First of all, I know there is already a topic for this game. I just looked in that thread and saw that it was mostly me rambling about the pal-version, so I hope it's ok if I make a new topic specifically for the ntsc-version.
Anyways, I'm first attempting the normal ending and then plan to go for the best ending without warps and without deaths. So the same categories as I made for the pal-version. My current best for the normal ending is 13:36. The gameplay was sort of in the lower range of what's acceptable and I have found improvements in a couple of rooms since then, so I'm hoping to improve it to ~13:30. I've started routing the best ending as well, but I have the feeling that there are a few more route improvements to be had once I focus more on it. Right now, it looks like a goal time of 29:30-29:45 would be realistic.
I haven't found any evidence of other western players, so I have created a page in the knowledge base, https://kb.speeddemosarchive.com/Solomon%27s_key, in case there is anyone interested in picking up the game now or in the future. So yeah, I don't really expect much feedback on the route, but now it's published at least and if there is interest, please don't hesitate to post feedback here. I'll try to keep the kb page updated whenever I find improvements.
Anyways, I'm first attempting the normal ending and then plan to go for the best ending without warps and without deaths. So the same categories as I made for the pal-version. My current best for the normal ending is 13:36. The gameplay was sort of in the lower range of what's acceptable and I have found improvements in a couple of rooms since then, so I'm hoping to improve it to ~13:30. I've started routing the best ending as well, but I have the feeling that there are a few more route improvements to be had once I focus more on it. Right now, it looks like a goal time of 29:30-29:45 would be realistic.
I haven't found any evidence of other western players, so I have created a page in the knowledge base, https://kb.speeddemosarchive.com/Solomon%27s_key, in case there is anyone interested in picking up the game now or in the future. So yeah, I don't really expect much feedback on the route, but now it's published at least and if there is interest, please don't hesitate to post feedback here. I'll try to keep the kb page updated whenever I find improvements.
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