Yes, a worthless avatar riding my posts.
Normally I hate to make a new thread for a game already on the site, but I don't think this deserves to be coupled with the old thread, since this route does not resemble normal play whatsoever.
Here's the new glitched TAS, if you're unaware:
Mario literally traverses through SRAM and alters a byte to summon the staff credits.
I don't own a cart of this game (kept passing it up at second-hand stores...wish I hadn't now) so I was trying to copy the route on emulator. The way they trigger the pipe glitch (press Down to enter pipe as rock hits Mario) is not that hard. The timing window has to be at least 4 frames, it's probably wider. It's probably easier pressing Down on my keyboard than on a control pad though...
I couldn't fall through the floor like the TAS does at 1:25 though. Curious, I tried the actual VBM movie and all three ROMs I just grabbed for SML2 failed there. Then again, they don't have Good names either. One of the checksums and CRCs still lined up though.
Anyway, that's how far I've made it...I want to see if this route can be done on console, even if it takes far longer to traverse memory hell. The input down there looks pretty crazy with some rapid alterations of left+right but there's a map of the memory on the TASVideos topic. Anyone with an actual cart want to give this a shot? (until I can find one of my own anyway)
Here's the new glitched TAS, if you're unaware:
Mario literally traverses through SRAM and alters a byte to summon the staff credits.
I don't own a cart of this game (kept passing it up at second-hand stores...wish I hadn't now) so I was trying to copy the route on emulator. The way they trigger the pipe glitch (press Down to enter pipe as rock hits Mario) is not that hard. The timing window has to be at least 4 frames, it's probably wider. It's probably easier pressing Down on my keyboard than on a control pad though...
I couldn't fall through the floor like the TAS does at 1:25 though. Curious, I tried the actual VBM movie and all three ROMs I just grabbed for SML2 failed there. Then again, they don't have Good names either. One of the checksums and CRCs still lined up though.
Anyway, that's how far I've made it...I want to see if this route can be done on console, even if it takes far longer to traverse memory hell. The input down there looks pretty crazy with some rapid alterations of left+right but there's a map of the memory on the TASVideos topic. Anyone with an actual cart want to give this a shot? (until I can find one of my own anyway)
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