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Master-88
Quote from RaneofSOTN:
if you go by the 5/6 rule. so take the time * 6/5... then 14:06 equates -> 16:55.2

If you are planning on submitting to SDA i suggest that you NO DEATHS the game. I know that it might be hard, but for contra, deaths = not optimal speed.


16.55 are too crazy for me. I just think 18-19 minutes are max.

I don,t believe i submit that in SDA, even if i can make no deaths run.
I just got 22.44 with 3 deaths and in my opinion this looks very well and i will submit that in youtube later. I believe max limit for me are 21.xx range and this requires no deaths run.

One guy already make probotector 2 run in youtube and his run was no death and it ended up 21 minutes. Looks quite well IMO.


My feelings on The Demon Rush
MASTER-88, do you have a link to the 21 minute run?
Edit history:
MASTER-88: 2008-12-05 11:00:18 am
Master-88
Quote from mikwuyma:
MASTER-88, do you have a link to the 21 minute run?


Yeah:
Part 1:

Part 2:

Part 3


He timed that whole video his clear video time was something 21 minutes.

EDIT:
This is my new run 22.44 with 3 deaths. You guys can give me comments what you thinking. I know it is not SDA skills yet, but i`ll try improve that yet. I hope i can beat game without deaths in future. +I want increase more speed.

I want off the ride....
MMm i watched that run, and he plays it all kinds of ways TOO safe and slow. to be anywhere close to a run. Then again its listed as a walkthrough. As a first goal I think you should aim for a 19-20 min time with no deaths. Then work up from there man. I'm sure by the time you get no deaths you'll be in that range. Good luck.
Master-88
Quote from RaneofSOTN:
MMm i watched that run, and he plays it all kinds of ways TOO safe and slow. to be anywhere close to a run. Then again its listed as a walkthrough. As a first goal I think you should aim for a 19-20 min time with no deaths. Then work up from there man. I'm sure by the time you get no deaths you'll be in that range. Good luck.


What do you think if i can make sub 20 minutes without deaths on PAL. Is it good enought in SDA?

This give me more motivations. I need watch WR run again and try redo my worst parts.
My feelings on The Demon Rush
In general, I can see you're not applying high enough standards to your running. You're constantly turning back and shooting enemies behind you when you should be jumping forward and shooting downwards instead.

I can point out your mistakes, but you would really be better off watching vgmr's run and comparing it to your own.
Master-88
Thanks man

yeah it requires alot yet. I will only hope it is enought skip everything in future. My biggest trouble beat without deaths is level 6 middle of the level spider corridor. I almost everytime die here.

It is just most important practice every spots without deaths first. But i´ll try my personal times yet. Probably later i´ll try send my runs in SDA, but yeah it requires insane amount practice and luck.
bläää
I remember that Hansons first run where obseleted too. If you want to make it into the site I am pretty sure you have to be at his standards. I think the 5/6 rule can be correct for this game. But I have noticed that the PAL games do not lag as much as NTSC. I am pretty sure of it. The probotector robots looks cooler then the rambo guys though Wink

Super C/Probotector II requires luck to beat without dying Sad
Cigar Man
The first Super C run that I submitted was around 14:26, and it was rejected.  The verifiers are serious about their Super C.
Master-88
I watch Jim run today. It looks almost TAS. He don,t never stop. Shocked I see only one very minor mistake his run and this cost probably at most 1-2 seconds.
This looks i don,t have skills make run with SDA stanards. Because most WR tricks give me huge amount trouble and i don,t have emulator so i don,t have much ways practice at all.

But still i am interested speedrun that game. Today i make even more better run. I got 22.07 with two deaths only.

My deaths don,t cost me lot.
I got deaths:
Level 6: Again this cursed blue corridor give me trouble. I got death with this, but luckily i die before i grap with S-weapon. This don,t cost lot.

Level 7: Most stupid death ever. But as well this not cost me huge.

I see i still have potential got better run. Before level 4 i was 25 seconds behind my best sub time. Thanks level 3 sub boss. This one is so random and my battle suck.

Even if i can make speedrun without any stop, i don,t really believe under 18 minutes is possible on PAL.

When i watch Jim run today. I see some impossible things for example how he pass grenades in level 1. This looks even i don,t going stop i still can,t run through before grenades getting hit the ground. Probably there is some method with this or it doesn,t work on PAL.

But thanks your run Jim. I just got nice stuffs. And i hope i can got at least under 22 minutes in future. Smiley
Master-88
Today i got 20.53 with 1-death only. (run come later today on youtube)

This death happen for me middle of the last level. It was stupid one. But i always make something stupid end of the game. This is quite ironic when i always have very bad luck. Angry

I think my last goal is try 18.xx run on PAL. I think this is probably good enought in SDA. It is about 4-minutes difference between PAL-US versio. I just compared other games in the site. Castlevania EU is 17 and US record 13 minutes.

I think 18 minutes are quite close with SDA stanards. And there is no PAL run yet.
If i can make that 18-minutes run. Is this good enought in the site?
And how i recorded that. When i make videos in youtube there is 10 minutes time limit. I just need make three different parts.

I just recorded
Part 1 includes levels 1-3.  I push pause button and shut off recorded and turn it again in level 4
Part 2 includes levels 4-6
Part 3 includes levels 7 & 8 +ending

+I believe this timing in SDA are faster. I just add pause times with my end time, because it is easier timed. This add about 8 more seconds my end time.

But anyway. If i have more motivation play that game i believe that 18 minutes are absolutely limit for me. I post 20.53 run on youtube later today i will hope peoples check out this. I know it is not SDA stanards yet. But 2-more minutes faster is probably enought.
Master-88
19.59
EU-versio
No deaths

Is anyone interested see that?

In my opinion this looks quite risky using some TAS/WR tricks. This took me about 3 hours, so my fingers was extremely tired. This cost me some seconds against those bosses.  I really think 18.xx is lowest possible time what i can get. But this requires insane amount risk and luck.
I want off the ride....
Without seeing it, you probably should give it a few more goes. You've put in a lot of weffort and dropped your time. You should push for your 18min goal. If you can't do it. Its ok, but give it a few more runs.
Master-88
Quote from RaneofSOTN:
Without seeing it, you probably should give it a few more goes. You've put in a lot of weffort and dropped your time. You should push for your 18min goal. If you can't do it. Its ok, but give it a few more runs.


I hope i can make it. It depend lot how many peoples are interested see that. I think i personally don,t care improve my current run if i not get enought views or are you at all interested in this.

But well this is my no deaths 19.59 run. I timed my real clear time is 19.54 without add video transitions my total time.:
Part 1:

Part 2:

Part 3:


If someone wonder my intention mistakes: You guys can read my huge comments. All these things are not mistakes.
Master-88
New record:

19.30
I send PM with Mike and ask what he thinking with this.
I believe it requires at least 18 minutes. But well this run was quite fast IMO. It is optimal 25 seconds faster than my youtube run. But if peoples want see more and more better run, i really believe with perfect luck i can got high 18 minutes.

But again this took me hours make that.
bläää
Nice to see you are improving Master. But I am pretty sure it is not good enough. though, If you think it is in the standard of Jims run then you can send it in. I would prefer an even more impressive run though.

Also "hours" mostly is not enough for this kind of run. Weeks or months sounds better. I am kidding a little bit but. Because how much time you take to make a run basically does not answer the question if it pass the verification or not.
If we talk about time differences between PAL and NTSC. Then it should be mention that most games is easier on PAL because it goes slower. And I am pretty sure the lag is worse on NTSC too. Whenever it is lag.
Master-88
Quote from Frezy_man:
Nice to see you are improving Master. But I am pretty sure it is not good enough. though, If you think it is in the standard of Jims run then you can send it in. I would prefer an even more impressive run though.

Also "hours" mostly is not enough for this kind of run. Weeks or months sounds better. I am kidding a little bit but. Because how much time you take to make a run basically does not answer the question if it pass the verification or not.
If we talk about time differences between PAL and NTSC. Then it should be mention that most games is easier on PAL because it goes slower. And I am pretty sure the lag is worse on NTSC too. Whenever it is lag.


I am 99% sure 18 minutes is enought in SDA.

I just improve 10 more seconds (19.20) but two deaths with this time. Cry Both in last level/same spot. You can,t imagine how frustrating this is. I am spending about 2-3 weeks playing every day. Tongue I finally got near perfect run, but i mess up my game in level 8. Actually last boss is fastest beat without special weapons. I never maded faster boss fight

If i can avoid deaths i will get magical 18 minutes.
Are you playing PAL versio Frezy?
Can you avoid grenades in level 1 without stop? Somereason i never can make that. Jim make that his run, but after hunreds attempt this never working???

But i will improve that yet. I really hope sub 19 minutes in future it is surely SDA stanards. Cheesy
Cigar Man
MASTER-88, are you getting the kill-all item?  That's what I had to get in order to pass the grenades without stopping.
Master-88
Quote from vgmrsepitome:
MASTER-88, are you getting the kill-all item?  That's what I had to get in order to pass the grenades without stopping.


I don,t sure all.
This my guide line level 1 is almost same as my youtube run. But thanks i will try that. Wink
Master-88
My new run: 19.04.
It is very good run. Only thing i was quite dissappoint was 3rd level main boss battle. Some minor mistakes and cautions jump in later levels. But nothing else

Peoples definitely wonder/ask me:
Q: Why i sometimes shots back even i have S-weapons?
A: Simply answer with this, when too many enemys run at screen in at same time. This make game run so slowly and it make weird lags/bugs. Sometimes this ruin whole my game. I remember i mess up some good runs in level 5 when my game simply stopped. It just only way avoid these bugs kill enought enemys your behind. This not very fun, this make game more scary to speedrun. I don,t sure with US versio. But these bugs happen very often on PAL versio.

In level 1 grenades and level 6 blue corridor. Somereason these things doesn,t work like WR runners. I just use my way with this.

I got intention death against last boss, because power gun is just best weapons with this. I just watch TAS run and TAS runner use power gun.

My run is available on youtube. I will hope i send it in SDA too. I think i not try improve that very soon, because it is just as good what i can get. Im not say it is better than Jim WR run. But it is not much slower IMO. I think this quite close with SDA stanards IMO. So i hope Mike will accept this:

Part 1:

Part 2:

Part 3:


Someone PAL runner for example frezy man can try improve that. This is very good time for me. i spend about 3 weeks playing every day. I am just quite tired try imrpove that soon.
contraddicted
Well, I think your run's ok and I guess I'm by far slower Wink

I've played through the PAL Version of Super C several times in the last days, so I'm sort of into that. Watching your 19:04 run I took down some notes whenever I saw something possibly worth mentioning.

Part I

1:16 You stop walking in front of that ground gun and do the same at the next one, but kill them before hey fire.

2:05 You lose some time as you sort of hang on the wall.

2:50 Walking diagonally is slower. Just walk forward and don't care about the shooting guys. Most likely shooting the door afterwards without killing the diagonally placed enemies is possible.

3:50 You stop and duck to attack that ground gun. Just shooting diagonally downwards while jumping should be possible.

4:10 Again ducking and shooting that gun. Why not walking towards with and shooting while jumping over the bullets?

Part II

Area 5 Around the start you kill many of the fixed guns. I'm sure you'd be faster if you would just run through.

4:02 and 4:11 You lost time because you waited for some bullets to pass that wouldn't have disturbed you.

6:06 You wait quite some time to enter that passage and lose several seconds.

6:38 You should go further to the mouths, so you can fire faster.

Part III

0:41 You seem to be stuck walking to the right. And the instead of jumping and shooting down just walk to the middle first.

1:11 Instead of jumping and shooting diagonally downwards you should stand in front of that spider pod like a man and shoot the the fast way. I'd also suggest trying to kill less of those things, as it costs time.

2:18 At those flying support pods you just jump backwards.

2:40 I suppose you were surprised for a moment, but you waited some time in front of that machine gun item, then took it.

2:47 You hestitated to just walk forward.

3:02 Why did you try to kill those thing from below? Just go up, shoot downwards and don't walk back and forth.

I guess your run will be rejected if you send it in in that state of development. Take a break of some days, then try to further improve your run to eliminate the situations where you obviously could have done better. I'm sure you'll be under 19 minutes quite soon Smiley
Master-88
Thanks man you enlight me so much: Smiley

Quote:
1:16 You stop walking in front of that ground gun and do the same at the next one, but kill them before hey fire.


Oh yeah this was just my stupid mistakes. I not never pick up S-weapon already on level 1 so i don,t sure can i fire and run without stop. But i see it is possible.

Quote:
2:50 Walking diagonally is slower. Just walk forward and don't care about the shooting guys. Most likely shooting the door afterwards without killing the diagonally placed enemies is possible.


Yeah but i just decide make some things safety. I guess this cost me only about 0,2-0,5 seconds. No major time lost IMO.

Quote:
3:50 You stop and duck to attack that ground gun. Just shooting diagonally downwards while jumping should be possible.


Some reason i always die when guys onto the tree shoot me. So i kill these two cannons on duck.

Quote:
Area 5 Around the start you kill many of the fixed guns. I'm sure you'd be faster if you would just run through.


This was as well intention. I just not got time lost kill turrets, because i can make it very quickly without real stop.


Quote:
4:02 and 4:11 You lost time because you waited for some bullets to pass that wouldn't have disturbed you.


Hah hah. Yeah this was mistake. Somereason enemy shot this bullet and only way survive was slow little bit. But this is not major time lost.


Quote:
6:38 You should go further to the mouths, so you can fire faster.


You can,t imagine how much i hate that level. It ruin so many my very good speedrun attempts. Yeah as well here, mouth field was quite bad. But i got two very close calls here. This is just pure luck.


Quote:
:11 Instead of jumping and shooting diagonally downwards you should stand in front of that spider pod like a man and shoot the the fast way. I'd also suggest trying to kill less of those things, as it costs time.


Yeah thats right my spider pod place was bit too cautions. I just want play that safety because it cost me only little bit, and as well this are ruin some my runs. There is older run like 19.59 where i make this with place so risky.

Quote:
2:40 I suppose you were surprised for a moment, but you waited some time in front of that machine gun item, then took it.


As well my intention. This place is dangerous one. Luckily i got S-weapon back after this

Quote:
3:02 Why did you try to kill those thing from below? Just go up, shoot downwards and don't walk back and forth.


I was extremely nervous at this point. I just avoid one very close deaths. I just was freaking nervous. I don,t sure what i thinking and yeah this looks really stupid.

Quote:
I guess your run will be rejected if you send it in in that state of development. Take a break of some days, then try to further improve your run to eliminate the situations where you obviously could have done better. I'm sure you'll be under 19 minutes quite soon


Thanks alot your comments. I loved it. Best comment ever. Cheesy
Yeah it can be rejected. But i hope Mike will watch my run too and tell what he thinking. As well Jim run includes some things can be done faster. But yeah his run was very good. In my run i don,t get any major time lost like my other runs so i am very happy with this. If i need improve that so i am ready practice some new things, but i still hope this run is accept. But i can only hope.
My feelings on The Demon Rush
If EvilJogga already covered some of this stuff, then I'm sorry. I didn't look through his post very carefully.

Stage 1: In the beginning, shoot the blimp holding the machine gun later (wait until it's about to pass by the ditch) so you can pick up the machine gun without stopping.

Why didn't you collect the kill-all and flame like vgmr? The flame is better for the first stage.

Stage 2: About your response towards EvilJogga and diagonal movement, in a short game like this, you want to save as much time as possible. Over half of those hesitations you made were completely unnecessary, as if you were unused to playing the game for speed.

Why did you walk diagonally so far to the left of the boss? You lose time from bad positioning.

Stage 3: Why do you crouch so much? You don't have to crouch before the miniboss, IIRC.

Speaking of the miniboss, that fight was incredibly slow. Why did you stay so far away from it? You can stay on the right and crouch under the boss when necessary.

Your boss fight was also slow. I forgot how the boss works, but you should look at vgmr's run if you want to see the correct way to take down the boss.

I can comment more about your run, but I would be mentioning even more things from vgmr's run. If you haven't already, look closely at vgmr's run, observe where he is going faster than you, then apply it to your own run.

Eviljogga is right, your run would be rejected right now as it is. Don't be discouraged, you are making good progress, but you have to put yourself up to higher standards when running.
contraddicted
No problem Smiley
Shaking my ass around in some comfy chair and telling people what they could do better without being able to do it even half as good is nothing you'd have to thank me for Grin

Area 1:
You possibly are better off not picking the spread shot and taking fire instead. If you have S bosses have more HP, according to TAS's coments. So killing him with fire might be a bit quicker even in a non TA run.

Area 2:
Safety is slow in most cases. Jim kills of the first set of diagonally standing guys too, but passes the second set. For the second set at the door this seems to be pretty safe, too.

Area 4:
If you kil those cannons out of a jump you should have a very high chance of the guys at the trees firing too high, as they aim while your in mid air.

Area 5:
Fixed Guns:
I'd estimate you lost more than 3 seconds here compared to Jim.

4:02:
You wouldn't have needed to wait. If you'd have just jumped upwards you'd have reached the next plattform. But maybe the bullet would have gotten in your way later.

4:11:
You jumped to far to the right on the plattform. Else you could have jumped over the first set right onto the next plattform. I had this situation more than once and it's far from critical.

Area 6
Maybe you mistook me. I didn't refer to the field of randomly appearing mouths, which is really a pain in the ass, but to the first form of the boss. Those mouths appearing on the ground piss me of during a normal playthrough already.

Area 7:
Well, again I think that this was some major time loss, not a minor. Jim kind of walks through them in his run, whereas you took about a second to kill some of them several times.

Area 8:
Being nervous is a good explanation Grin


If we estimate with the 6\5 rule for NTSC=>PAL conversion, Jims run would have been below 17:00. I don't know if everything is running slower by 1\5 on PAL or if some scenes or timeouts fall out of that, but it should be enough as an estimate.
If I compare your runs to that of Jim, I see way more routine and less room for improvement in his. I didn't mention him being able to jump about the first set of sniper bullets at the first turret in Area 1 that comes out of the ground for example. Or at the first ceiling falling down in Area 3 (the elevator one) you duck under the lowest plattform while he's shooting a falling segment and saving the time of 3\4 of a jump.
And of course Jim's run is not flawless. Watch Frezy Man's 10:17 Contra run (again) for something that comes damn close to that Grin


Edit:
Just saw there's a new one Shocked

The Area 3 boss fight is far too slow, I forgot that. You just have to finish off the centre and don't need to care about those canons.
Edit history:
MASTER-88: 2008-12-14 11:06:55 am
Master-88
Thanks EvilJogga.
I´ll try fixed these things my next attempt. I need watch Jim run again more carefully and try make most tricks what Jim uses. I as well want make my run looks my own. I don,t want copy every tricks/strategys. There is definitely alternate methods like as fast as WR methods.

Quote:
If we estimate with the 6\5 rule for NTSC=>PAL conversion, Jims run would have been below 17:00. I don't know if everything is running slower by 1\5 on PAL or if some scenes or timeouts fall out of that, but it should be enough as an estimate.


I don,t really believe sub 17 minutes can happen on PAL never. I think if i can fixed these mistakes and get new risky tricks so i believe i can got sub 18.30. Even sub 18 minutes but i think it is too much for me. Because this my 19.04 run was overall very good IMO.

Quote:
Area 6
Maybe you mistook me. I didn't refer to the field of randomly appearing mouths, which is really a pain in the ass, but to the first form of the boss. Those mouths appearing on the ground piss me of during a normal playthrough already.


Oh you mean that boss. It was quite perfect. I don,t sure can i kill mouths faster before spiders rush me. But this one was very minor time lost.


Quote:
Edit:
Just saw there's a new one

The Area 3 boss fight is far too slow, I forgot that. You just have to finish off the centre and don't need to care about those canons.


I already mention with this. Yeah my 3rd boss battle was quite suck. It is not my best battle, i just thinking this was my biggest time lost my run and im not happy with this.

Yeah i can avoid killing turrets sometimes i leave almost all turrets alive, but this not happen my run. As well Jim fight was quite much slower than TAS fight. This boss requires just alot luck and good rhythm. In my opinion it is hardest boss on speedrun, even i sometimes die here if i got too much risk.

But hell yeah it is important got at least 10 more sconds faster boss next run. Every else my boss fights was awesome job.

*************
I just check out my old runs. I see i am completed that game so many times:
V-1 26.34
V-2 25.43
V-3 23.46
V-4 22.44
V-5 22.07
V-6 20.53
V-7 19.59
V-8 19.04

This looks i need set my next goal sub 18.30 and try again is it good enought into site. But this looks forvard this will take forever. I need take more riskier attempts. It is almost suicide make riskier run than this.