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MGS for PS1 forever.
I only have one level to do and then I have the final boss battle. The problem is that the last level is extremely hard. With only a few tries I was able to beat the level before it, but there are so many mandatory fights...and the level is so long.

I have one grim upgrade and one super meter upgrade. I start the level with almost 3 full armors (health).

If I have to do the whole level in one go this whole run might not get done for another few weeks. There are 3 continue points and I could get to one and the save and exit and then go back into the level and repeat the process until the whole level is done, but the whole saving and exiting thing is kind of a no no with SDA's standards.

Any strategies, suggestions?
Thread title:  
MGS for PS1 forever.
*goes back to getting his ass kicked on maximo*

lets hope for a miracle
MGS for PS1 forever.
For those who care I finally got done with the game. Its a no-death run except for Tinker's Rescue. I died 7 times in that level for 2 reasons.

1. It's a very hard level...I really doubt anyone could get through it without dying several times and
2. I was just trying to get past the level...it was one of my practice runs...I had copied my save to a different mem. card but then when I went back to that save it was different. I don't know what happened to it, so instead of scrapping the whole run, I went ahead and did the final boss battle.

Anyway...the entire run is very very good except for Tinker's Rescue.