Glitch Colonel
I'm an SDA noob so if I'm doing something 'wrong' let me know...
Anyways, I'm planning on making a segmented, non-tool assisted Metal Arms: Glitch in the System speedrun for Xbox. By segmented I mean filming all 42 levels seperately and slapping them all together into one vid. Sorry if I'm insulting anyone's intelligence...
So basically, I just want to know what the interest in this is so I don't start wasting away my life filming a run that no one will care about. Also, any tips or tricks you guys know for the game would be greatly appreciated as this is going to take a while...
I'm pretty certain I can get the run under 2 hours but I'm not 100% sure right now.
Right now I've got my two favorite levels filmed, each cutting the standard run time in half using nifty "out of the level" tricks...
Here are two sample runs to see what I'm trying to accomplish:
http://www.cold-coding.com/uploads/SPJ_MetalArms_TheyLiveSpeedRun.wmv
http://www.cold-coding.com/uploads/SPJ_MetalArms_TrenchesSpeedRun.wmv
Anyways, I'm planning on making a segmented, non-tool assisted Metal Arms: Glitch in the System speedrun for Xbox. By segmented I mean filming all 42 levels seperately and slapping them all together into one vid. Sorry if I'm insulting anyone's intelligence...
So basically, I just want to know what the interest in this is so I don't start wasting away my life filming a run that no one will care about. Also, any tips or tricks you guys know for the game would be greatly appreciated as this is going to take a while...
I'm pretty certain I can get the run under 2 hours but I'm not 100% sure right now.
Right now I've got my two favorite levels filmed, each cutting the standard run time in half using nifty "out of the level" tricks...
Here are two sample runs to see what I'm trying to accomplish:
http://www.cold-coding.com/uploads/SPJ_MetalArms_TheyLiveSpeedRun.wmv
http://www.cold-coding.com/uploads/SPJ_MetalArms_TrenchesSpeedRun.wmv
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