get Bombos.
-Return to the Dark World and head back to the Swamp Palace. Complete it.
-Once you leave the Swamp palace return to the Light world, collect heart 14, return to the dark world.
-Dash towards lake hylia, return to the Light World in the shallows to collect heart 15, return to Dark World.
-Go north along the narrow river bit to the bridge, return to light world, get Bottle 4 from under the bridge, return to dark world.
-Go north and hookshot across the bridge. Return to the Light World and collect the Magic Cape. Go back to the Dark World.
-Climb the nearby ladder, return to Light World, get heart 16, return to Dark World.
-Go west until slightly west of Sanctuary, return to Light World, get heart 17 from under the rocks, return to Dark World.
-Go to the cave where you need the Magic Cape to travel through the blocks and get heart 18 from the top of the cliff.
-Return to Light World, dash into tree near the Lumberjacks, collect 19 from the cave.
-Fly to Death Mountain. Climb the mountain and get Ether from the top.
-Go to the Dark World and jump off the cliff just below the warp point. Get Staff of Byrna from the cave (make sure to leave at least enough magic for one Ether cast!).
-Return to Light World and fly to warp point 6. Go to Dark World
-Enter and complete Misery Mire.
-Go northwest after leaving and collect heart 20 from the swampy cave.
-Go to the northeast corner and return to the light world to collect heart 21 from under the stone.
-Jump down, head southeast and collect heart 22 from inside the cave.
-Warp to Kakariko village, travel north and warp to the Dark world.
-Go to the forest and complete Skull Woods.
-Return to the Light World, fly to Warp point 8.
-Enter and complete the Ice Palace, ignoring the Blue Mail.
-Return to Light World, fly to Link's House, use the warp to the south to enter the dark world.
-Take the Super Bomb to the pyramid, using the castle gate warp shortcut, and get the Golden Sword and Silver Arrows.
-Fly to Death Mountain and go to Turtle Rock.
-Complete Turtle Rock, collecting heart 23 from the cave outside (requires a light world warp) and the Mirror Shield.
-Go towards Ganon's Tower, stop at the rock half way there. Enter the cave and collect heart 24 from the top of the rock.
-Go to and complete Ganon's Tower, collecting the Red Mail along the way.
-Go inside the pyramid and ban Gannon.
I haven't bothered mentioning dungeon strategies, as these should be similar to the any% run. The magic cape is useful for a couple of boss fights though as it allows you to be really agressive against them (Misery Mire boss for example). There's probably some room for improvement in the route, so if anyone has ideas let me know. The obvious time to aim for is sub 2 hours, but I reckon sub 1:59 is very doable.
-Do Hyrule Castle, collecting the Boomerang and the Lamp from Zelda's cell
-Collect the Heart Container in Sanctuary
-Do Eastern Palace
-Collect Pegasus Shoes and the 100 ruppees in the chests and dash to Kakariko village
-Collect Book of Mudora
-Possibly collect heart 1 from running game, depends on whether it's faster to warp back and forward from the dark world or not.
-Dash to Desert Palace
-Complete Desert Palace, collecting heart 2 up on the ledge when going between the two parts of the dungeon.
-Dash to Death Mountain, collect Magic Mirror.
-Collect heart 3 from Spectacle Rock on the way to Tower of Hera.
-Complete Tower of Hera
-Jump off the cliff near Spectacle Rock and collect heart 4 from the cave on the ledge. Leave the cave the same way you go in.
-Dash to Master Sword and collect it
-On the way out of the forest collect the Mushroom and heart 5 from the cave under the bushes.
-Dash to and complete Hyrule Castle Tower.
-Collect heart 6 on the way down the pyramid.
-Dash to the Palace of Darkness and pay Kiki his blood money
-Complete Palace of Darkness, aiming to collect most of the ruppees in the dark room downstairs on the route to the Hammer-
-Follow the usual route to the flute boy, but when you reach the bomb shop take a detour south and collect the 300 rupees from the guy in the cave.
-Get the Shovel, then the flute, and warp back to the Dark World.
-Dash south, warp to the light world and collect heart 7 from the cave, then return to dark world.
-Do the digging game for heart 8. Fail it. Restart run. Fail again. Restart run. Fail again. Kill self.
-Possibly warp back to light world to get heart 1 from the running game, depends on whether this is faster than getting it from the light world.
-Warp back to Light World and dash into village.
-Collect Bottle 1 from the back door to the bar and the Bug Catching Net from the sick kid.
-Play the flute in front of the statue
-Enter Blind's light world hideout and get heart 9 from downstairs.
-Warp to warp point 8 and dash north to collect the Ice Rod from the cave.
-Warp to Link's House and go north to enter the dark world.
-Dash to the place where the Witch's hut is. Return to the light world, give her the Mushroom, return to dark world, return to light world, go inside and take the Magic Powder, return to Dark World.
-Dash to the top of the waterfall and get Quake from the fish guy.
-Return to the Light World and get Zora's Flippers. On the way back out collect heart 10.
-Go to the waterfall fairy and upgrade the Boomerang.
-Warp back to Kakariko Village and buy Bottle 2. Jump off the cliff at the northwest to get heart 11 from the cave.
-Go to the woods then take the warp to the dark world.
-Play the chest game in the village. Cry when you fail to get heart 12 after a dozen tries.
-Complete Thieves Town
-Rescue the Smithy's partner. On the way back to the Smithy's smash down all the stumps to get heart 13 from the cave.
-Get the Tempered Sword, then collect the blue chest from the dark world (must be done after getting the sword back as you cannot enter the smithy's with it following you)
-Jump down the hole in the Light World to get the Magic Upgrade. Warp to Link's House
-Take the dark world warp north of the lake and walk to the guy at the entrance to the "desert". Return to light world, collect Bottle 3,return to Dark World.
-Go west, return to the Light World and get Bombos.
-Return to the Dark World and head back to the Swamp Palace. Complete it.
-Once you leave the Swamp palace return to the Light world, collect heart 14, return to the dark world.
-Dash towards lake hylia, return to the Light World in the shallows to collect heart 15, return to Dark World.
-Go north along the narrow river bit to the bridge, return to light world, get Bottle 4 from under the bridge, return to dark world.
-Go north and hookshot across the bridge. Return to the Light World and collect the Magic Cape. Go back to the Dark World.
-Climb the nearby ladder, return to Light World, get heart 16, return to Dark World.
-Go west until slightly west of Sanctuary, return to Light World, get heart 17 from under the rocks, return to Dark World.
-Go to the cave where you need the Magic Cape to travel through the blocks and get heart 18 from the top of the cliff.
-Return to Light World, dash into tree near the Lumberjacks, collect 19 from the cave.
-Fly to Death Mountain. Climb the mountain and get Ether from the top.
-Go to the Dark World and jump off the cliff just below the warp point. Get Staff of Byrna from the cave (make sure to leave at least enough magic for one Ether cast!).
-Return to Light World and fly to warp point 6. Go to Dark World
-Enter and complete Misery Mire.
-Go northwest after leaving and collect heart 20 from the swampy cave.
-Go to the northeast corner and return to the light world to collect heart 21 from under the stone.
-Jump down, head southeast and collect heart 22 from inside the cave.
-Warp to Kakariko village, travel north and warp to the Dark world.
-Go to the forest and complete Skull Woods.
-Return to the Light World, fly to Warp point 8.
-Enter and complete the Ice Palace, ignoring the Blue Mail.
-Return to Light World, fly to Link's House, use the warp to the south to enter the dark world.
-Take the Super Bomb to the pyramid, using the castle gate warp shortcut, and get the Golden Sword and Silver Arrows.
-Fly to Death Mountain and go to Turtle Rock.
-Complete Turtle Rock, collecting heart 23 from the cave outside (requires a light world warp) and the Mirror Shield.
-Go towards Ganon's Tower, stop at the rock half way there. Enter the cave and collect heart 24 from the top of the rock.
-Go to and complete Ganon's Tower, collecting the Red Mail along the way.
-Go inside the pyramid and ban Gannon.
I haven't bothered mentioning dungeon strategies, as these should be similar to the any% run. The magic cape is useful for a couple of boss fights though as it allows you to be really agressive against them (Misery Mire boss for example). There's probably some room for improvement in the route, so if anyone has ideas let me know. The obvious time to aim for is sub 2 hours, but I reckon sub 1:59 is very doable.
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