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ikk: 2016-11-04 06:33:52 am
ikk: 2016-11-01 12:28:01 pm
PSN: MassDamageLT
A topic to create or discuss Resident Evil 4 handicap runs.
Please post your own rules or comment on lists made by others.
As far as I am concrned, restriction can regard any aspect of the game, like items in inventory, item collecting, way of dispatching enemies, platform used, using trainers on PC, etc.

Posting my own ideas as bullet list below. Most is not play-tested.

* 7+ handguns run, no reload, ammo thru upgrades only.
* must downgrade all weapons on every chapter start.
* no kills before all treasures picked. per-room basis.
* no knifing to grounded enemy. use only guns on them.
* handgun only on knocked down enemies.
* can visit merchant only when health at danger.
* kill every boss enemy using cheat weapons. other handicaps elsewhere.
* infinite money. eg. start from save that has all the money needed to finish the game.
* walking only, i.e. no running when enemies activated, use in-game music as hint.
* upgraded weapons, no merchant.
* no shotguns and no handguns.
* double magnum run, regular and handcannon.
* handicap rules random pick every chapter.
* yellow-mixed herb healing only.
* green herb healing only.
* egg hraling only. amass all eggs needed on the save to start the game from.
* no archers killing.
* collect item run. collect as fast as possible specified number of ammo.
* collect eg. 60 magnum ammo.
* collect treasure, eg. 4 brass watches.


Noticeable runs:

Resident Evil 4 - No Merchant run with XL Attache Case - Professional
https://www.youtube.com/playlist?list=PLLkZiKEkqWjKv2HIR-qck8Izoh5lNx9Cw
- by 0JoeButton0

Resident Evil 4 Eggs and Knife Pro Run
https://www.youtube.com/playlist?list=PL8vGIsZ2SPPMgknGe0kBpuBWzl_h3Fk2h
- by PugLifeJM
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