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astral guard
Now, if there's a way to skip the fight with the red and blue oni at the start of Oni Island, that would be great. Tongue
Also, buying slips for every fight sounds like a good idea, especially since I'll be avoiding every fight I can.  I could probably come up with 20 fangs just from loading screens from start to Spider Queen's death..  I have no idea what kind of expense it'd be, though.  I'll check it out.
Edit history:
slowbro: 2006-11-25 01:46:44 am
You don't have to actually visit all the places on your map in Shinshu.  I recommend blooming the sapling, completing the tree blooming quest in Kamiki, then heading to the mermaid spring and then the hut by moon cave.  Then you've got lilypad to get across the water to the pyrotechnist.

I was surprised that it was unnecessary to visit all the places marked on the map :S

Sometime tomorrow or the next day I'm going to make a big long post outlining the entire route I'd recommend through the game.  Obviously I probably don't have everything perfectly optimized, so feel free to vary from my route.

In Oni Island in the huge room with a spider, it might be possible to juggle the two keys at the end, keep switching between them, to avoid having to go back and get the lightning key after opening the door.  I haven't managed to do it.  edit: Yup, it's possible.

In that same room in Oni Island, while you're up high, the second cinema showing the path ahead can be skipped by jumping diagonally from the platform to one of the electrical paths.
Edit history:
Cromarty: 2006-11-25 05:09:15 am
astral guard
Really?  I thought Issun kept me from getting back into the village, though.. then again, I don't remember what I visited the time he did that.

Oh yeah, and in the laser room on Oni Island, you mean the one with the pit full of purple ickiness, right?  I went along the right side on my NG+.. Slashed the statues to reset the beam when it seemed like a good idea.  They don't stop you from jumping onto the platforms where they don't expect you to go.

Edit: I think I'm going to have to keep track of where all the loading screens are to get a sense of how many fangs I can/should get at whatever points in the game where it's convenient to stop by a fang trader.

I forgot to mention this earlier, but on the path that leads behind Ankoku temple to the sapling, if you go right at the first fork, you can bomb the wall and that'll take you right into Madam Fawn's hut in Agata.  Worth using for anything?
boss
Quote:
I forgot to mention this earlier, but on the path that leads behind Ankoku temple to the sapling, if you go right at the first fork, you can bomb the wall and that'll take you right into Madam Fawn's hut in Agata.  Worth using for anything?

It's quite useless when we have those neat mermaid springs.

And I don't use th map much. I didn't even know that you have (not) to visit anything after getting the tree. Issun stops you for a sec when you want to exit shinshu but then you're asked if you want to stay or progress further.

Quote:
In Oni Island in the huge room with a spider, it might be possible to juggle the two keys at the end, keep switching between them, to avoid having to go back and get the lightning key after opening the door.  I haven't managed to do it.  edit: Yup, it's possible.

When I tried that, after unlocking the evil lock, the electrical key dissapeared. Even if it'd work I don't know where's the use for it. Is there another electrocal lock somewhere further into Oni Island?

Bad news, people from work called me... and I have to go to work today. Playing at night isn't fun anymore but hey, it's a living.  Grin
Edit history:
Cromarty: 2006-11-26 02:01:33 am
astral guard
Okay, I just tried using the Devout Beads on primary to fight Waka, and button-mashed him.  I wasn't timing my Slash well, so I think I only hit him once with it while he was stunned, but otherwise I didn't miss any sword-reflecting..
Got a green tree rank on time. Tongue  Never ran out of ink, either.  Gonna try using the beads on secondary after I've run through to the end of Tsuta.. see how the damage compares.

Edit: Beads on secondary do similar damage per hit, but the refresh time killed it.  Got a terrible time doing that.
On the other hand, when I used beads on primary more effectively than my initial time, I got S rank time.  Yay.

Also, I hate the encounters with ogres in Tsuta.  I have yet to figure out a way to kill the lone one that is quick enough to get S rank..  In the fight with two, I focused on one at a time, and by the time I had one stunned, the other decided to shoot those purple orbs which I can Slash back for a stun.. that only happened the one time, though.  Getting them to do the purple orb attack is probably the way to kill them quickly.
Edit history:
groobo: 2006-11-26 12:10:46 am
boss
1:31:xx after the fight with Crimson Helm.

Accidentally I found out that you can spin the windmill room just before the cutscene. Well, the cutscene plays as usual but after it ends you're on the path straight to crimson helm.

And I was able to bomb the 'elevator' at gale shrine, w/o getting through the lock. Unfortunately you don't get teleported on the platform after doing this so there's no speedrun use for it at all.

I'll get to the fight with Blight tommorow so that we can compare my old and new time. As for now, I'm going to get some sleep.
Edit history:
slowbro: 2006-11-26 05:07:06 am
Quote:
When I tried that, after unlocking the evil lock, the electrical key dissapeared. Even if it'd work I don't know where's the use for it. Is there another electrocal lock somewhere further into Oni Island?


I think it is useful, but I may just not know the correct way to proceed.  What I've always had to do is grab the door key, bomb the wall, unlock the door, go back and get the electrical key, and carry it up the stairs, to the next room which has an electrical floor I think you need a key for.  It's very possible there's a way to do it that I don't know, like there might be another electrical key there.

If you guys don't ever remember unlocking the door and then having to go back to get the electrical key again, then obviously there's another way to do it that I don't know about.  But if juggling the keys is useful ...

It turns out that the key you're not holding disappears after a set period of time of not holding it.  After letting go of the electrical key to fall through the electrical floor and enter the room from above, the key will fall right behind you, and you can grab it before it disappears.  Really the next thing I recommend is to bomb the wall, just so you don't have to do that while juggling keys, but if you can do it all at once it might save time.  Then juggle both keys all the way to the living lock.  During the door animation time does not pass as far as the electrical key disappearing, so you can open the door then pick up the electrical key.

Like I said, right after that I think there's an electrical floor, and I don't know of any electrical key to use except the one for that area before it.  If I'm right on everything then juggling the keys would save major time off opening the gate using fire, skirting around the next room to avoid the fight, getting the key and coming back.  But like I said there might be a way I don't know about.

Well, I said I was going to outline the path I recommend, and next post (several if I can't fit it all in one post) I'm going to outline my route, up until Oni Island.  I'm sorry, circumstances may mean I can't get back to the game for a few days, and I don't have the last third of the game written up yet.  I mainly mean this route outline for people besides the two runners, since you two know your route.  One reason for me to do this is because sometimes, especially in New Game +, it is hard to tell exactly how many times to talk to each character.  And obviously, obviously feel free to deviate from my route if you want to do it differently.  With what (little?) I know this is the route I would use:

...

(post coming in maybe a half hour, I have to type it up)
Edit history:
slowbro: 2006-11-27 06:54:07 am
Like I said one big reason to write up this route outline is to say exactly how many times (I think) you have to talk to each character.  I didn't count scenes triggered just by walking up to them as talking to them, like for example I just say "Talk to Waka once" right before meeting Rao the first time, even though you have to approach him, skip a cutscene, and then talk to him.  Same with Kaguya after completing the Imperial Palace.  Same with Ishaku.

I have New Game + in mind.  Like for example, in a normal game I have no idea when to buy stuff, equip specific weapons, etc.

here it goes ...



Equip yourself.
Complete the tutorial stage.
Cut down the fruit.
Talk to three statues (Komuso, Mushu's mom, Mushu).
Go to the platform and draw the Sun.
Run around the left side of the little lake and jump off the cliff into town.
Do the turnip-digging game.
Walk right up to the waterwheel and draw the missing part.  (Certainly don't cross the river like I used to think you had to do.)  Enter the building, talk to Kushi twice and grab the sake.
Talk to the guy at the village entrance and fight imps.
Bash Susano.  Take him to the village entrance.  Approach him where he trains and talk to him after a cinema.
Complete Hana Valley.

Bloom Shinshu Field's Guardian Sapling.
Enter Kamiki.  Bloom 2 trees before the river, 5 after the river, 4 on the way up the path (2 at a time!), and 4 on the way to the platform.
Talk to Mr. Orange (or was it just approach him, I don't remember)
Restore Shinshu Field's mermaid spring.
Talk to the guy in the hut by the Moon Cave twice to make it night.  Before and after the fight speed up Issun's text with Square (and do this with all the rest of the game's text you can't skip with Start, of course).
Cross the water to the pyrotechnist's house.  Talk to him three times.
After leaving the pyrotechnist, jump as you're just about to reach the top of the stairs to avoid slowing down.  Do this a lot when climbing stairs (including Wep'keer).
Jump right off the cliff after entering Agata Forest.  Hug the cliff.  Bloom the Guardian Sapling.
(Waka)
Talk to Kokari twice and then bash him.  Fish.
Complete Tsuta Ruins.

Walk up to the Agata Forest mermaid spring to unlock it.
Complete the log scene on the way to Taka Pass.
(Waka)
Bloom the Taka Pass guardian sapling without fixing the bridge.
Talk to Princess Fuse, fight, talk 2 more times (until the dog detector appears).
Take the quick path (including jumping down) to the dog requiring a bomb and feed it.
Cut the bamboo, examine it, feed the dog.
Restore grass, feed the dog.
Walk only a very short distance, vine up and feed the dog.
Do a running jump from the platform to the path, and fight the next dog.
Don't talk to Princess Fuse.

Restore the Taka Pass mermaid spring.
My gosh I hope it's night!  I don't know what to do if it's not night.  Bomb the Cutter rafters, drag Mrs. Cutter and fight.  I don't know a fast way besides X-slips to fight the Cutters.
Talk to the bath attendant twice at Sasa Sanctuary.
Fill the bamboo apparatus with water.
Talk to Tai (big yellow bird on the way up Sasa Sanctuary pass) once.
Play the flashing bamboo game then fight Take.
Use the Sasa Sanctuary mermaid spring to warp to Agata Forest.
Fill Kushi's barrel three times.
Jump down twice and go to Kokari.  (after cinema) Talk to him and fish.
Buy about 10 Mermaid Coins from the Agata Forest merchant.
Warp from Agata Forest to Shinshu Field.
(it should be night) Talk to Hayabusa twice.  Fight.
Warp from Shinshu Field to Taka Pass.
Talk to Princess Fuse once.
Complete Gale Shrine.

Warp from Taka Pass to Shinshu Field.
Enter Kamiki and skip the cinema.
Run to the Moon Cave.  Watch out, after picking up Kushi the camera turns around.
Complete the Moon Cave.

...

Leave Kamiki 3 times.
Warp from Shinshu Field to Taka Pass.
Light Yoichi's arrow on fire.
Restore the Ryoshima guardian sapling.
Learn Holy Eagle at the dojo.
Restore Ryoshima Coast's mermaid spring.
Buy the Blinding Snow fishing rod.
Talk to the guy twice and restore Sei-an's water.
Talk to Hoodhead four times and fish.
Talk to Waka.
Talk to Rao twice.  Do a brushstroke.  Bring Rao the prayer slips.  Talk to her twice.
Draw the Moon from Moon Turret.  Complete the Sunken Ship; open only the treasure chest with the mallet.
Swim toward the Water Dragon.
Complete the Imperial Palace.

Get the Fog Pot if that's part of your plan.
Talk to Kaguya.
Warp using the mermaid spring from Aristocratic Quarter to Sasa Sanctuary.
Kaguya spaceship scene
Warp using Sasa mermaid spring to Aristocratic Quarter.
Use mist on Himiko's guards.
Equip the fire tablet.
I like to skip the item in your path at Himiko's palace, but avoiding it four times might take more time than just picking it up :S
Cutscene, walk up to Himiko, talk to her three more times.

Warp using mermaid spring from Aristocratic Quarter to Ryoshima Coast.
Talk to the guard on the way to N. Ryoshima Coast.
Approach Urashima and the bullies, then don't talk to him again.  Draw the Sun when you haven't quite reached the pier yet.  (You know this, but if it's already day there's no need to draw the moon first!)
Complete Catcall Tower.
Warp from Catcall Tower to Ryoshima Coast.
Talk to the guard on the way to N. Ryoshima Coast.
Fight on Watcher's Cape, (make it night if necessary,) walk near the guy and draw a dot in the sky.
Walk just a tiny bit past the arch and spin the galaxy three times.
Talk to Otohime, say no, talk two more times.
Talk to the guard outside Water Dragon Garden.
Complete the Water Dragon.
Approach Otohime.
Run, trigger only the final Rao-guiding-you scene.
Fight Rao.
Complete Oni Island.  After the lava part there will be no need for the fire tablet again, so you can equip something else if you want.

...

Warp from N. Ryoshima Coast to Shinshu Field.  If you have the Fog Pot then use the save mirror warping because you end up nearer your destination in Shinshu.  If you don't have the Fog Pot use the mermaid spring.  This is the only time in the game to use save mirror warping, and in any case it's the last time you'll use any kind of warping.

Warp to Shinshu Field.
Shock the structure.  I don't know if the cinema skip is worthwhile or not, since you have to be just the perfect distance away.
Enter Oki's hut.
Leave and fight Oki.
Electrify Yoichi's arrow.  Bloom the Guardian Sapling.
Approach Samickle. (you don't actually end up very close to him)
There's a nice direct route from here to the village entrance including a big double-jump.
Approach the village entrance to trigger Kai.  Talk to Kai three times.
Bash Chief Kemu.  Talk to him twice.
Talk to Tuskle three times.  Jump down and take a nice direct route across the lake with the Ark to your left.
Enter Ponc'tan.  Talk to Miya twice.  (after a cinema) Talk to Ishaku twice.
Bash Nagi.
Get the robe.  You can run except for the period of time from one of Issun's statements to the other.
Approach Nagi.
Beat Orochi.
Complete Wawku Shrine.
Complete the Ark of Yamato.
Edit history:
Cromarty: 2006-11-26 06:40:25 am
astral guard
Quote:
Run around the left side of the little lake and jump off the cliff into town.

>_> I need to remember that when I test the town parts again.  I thought the shortcut was jumping down to the middle "level" where the barrel-headed guy is.  (Komuso, I guess.)

Quote:
After leaving the pyrotechnist, jump as you're just about to reach the top of the stairs to avoid slowing down.  Do this a lot when climbing stairs (including Wep'keer).

Is it my imagination, or is it slightly faster to climb stairs by doing repeated short jumps (while running as fast as possible, of course)?
Also, I noticed that if you don't release the control stick during a wall jump, you retain your speed when you land.. if you don't airdash.  I'm not sure how exactly this works, as it doesn't seem to work every time.  (Works better when the wall jump clears the top with room to spare.)

Quote:
Trigger the cinema right outside Sasa Sanctuary.

Skippable if you go right to the Cutters' house.

Quote:
My gosh I hope it's night!  I don't know what to do if it's not night.  Bomb the Cutter rafters, drag Mrs. Cutter and fight.  I don't know a fast way beside X-slips to fight the Cutters.

I think being at the Cutters sets it to night automatically.. I'm sure I remember doing that fight one time, and then outside the gate, it was daytime.

Quote:
Talk to Tai (big yellow bird on the way up Sasa Sanctuary pass) once.

Will Take not do anything (or not appear at all) if you don't trigger the dog detector first in this sequence?

Quote:
Complete Oni Island.  After the lava part there will be no need for the fire tablet again, so you can equip something else if you want.

Does the fire tablet protect you from fire damage at all, like from Cyclopes and from.. having your tail set on fire?

At one point I thought that maybe it's possible to just leave Oni Island after getting Gekigami's brushstroke, but doesn't the game require you to kill Ninetails in order to leave?

Lastly, I walljumped to skip the first Golden Gate along the way to the Spider Queen one time, because I didn't feel like triggering the brief message that comes with it. >> Waste of time?  They seem to lag the game a bit, too.

Kamui is pretty much linear from what I remember, but I'd like to hear about the rest of the route anyway. Smiley   (Is the Poncle town completely skippable?  Hmm.)
Edit history:
slowbro: 2006-11-26 07:02:59 am
Quote:
Is it my imagination, or is it slightly faster to climb stairs by doing repeated short jumps (while running as fast as possible, of course)?
Also, I noticed that if you don't release the control stick during a wall jump, you retain your speed when you land.. if you don't airdash.  I'm not sure how exactly this works, as it doesn't seem to work every time.  (Works better when the wall jump clears the top with room to spare.)


This is all beyond me.  You are discovering things beyond my level of knowledge.


Quote:
Skippable if you go right to the Cutters' house.


I hope you're right.  I thought it wasn't.  But if you've gotten the Cutters scene to happen without visiting Sasa first then you've saved time off my route.


Quote:
I think being at the Cutters sets it to night automatically.. I'm sure I remember doing that fight one time, and then outside the gate, it was daytime.


Again I don't think this is true, but if you're right that's excellent.

Quote:
Will Take not do anything (or not appear at all) if you don't trigger the dog detector first in this sequence?


Correct, when I experimented nothing happened up top when I didn't talk to the yellow bird.  BUT ... Most definitely we should try this again!  If I was wrong on those two Cutter things I might be wrong here too.

Quote:
Does the fire tablet protect you from fire damage at all, like from Cyclopes and from.. having your tail set on fire?


Again beyond my knowledge.  Definitely worth experimenting with and/or checking GameFAQs.

Quote:
At one point I thought that maybe it's possible to just leave Oni Island after getting Gekigami's brushstroke, but doesn't the game require you to kill Ninetails in order to leave?


I don't think it's possible to just leave, but I have never tried this.  Worth trying.

Quote:
Lastly, I walljumped to skip the first Golden Gate along the way to the Spider Queen one time, because I didn't feel like triggering the brief message that comes with it. >> Waste of time?  They seem to lag the game a bit, too.


That's a skip I don't know about.  I don't know exactly where you mean.  It sounds worthwhile.

I was unable to skip Ponc'tan.  I think you need to talk to Miya and then Ishaku.

It might be a few days before I write out the rest.

Please feel free to experiment!!!  The route I'm laying out will probably prove to include unnecessary steps.  I'm doing my best *shrug*
Edit history:
groobo: 2006-11-26 09:57:26 pm
boss
You didn't mention that you have to activate the shinshu field and agata forest mermaid springs. (in agata you only have to get into the water near the spring) And there has to be night to trigger the fight with hayabusa.

Quote:
Is it my imagination, or is it slightly faster to climb stairs by doing repeated short jumps (while running as fast as possible, of course)?

No. The fastest way from the moon cave path to the pyrotechnist house is through the water.

Quote:
Skippable if you go right to the Cutters' house.
Actually two cutscenes will still play, even if you did the Cutters. One right after you enter sasa sanctuary, and the second right under the entrance to the building.

Quote:
I think being at the Cutters sets it to night automatically.. I'm sure I remember doing that fight one time, and then outside the gate, it was daytime.
Again, you're wrong. When you jump to the pit with the Cutters house you can't tell if it's night or day because the whole area is covered in mist. You still have to wait for the night.

Quote:
Will Take not do anything (or not appear at all) if you don't trigger the dog detector first in this sequence?
The trees won't 'shine' if you don't talk to the big crybaby.

Quote:
At one point I thought that maybe it's possible to just leave Oni Island after getting Gekigami's brushstroke, but doesn't the game require you to kill Ninetails in order to leave?
Right at the begginning of Oni Island you have to jump alllll the waaaayyyy dooooowwwnnnn into a lava soup, remember?  Tongue There's no way you could reach the water dragon after jumping down there.

That's a neat skip with the golden gate. You'd have to hold square to skip the text because you can't just 'start' it.

Quote:
I was unable to skip Ponc'tan.  I think you need to talk to Miya and then Ishaku

I thought it was Ishaku (3x?) first and then Miya. (2x?)

I'm off, test runnin'.  8)

edit: Just now I realized that the Fog Pot dosen't stay in your inventory in ng+. So I'll consider buying it just for this one case that you mentioned.

edit2: I'm fresh after the Blight fight and it's a surprise that the time is 2:41:xx. I'm almost 20 minutes faster than my previous time already. Sub 5h anyone?  Wink

edit3: 3:41:xx after 9tails.
Edit history:
Cromarty: 2006-11-27 12:30:28 am
astral guard
Quote:
No. The fastest way from the moon cave path to the pyrotechnist house is through the water.

I meant, when climbing stairs/slopes in general.

Quote:
Actually two cutscenes will still play, even if you did the Cutters. One right after you enter sasa sanctuary, and the second right under the entrance to the building.

By the way the route went, it sounded like going to Sasa first was to trigger the scene where the sparrows tell you to go rescue Chun.. sounds like you already knew it was unnecessary, though. Tongue

Quote:
Right at the begginning of Oni Island you have to jump alllll the waaaayyyy dooooowwwnnnn into a lava soup, remember?  Tongue There's no way you could reach the water dragon after jumping down there.

Oh, yeaaaaah.  Forgot about that. XD

Edit: Erm... crap.  I misremembered my Tsuta save time. >>;  On the other hand, I have more times written down to judge my test run by.
After intro and tutorial, at the save point just inside the tree - 0:25
Start of Hana valley - 0:43
Kamiki, after Shinshu and blooming the trees - 1:19
Tsuta, first save point - 1:33

I could probably cut these times shorter, since I didn't use the better shortcut from the platform at the top of Kamiki at all, and I didn't skip any of the marked places in Shinshu.. could probably do the required fights more quickly if I don't bother getting fangs from them.  Wasn't blooming Kamiki's trees two at a time along the stairs either.  I dunno if I was doing the tutorial bit fast enough either, but if I'm going to be retesting stuff, I'd rather not sit through the intro again. >_>

Editparttwo: Going into Kamiki after blooming the tree in Shinshu automatically changes the time to day if it's night.  I would guess that skipping the brief transition by doing Kamiki's trees before getting Cherry Bomb is slower than the reverse, though.
Edit history:
slowbro: 2006-11-26 11:33:19 pm
I did mention restoring Shinshu's mermaid spring Tongue

I could be wrong but I think Agata's spring is activated even if you never come close to it.  Guess I've always just activated it at some point without trying :S

Nope, I didn't mention night for Hayabusa.  After drawing the Moon in Agata Forest, if you're fast I think it will be night in Kamiki automatically so there's no need to draw the Moon.  Hopefully I'm right, I'm not really sure :S

So it's really true that you never have to visit Sasa Sanctuary before the Cutter scene will play out Cheesy  I'm going to test that tonight or tomorrow.

If you're running it and you consistently reach the Cutter part during the day, the only thing I can think of is to find just the right time somewhere earlier in the run to just draw the Sun once, so that it will end up night for the Cutters.  That would require lots of testing.  Hopefully you don't have to do that :S

In my experience, Ishaku's conversation only proceeds correctly (into talk of the Spirit Gate) if you already talked to Miya.






Cromarty was right, the Kamui part of the game is very straightforward.  I haven't found anything of interest here.

Warp to Shinshu Field.
Shock the structure.  I don't know if the cinema skip is worthwhile or not, since you have to be just the perfect distance away.
Enter Oki's hut.
Leave and fight Oki.
Electrify Yoichi's arrow.  Bloom the Guardian Sapling.
Approach Samickle. (you don't actually end up very close to him)
There's a nice direct route from here to the village entrance including a big double-jump.
Approach the village entrance to trigger Kai.  Talk to Kai three times.
Bash Chief Kemu.  Talk to him twice.
Talk to Tuskle three times.  Jump down and take a nice direct route across the lake with the Ark to your left.
Enter Ponc'tan.  Talk to Miya twice.  (after a cinema) Talk to Ishaku twice.
Bash Nagi.
Get the robe.  You can run except for the period of time from one of Issun's statements to the other.
Approach Nagi.
Beat Orochi.
Complete Wawku Shrine.
Complete the Ark of Yamato.
Edit history:
groobo: 2006-11-27 12:19:51 am
boss
Here's my normal game time table:

1. save, after intro ~ 0:15
2. save, after tutorial, at kamiki village ~ 0:25
3. save, at hana valley ~ 0:40
4. save, after hana valley ~ 0:53
5. save, after reviving the big ol' tree ~ 1:05
6. save, at tsuta ruins ~ 1:26
7. save, before the boss fight ~ 1:43
8. save, after the spider queen fight ~ 1:51

Btw, my time before the fight with Nechku is 4:33 so I'll be getting sub 5h!  Cheesy I'll update this post in some minutes.

Quote:
I could be wrong but I think Agata's spring is activated even if you never come close to it.  Guess I've always just activated it at some point without trying :S
I've experimented with this a little more and you have to activate it, sorry.

Did I mention that my save is corrupted? FFS I have to play all over again. (normal game and a ng+ to boost my stats) After I defeat Nechku, get the little wheel and talk to Oki a cutscene triggers where the wolves ride the platform to the lower floor. After I skip/watch the cutscene my game freezes... It happens with three different copies of the game and it worked before with the one that I sticked with so I can assume that my save file is corrupted...
Edit history:
slowbro: 2006-11-27 01:18:55 am
Oh my gosh that's rough.

So it freezes even if you watch the whole cutscene?

I'm going to test on my save to make 100% sure the game doesn't freeze after Nechku because of skipping past that door with the lock.  But that is extremely unlikely.

That's really too bad.  I hope you stick with it.



edit:

Dang.

I just skipped the first part of Wawku Shrine like you described (never opened the lock), played halfway through (didn't save) and beat Nechku.  And after the scene where the platform lowers itself, I heard some of the level's sounds with the load screen still showing, and then the game froze!

It looks like skipping that one part of Wawku may corrupt your save file.
Edit history:
groobo: 2006-11-27 12:52:38 am
boss
Quote:
I'm going to test on my save to make 100% sure the game doesn't freeze after Nechku because of skipping past that door with the lock.  But that is extremely unlikely.

I didn't think about it but that would actually make sense you know. This save is the first one at which I skip that door. Would you be so kind to test it? My closest save to wawku shrine is a fresh new game.  :-/

I'm pissed right now so I'll just get some sleep.
Edit history:
slowbro: 2006-11-27 01:24:34 am
Well I just happen to have a save file where I'm about to beat Orochi in the past so I can easily test it.

And that's what happened!!!  I skipped the room, didn't save of course, played until I beat Nechku, and sure enough the game froze.

Well, we found the mother of all glitches.

You have reason to be pissed!!!!  I'm so sorry it corrupted your save file.
Edit history:
slowbro: 2006-11-27 04:29:51 am
I just thought of something.  Is it possible at that point where you've saved to backtrack, fall back down, and complete the room with the key and unlock the door?  If you can do that, then just maybe the save file can be restored.

I am going to test that.

edit: It worked!  Backtrack, unlock the lock as usual, and then after Nechku the game won't freeze.

edit: Please, no one use my video as your only basis for a speedrun :S There are so many time-saving things that we know now that my video does not include.

edit: re: Tsuta Ruins bridge
I was wrong.  There is no cinema, so there is no skip.
boss
I'm kind of dissapointed. We have to leave this great break behind, sniff.  Cry I'll finish the run in a sec.
Edit history:
slowbro: 2006-11-27 06:02:18 am
Yeah, I know, you found a good one.  Too bad it won't make it into the speedrun.

Lol, I was caught totally by surprise when in my newest run-through I tried a mermaid spring and Agata Forest wasn't available.  You were right; Agata Forest's mermaid spring has to be unlocked.  I could be wrong, but my suspicion is that maybe all you have to do to unlock the Agata mermaid spring is swim a little toward the mermaid spring right before the Waka fight?  Is there a chance that might do the trick?  I'm not really sure exactly where I have to go to unlock the Agata Forest mermaid spring.

Also Cromarty was totally right, to my surprise there is no need to visit Sasa Sanctuary before rescuing Chirpy from Cutter.  And, heh, now I know how easily the Cutters go down with an exorcism slip L.

It looks like the demon gate cinema will never play if you haven't come close to one before Tsuta Ruins (where you have to clear some).  But I don't think that fact will have any effect on a speedrun.  And I could be wrong for the 100000th time lol

Good luck, I really want to hear your final time in your test run!
boss
So I've finished the run today. The time is 5:19:xx. So... Backtracking to unlock the lock took me 11m, so assuming that getting the key and unlocking the door the usual way takes 3m to get, I lost 8 minutes there. I had to backtrack in Ponc'tan loosing 1m (I spoke to Ishaku first :x). I fucked up during two out of three Orochi battles loosing around 1m each. I also fucked up during the first Blight fight, I've missed his attack sequence and he's invulnerable under the mist spell when he moves, so another 1m lost here. Also I had bad luck during the second spider queen fight, 1m. Yami, 2m overally. 9-tails wasn't one of my best fights either, 1-2m. And at least 3m of other small mistakes.

So after my calculations the time could go just under 5h. I don't think there's a point in starting another game just to find more breaks or something, I think that we fairly found everything that was possible.  Tongue I'll start recording soon.

On the other hand if it's true that you can activate the agata forest spring without even approaching it I'll have to run some tests.  Wink
Edit history:
slowbro: 2006-11-27 06:55:37 am
I just tried going basically everywhere in Agata Forest except up the path to the mermaid spring, and I still couldn't warp there.  So it looks like you were right all along; you do have to walk up the path to the mermaid spring to unlock it.  I must have done that before and forgotten.

Sounds like you might be trying the actual run soon.  Good luck!!
boss
Thanks! Hopefully the agata spring is the last thing in that I have to take a deeper look before I finally start recording. I'll still update this topic once in a while whit the times that I've got so far.
Edit history:
Cromarty: 2006-11-27 07:10:46 pm
astral guard
Quote:
edit: re: Tsuta Ruins bridge
I was wrong.  There is no cinema, so there is no skip.

Maybe so, but it's quicker to fill in the bridge from the angle you suggested rather than getting right up next to the gap. Tongue  Still worth doing, I say.  Quick brushstrokes for the whole game could cut plenty of time off.

I looked at the pricing on L slips and such, and oh snap, 10000 apiece - on top of the other junk that I'll have to buy (mermaid coins and that fishing rod).  I'm seriously considering buying Gold Dust, mostly for the fight with Yami, because I doubt I'm going to have the money to kill all his underlings with L slips and still have any left over to kill -him- with.  (Edit: 80k from S ranked refights, even better.)
Edit history:
groobo: 2006-11-27 09:34:16 pm
boss
Quote:
I looked at the pricing on L slips and such, and oh snap, 10000 apiece - on top of the other junk that I'll have to buy (mermaid coins and that fishing rod).  I'm seriously considering buying Gold Dust, mostly for the fight with Yami, because I doubt I'm going to have the money to kill all his underlings with L slips and still have any left over to kill -him- with.  (On the other hand, the re-killings will get me another 20-30k yen each.  Maybe I'll break even.)

You get 80k for every god ranked fight with yami's minions.

edit: I've purchased a dvd recorder today so I think that I'll start recording this week. I can tell that Wawku Shrine, Oni Island and Moon Cave will be a huge pain, all three of them. Long, complex, irritating segments are my bane. Plus, each has a nasty time saving jump that I manage to do like once per ten tries, and the problem is that those jumps are almost at the very end of each atleast 20 minutes long segment... It'll probably take a while before I finish the run. I won't be in a hurry, I have to get sub 5h, I just have to...  8)