So this is something that has been crossing my mind recently. I feel like there are two ways to do this, either run OR exclusive games, or run games in OR mode.
OR exclusive games consist almost entirely of indie games made in Unity. I'm pretty new to the speedrun community so I'm not entirely sure how obscure indie games are looked upon, but it seems to me like a less interesting run for others.
Games that added the ability to use OR don't require the usage of the OR once enabled. Which means that you can sit still and move the camera around, which wouldn't add anything to the speedrun.
I might have just answered my own question here, but maybe somebody else sees a good way to do speedruns with the Oculus Rift in a way that actually creates a different running experience? Maybe by setting limitations on the amount you're allowed to rotate with the controller?
OR exclusive games consist almost entirely of indie games made in Unity. I'm pretty new to the speedrun community so I'm not entirely sure how obscure indie games are looked upon, but it seems to me like a less interesting run for others.
Games that added the ability to use OR don't require the usage of the OR once enabled. Which means that you can sit still and move the camera around, which wouldn't add anything to the speedrun.
I might have just answered my own question here, but maybe somebody else sees a good way to do speedruns with the Oculus Rift in a way that actually creates a different running experience? Maybe by setting limitations on the amount you're allowed to rotate with the controller?
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