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Omega: 2011-12-19 04:55:35 am
Hi there, I'm currently doing some experiments with AVI encoding. Trying to make Youtube encodes that look as close to the old MSDOS version of Quake as possible, and also some more conventional HD stuff. (btw: due to point upscaling it actually looks pretty decently accurate in the super high >1080p versions.) I noticed that when capturing AVI, however, the status messages (e.g. weapon pickups, chat messages) stay on screen for a very short time. Here's an example:



It's almost like Quake doesn't take the extremely slow playback speed into account (since it's dumping/encoding AVI). Anybody know how I can fix this? I'm using the latest JoeQuake to record.
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Mumma
I haven't seen that behavior before.

For reference, the cvars to toy around with are:

- con_notifytime for the notifications at the top left of the screen. Default is 3
- scr_centertime for centerprints. Default is 2
Thanks!

This seems to be linked to the capture_fps value. I was capturing at 60fps instead of the regular 30. Double the capture_fps and you'll also need to double the con_notifytime.