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I don't think that bomb damage trick will work. But it's still worth a shot.

And yes, that second trick/technique is very common. But it doesn't really matter the first time through Hyrule Market since you'd end up waiting for day to come for the chicken egg to hatch either way.
Quote:
I'm 100% sure Wall clipping the mesh in Gerudo's Training Ground as an adult is impossible. I tried it a lot and did perfect wall clipping many times.

I've messed with that a lot and haven't really come close.It would be awesome if you could clip through. Smiley
Edit history:
Mp16: 2007-09-15 02:03:56 am
Okay, I got the debug thing to work.

I froze the game with the ice, and quickly typed in the debug code like it said. After about 3 minutes of trying to type in the code correctly and fast, I finally got it.

The error says:
(15:Floating point exception)

I don't know what that means, but I'll look into the many sets of code and see if I can figure something out....

EDIT: Okay, I can't really figure out anything from the numbers. However, I did notice on the main page (the first page of debug mode) that F10 on the bottom portion has a big ol' line instead of the other lines of code which are all in their scientific notation state.

I don't know what that means, but it looks as if that's what went wrong...

EDIT 2: This is strange. I turned off my game from debug mode, and turned it back on. And when I opened the same file, my magic meter was empty. But it was completely full when I first opened it.

Does it have to do with going into debug mode, or just a weird glitchy coincidence?
Zelda Scientist®
Only way is if you used your magic before and somehow it wrote the data to the cartridge when it glitched out. Idk.

Oh hey, did you manage to do leever armor yet? It's one of the few OoT glitches I don't have recorded and that noone else has even seen. I was gonna do it for Fierce once to use in a Okiyama vid (think of the potential) but I quickly got bored of it.
Zelda Scientist®
Quote:


Awesome.  8)
In your description on how to do that glitch, you didn't mention the swimming on air glitch. I did try what I thought you meant, but it didn't work. I thought you were talking about Bombchu Hovering.

In other news, I started working on Segment 6 in my speedrun. I've decided to do the Market/Kakariko Village first since my main issue with Gerudo's Valley first is time. I need to arrive at the Market right before night, and I time flows while I'm in many of the Desert Areas, so I don't know what time it would be by the time I reach the Market after the Spirit Temple.

Anyway, I have a question. A while back I remember saving after/before (I don't remember) talking to Zelda and before talking to Impa and when I opened my file up again, I started in the middle of the flower patch in the Castle. However, I tried this again, and the game started me at my house and acted like I never met Zelda but everything else happend.

I don't remember if this happened on the GC version, or the N64 version since I had the GC version at one point, but I know it happened before.

Does anyone know how to do this?
Food goes in here
You could always copy the file, then test out going to the desert first, and see what time of day it is when returning. Might give you the general idea of what time it'll be in your actual run. Anyways that's cool if you wanna go ahead with the market and stuff first.
Maybe you did that on your v1.0 cartridge and they took it out for the GameCube version? I've been meaning to try that, but right now I'm trying to skip Zelda. I need help with skipping the waterfall/golden scale early. I'm doing it swordlessly too, if that matters (you can't use the fishing rod if you're swordless).
Quote:
I need help with skipping the waterfall/golden scale early. I'm doing it swordlessly too, if that matters (you can't use the fishing rod if you're swordless).

By waterfall you mean the one that leads to Zora's Domain right?Well it is skippable.Just use a cucco.<_< And just bomb hover over King Zora to skip the Golden Scale.But since you're going swordless you can't do the sword glitch obviously. Tongue
Quote:
By waterfall you mean the one that leads to Zora's Domain right?Well it is skippable.Just use a cucco.<_< And just bomb hover over King Zora to skip the Golden Scale.But since you're going swordless you can't do the sword glitch obviously. Tongue

I has deku sticks. Will they work for hovering?
Yes

Also, is it known that you can bomb hover on top of the Sun's Song grave then bomb hover over the gate and to the Shadow Temple?It only takes like 5 or 6 bombs.And this one obviously, is another way to skip the bean.But it doesn't skip the torches.
Yeah, Mp16 did that in one of his videos I think.
Quote:
Yeah, Mp16 did that in one of his videos I think.

Yeah, I thought it was old.
http://www.youtube.com/profile?user=ZeldaXMaster This guy has amazing Oot glitches, no one knows about him though. He did a few very good speed runs of dungeons ect. Check him out. He joined not to long ago, he's on a roll!
No the Quail is not riding the Q
Quote:
http://www.youtube.com/profile?user=ZeldaXMaster This guy has amazing Oot glitches, no one knows about him though. He did a few very good speed runs of dungeons ect. Check him out. He joined not to long ago, he's on a roll!

On a roll of  posting old glitches? Is there anything worth looking at?
Everybody loves Hypnotoad!
Have you seen the queue?  12 runs are ready for update.  Considering the whole "server trouble" thing, I'm not sure if they'll do them all at once, but the OoT runs are probably in there.

I really hope my SA2 dark story run is in there.  I've been waiting for months for that to go up.
Your SA2 run is awesome petrie. Smiley That's the one on youtube right?I'm also hoping that the SMS run is in there.I would like to know who submitted that.
Food goes in here
Quote:
On a roll of  posting old glitches? Is there anything worth looking at?


Not really. Mostly 5 or 10 second vids of useless tricks and stuff.
Edit history:
Mp16: 2007-09-17 03:10:36 am
Segment 6 part 1


I've thought about it, and I've decided to quit doing this 100% run.

It's not doing the run itself. That part's no big deal. It's editting it, rendering it, getting it onto Youtube, and finding time to do all of it.

Uploading each Segment is extremely time consuming. About 5 hours of nonstop work per segment/part. And there is a lot of room for error. The most common one is not getting sound on my videos. Others include my editor shutting itself down while rendering, I run out of memory space on my computer, my video file exceeds 100MB even though my editor only says it will be 30MB, I run out of disks get more which costs money and time, and finally, trying to get everything done while going between my mom's and dad's house.

That's the worst of all problems is scheduling time to go to my dad's where the editor and DVD recorder are. Even if I manage to get the recording part finished, I run out of time to edit and render the video since I have to go back to my mom's house.

So then I schedule another time to have my mom drive me to and from my dad's house later that night so I can get the editting and rendering part done. Then I run out of time to upload it to Youtube, so I bring the CD to my mom's where I upload it.

Now I have to worry whether the video file exceeds 100 MB since my editting software sucks at predicting the size. (example: Segment 6 part 1 was estimated at 24.1 MB, but it turned out to be 86.2)

If the video doesn't exceed 100MB, then I have to worry whether the audio recorded. 2/3 of the time the audio doesn't record for unknown reasons. (It just so happens all 3 parts of Segment 6 didn't record audio. That means I wasted my entire Sunday recording, editting, and rendering the three parts just to find out I can't use any of them. )

Also, I can't save my file on my editor since it will double the MB size for the video. I don't know why this happens, but it does.

Since I can't save, if the video doesn't record sound, I have to import the original CD again, edit the entire thing again, render the video again, and upload it onto Youtube AGAIN. Another 3 hours down the drain per video.

Oh, and even when my video does get audio, 3/4 the time the audio doesn't line up with the video by a few frames. Which of course leads to more stupid people complaining about how the audio doesn't line up with the video instead of paying attention to the actual video.

I don't care about the people so much, it's SDA. Without perfect audio, SDA won't accept the run. And I don't want to lose a full year of work just to find out my run won't be accepted.

So no more. I quit doing this speedrun. I don't mean to sound dramatic, it's just too time consuming and frustrating. Every once in a while I might do another segment just for fun. But I definitely won't redo it if the audio doesn't work.

It was fun while it lasted I guess.

In case you're curious, here is my "schedule" for getting each segment onto Youtube after I've recorded the segment.
5 minutes setting up my editting software
20 minutes importing and buffering to my editor.
40 minutes of finding and editting the segment. (I have to make sure nothing flawed when I recorded it which means scanning through everything I recorded)
10 minutes setting up the rendering part.
80-120 minutes of rendering.
5 minutes of writing the recorded video to disk.
10 minutes making sure it recorded fine by checking it on Window's Media Player
10 minutes of setting up Youtube so I can upload it.
20 minutes of it uploading to Youtube
15 minutes of it processing on Youtube.
5-10 minutes of watching my entire video hoping nothing went wrong.

that's 220-265 minutes of work per segment AFTER I've recorded it. Then it only works once every three times which means I average 660-795 minutes of time for each segment/part!
Edit history:
stanski: 2007-09-17 03:42:42 am
wise fwom yo gwave
Tip: Record to DVD and then just send the DVD to nate for final encoding. Don't even bother with youtube (manocheese didn't, and no one is questioning the quality on his run without seeing anything out of it). Its good to post play samples, but you don't need to post every segment because people will not offer useful suggestions for the most part and by the time you post it, you know you want to keep the segment. Just look at yautja, every suggestion i offered he denied, so i just stopped offering advice because obviously he didn't want it.

Also, was talking in #sda today, and for ONE SINGLE LEVEL OF QUAKE, someone spent 6 hours a day every day for 3 months. One level. So yea, what I'm saying is that speedrunning takes a lot of dedication, but it shouldn't be in video editing.
Edit history:
YautjaElder: 2007-09-17 06:42:08 am
Speed is the key.
Quote:
Just look at yautja, every suggestion i offered he denied, so i just stopped offering advice because obviously he didn't want it.

I didn't turn down any suggestion I liked.
Food goes in here
I agree with stanski. If you really want to do the run, just forget about youtube altogether. You won't be able to get feedback, but if you're having problems you can always post here.
Stand: Devil's Call in your Heart
i remember spending like 3-4 hours for a few days playing 1 track in FZX to get a record...

anyway, i guess mailing the DVD is the best option since sending the run through the internet would take quite a while. if that isn't an option, sending the raw data will have to be done like with the 100% run.
Everybody loves Hypnotoad!
Quote:
Segment 6 part 1


I've thought about it, and I've decided to quit doing this 100% run.

It's not doing the run itself. That part's no big deal. It's editting it, rendering it, getting it onto Youtube, and finding time to do all of it.

Uploading each Segment is extremely time consuming. About 5 hours of nonstop work per segment/part. And there is a lot of room for error. The most common one is not getting sound on my videos. Others include my editor shutting itself down while rendering, I run out of memory space on my computer, my video file exceeds 100MB even though my editor only says it will be 30MB, I run out of disks get more which costs money and time, and finally, trying to get everything done while going between my mom's and dad's house.

That's the worst of all problems is scheduling time to go to my dad's where the editor and DVD recorder are. Even if I manage to get the recording part finished, I run out of time to edit and render the video since I have to go back to my mom's house.

So then I schedule another time to have my mom drive me to and from my dad's house later that night so I can get the editting and rendering part done. Then I run out of time to upload it to Youtube, so I bring the CD to my mom's where I upload it.

Now I have to worry whether the video file exceeds 100 MB since my editting software sucks at predicting the size. (example: Segment 6 part 1 was estimated at 24.1 MB, but it turned out to be 86.2)

If the video doesn't exceed 100MB, then I have to worry whether the audio recorded. 2/3 of the time the audio doesn't record for unknown reasons. (It just so happens all 3 parts of Segment 6 didn't record audio. That means I wasted my entire Sunday recording, editting, and rendering the three parts just to find out I can't use any of them. )

Also, I can't save my file on my editor since it will double the MB size for the video. I don't know why this happens, but it does.

Since I can't save, if the video doesn't record sound, I have to import the original CD again, edit the entire thing again, render the video again, and upload it onto Youtube AGAIN. Another 3 hours down the drain per video.

Oh, and even when my video does get audio, 3/4 the time the audio doesn't line up with the video by a few frames. Which of course leads to more stupid people complaining about how the audio doesn't line up with the video instead of paying attention to the actual video.

I don't care about the people so much, it's SDA. Without perfect audio, SDA won't accept the run. And I don't want to lose a full year of work just to find out my run won't be accepted.

So no more. I quit doing this speedrun. I don't mean to sound dramatic, it's just too time consuming and frustrating. Every once in a while I might do another segment just for fun. But I definitely won't redo it if the audio doesn't work.

It was fun while it lasted I guess.

In case you're curious, here is my "schedule" for getting each segment onto Youtube after I've recorded the segment.
5 minutes setting up my editting software
20 minutes importing and buffering to my editor.
40 minutes of finding and editting the segment. (I have to make sure nothing flawed when I recorded it which means scanning through everything I recorded)
10 minutes setting up the rendering part.
80-120 minutes of rendering.
5 minutes of writing the recorded video to disk.
10 minutes making sure it recorded fine by checking it on Window's Media Player
10 minutes of setting up Youtube so I can upload it.
20 minutes of it uploading to Youtube
15 minutes of it processing on Youtube.
5-10 minutes of watching my entire video hoping nothing went wrong.

that's 220-265 minutes of work per segment AFTER I've recorded it. Then it only works once every three times which means I average 660-795 minutes of time for each segment/part!


If you're using a DVD recorder, might I suggest anri-chan?  You can download it from the site news and suggestions board, and it basically automates everything you have to do.  All you have to do is input the specs of the video.  For youtube, just use the LQ setting.

Also, use DVD+RWs if you have a computer that can read them.  You don't need to finalize them and, if you screw up a segment, just press stop and record over the failed segment.  Makes finding your successful segment FAR simpler.
Edit history:
YautjaElder: 2007-09-17 02:12:54 pm
Speed is the key.
Lol at the queue.

I bet at least Cheese's run is one of those 13. Smiley