My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/MetroidPrime2.html
Alastair 'DJGrenola' Campbell's secret worlds low% run
Decision: Accept
Reason: It's nice to finally see this run on SDA.
Alastair 'DJGrenola' Campbell's secret worlds low% run
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I was hoping for something new, but since I didn't see anything on M2K2, I should have known better. :\
At any rate, I accept. Even if Grenola's right about the possible time gains, there won't be an improvement from him or anyone else, at least not anytime soon, and he's only talking about 17%. He mentioned nothing of going lower, and given he acquired three items that put him above the known minimum of 14% (Seekers, Super Missile, PB Expansion), his projections may not be in line with the next low % run. On its own, it's still certainly well-executed despite nitpicks and mistakes. It was SDA quality three years ago and I feel it's still SDA quality now.
I may as well make this useful and clarify how the beams work with Phazon shot (Grenola didn't). Phazon Shot takes in the special property of the beam's charge shot: Light gives a slight homing ability, Annihilator gives a Wave Beam-like stun ability, and the Dark Beam grants the ability to create the entangling part of the Entangler (the part that seeks enemies next to ground zero and envelops them in dark energy). The latter is what's responsible for the Dark residue left when the Dark Beam is used for Phazon shots, but the entangler doesn't become a Phazon attack as a result of this fusion; it remains Dark-type. To this end, DJ is right, the Dark Beam is no better than the Power and Annihilator beams for draining Dark Samus's energy. Damage-wise, all four are the same.
However, technically the Light Beam would be best, even if the homing ability is practically pretty much worthless. At least it grants something that isn't rendered null by DS's defenses.![Tongue](/file/OlwTBpYsmFRhyD1NqAH3KgzEulU)
At any rate, I accept. Even if Grenola's right about the possible time gains, there won't be an improvement from him or anyone else, at least not anytime soon, and he's only talking about 17%. He mentioned nothing of going lower, and given he acquired three items that put him above the known minimum of 14% (Seekers, Super Missile, PB Expansion), his projections may not be in line with the next low % run. On its own, it's still certainly well-executed despite nitpicks and mistakes. It was SDA quality three years ago and I feel it's still SDA quality now.
I may as well make this useful and clarify how the beams work with Phazon shot (Grenola didn't). Phazon Shot takes in the special property of the beam's charge shot: Light gives a slight homing ability, Annihilator gives a Wave Beam-like stun ability, and the Dark Beam grants the ability to create the entangling part of the Entangler (the part that seeks enemies next to ground zero and envelops them in dark energy). The latter is what's responsible for the Dark residue left when the Dark Beam is used for Phazon shots, but the entangler doesn't become a Phazon attack as a result of this fusion; it remains Dark-type. To this end, DJ is right, the Dark Beam is no better than the Power and Annihilator beams for draining Dark Samus's energy. Damage-wise, all four are the same.
However, technically the Light Beam would be best, even if the homing ability is practically pretty much worthless. At least it grants something that isn't rendered null by DS's defenses.
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Hi,
Firstly, there seems to be a major problem with segment 1, the screen goes green and the audio cuts at 3:25; I'm guessing this was just an issue with the version I downloaded but if not, the runner could probably just record a new segment 1 (it's pretty trivial and straightforward).
Cheating: None as far as I can tell; Items are consistent, the runner starts at the same save e.t.c.
Quality (Capture): Asides from the above mentioned issue, there doesn't seem to be any video of sound issues. I'm 90% sure it's from the game, but at 9:07 in segment 12 there's a weird sound I can't identify (when going through the door to the save after stopping the Dynamo). If the runner could clarify what it is I'd be completely happy.
Quality (Gameplay): Yeah, fine. There are mistakes in route, which the runner mentions, and in execution, but nothing unexpected. I was particularly impressed with some segments; segment 7 had some ghetto jumps and other tricks after using a secret world, so it was impressive to see it done so quickly. The Boost Guardian was O_o. Part 15 was quite a surprise, but very good nonetheless. Segment 13 was excellent, lots of difficult techniques and only a little time lost. The final Emperor Ing fight (segment 20) looked a bit slow, but it wasn't awful. If anyone/the runner tries to improve the run I would look at improving that fight as being important.
Overall: The run is very good, there are a few mistakes but nothing unexpected. Accept, as long as the segment 1 issue is cleared up.
Firstly, there seems to be a major problem with segment 1, the screen goes green and the audio cuts at 3:25; I'm guessing this was just an issue with the version I downloaded but if not, the runner could probably just record a new segment 1 (it's pretty trivial and straightforward).
Cheating: None as far as I can tell; Items are consistent, the runner starts at the same save e.t.c.
Quality (Capture): Asides from the above mentioned issue, there doesn't seem to be any video of sound issues. I'm 90% sure it's from the game, but at 9:07 in segment 12 there's a weird sound I can't identify (when going through the door to the save after stopping the Dynamo). If the runner could clarify what it is I'd be completely happy.
Quality (Gameplay): Yeah, fine. There are mistakes in route, which the runner mentions, and in execution, but nothing unexpected. I was particularly impressed with some segments; segment 7 had some ghetto jumps and other tricks after using a secret world, so it was impressive to see it done so quickly. The Boost Guardian was O_o. Part 15 was quite a surprise, but very good nonetheless. Segment 13 was excellent, lots of difficult techniques and only a little time lost. The final Emperor Ing fight (segment 20) looked a bit slow, but it wasn't awful. If anyone/the runner tries to improve the run I would look at improving that fight as being important.
Overall: The run is very good, there are a few mistakes but nothing unexpected. Accept, as long as the segment 1 issue is cleared up.
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I've finished watching Alastair's Metroid Prime 2 run. As can be expected from DJGrenola, the run quality is excellent. He mentions that it is a bit outdated, but new techniques only allow for a few minutes saved, so this run is still very impressive. The audio/video is great (the commentary included as a second track is really cool), and I didn't see any cheating anywhere. I would say accept.
Decision: Accept
Reason: It's nice to finally see this run on SDA.
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