My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/MegaMan2.html
Seth 'I am Mega Man 2' Glass's run without zip glitches
Verifier Responses:
Decision: Accept
Reason: It's Seth Glass
Seth 'I am Mega Man 2' Glass's run without zip glitches
Verifier Responses:
Quote:
I time it at 29:28, might be off by a second in either direction. Previous was 30:33 as mentioned by the runner so this breaks it by a minute anyway.
Quick done Quake (ok, bad pun there) and burst your Bubble fights (both in-stage) were a bit slow but good enough to pass. Interesting route selection which actually makes common sense (to take out Heat with Bubble since glitch-wise you don't have it).
Accept. Why? Nice shooting and it's a big improvement to a previously obsoleted category.
Quick done Quake (ok, bad pun there) and burst your Bubble fights (both in-stage) were a bit slow but good enough to pass. Interesting route selection which actually makes common sense (to take out Heat with Bubble since glitch-wise you don't have it).
Accept. Why? Nice shooting and it's a big improvement to a previously obsoleted category.
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29:29 seems to be the final time if I'm timing it correctly.
Vote to accept. For a non glitched run this was very well done, and quite the improvement over the previous run. There was no evidence of cheating. The flashman fight was outstanding, as was the usage of item 1 to cross the gaps on the airman stage. The placement of the crash bombs against the wily 4 boss was awesome.
The audio was slightly ahead of the video though.
Vote to accept. For a non glitched run this was very well done, and quite the improvement over the previous run. There was no evidence of cheating. The flashman fight was outstanding, as was the usage of item 1 to cross the gaps on the airman stage. The placement of the crash bombs against the wily 4 boss was awesome.
The audio was slightly ahead of the video though.
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Hi. Seth's run is good. He even played the game with his dick in Bubble Man's stage, which I thought was pretty sexy. Unfortunately, he hasn't mastered doing that yet, so he made a few mistakes. If he just played that level with his hands, it would have been a perfect run. But I guess the game just bores him too much... he had to have fun somehow. It's what I'd do too if I were Seth Glass.
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At 22:59, at the beginning of Wily 3, the screen jumps up a bit. I'm willing to call foul play on this. I'll still review the run, though.
I also don't think the zipping glitches change the game enough to warrant a seperate category. I mean, this run is only about 30 seconds slower than the current record with zips. But enough about that.
Eyeballing it, this run is about a minute faster than Seth's 30:33. That's kinda surprising, as is the new route. It might not be all that perfect, though; the existing route is already really quick. Doing Flash Man first doesn't cost any time at all, and could save some time in the stages he does before Flash Man. Moreso Quick Man.
In addition to Time Stopper, Item 2 and Crash Bomb would've cut off a lot of time in Quick Man, as demonstrated in Seth's runs. That might outdo the perks this route has.
He missed twice on Quick Man and a couple times on Bubble Man. Air Man was a little icky too.
He got hung up on the ladder in the last room of Heat Man's stage. Perhaps he shouldn't fuck around so much.
He has a habit of using Item 2 as a platform to assist in climbing ladders and such. Technically, that is slower than using Item 1 (at least by frames) because Item 1 rises into the air while Item 2 only moves on the y axis.
He didn't OHKO Crash Man.
He doesn't handle the drill bits in Metal Man's stage properly. He should be using Leaf Shield to get rid of them without having to jump over them. Or at least shoot them with the Mega Buster.
In fact, based on the 30:33, it would be better to do Wood after Metal because Metal Blades make dealing with the monkeys much quicker. This would also give him more Item 2 for the Chocobo segment.
The Item 2 deal comes into play a lot in the Wily Stages. The first portion of Wily 1 felt slow. And it does leave him with less Item 2 to use in the other stages.
As with Metal Man's stage, he should have used Leaf Shield to deal with the drills in Wily 2. Time Stopper is better left for the spike crushers.
He should have used Item 2 for the room in Wily 4 at 25:30. In the room after that, he should have used Item 1 to cross the gap quicker. Even Item 2 would have sufficed. Just use something.
He used too many Crash Bombs on the Wily 4 boss. The two rightmost walls can be blown up with one Bomb, and the middle one doesn't need to be blown up at all.
My first impression of the run, believe it or not, was that it was sloppy and the strategies used were slower than runs past. Some of that is true, but most of my gut reactions were proven wrong after looking at both the zip run and the 30:33. This runner knows what he's doing, performs well, and even cleans up minor errors the other runs had. There's not enough to reject the run based on gameplay, so I accept, as I'm sure every other verifier did.
Rather, I would accept if it weren't for that shift in Wily 3 (Mike's note: it has something to do with the recording). Call me paranoid, but something's fishy about it. I want to make sure that that isn't a sign of cheating.
I also don't think the zipping glitches change the game enough to warrant a seperate category. I mean, this run is only about 30 seconds slower than the current record with zips. But enough about that.
Eyeballing it, this run is about a minute faster than Seth's 30:33. That's kinda surprising, as is the new route. It might not be all that perfect, though; the existing route is already really quick. Doing Flash Man first doesn't cost any time at all, and could save some time in the stages he does before Flash Man. Moreso Quick Man.
In addition to Time Stopper, Item 2 and Crash Bomb would've cut off a lot of time in Quick Man, as demonstrated in Seth's runs. That might outdo the perks this route has.
He missed twice on Quick Man and a couple times on Bubble Man. Air Man was a little icky too.
He got hung up on the ladder in the last room of Heat Man's stage. Perhaps he shouldn't fuck around so much.
He has a habit of using Item 2 as a platform to assist in climbing ladders and such. Technically, that is slower than using Item 1 (at least by frames) because Item 1 rises into the air while Item 2 only moves on the y axis.
He didn't OHKO Crash Man.
He doesn't handle the drill bits in Metal Man's stage properly. He should be using Leaf Shield to get rid of them without having to jump over them. Or at least shoot them with the Mega Buster.
In fact, based on the 30:33, it would be better to do Wood after Metal because Metal Blades make dealing with the monkeys much quicker. This would also give him more Item 2 for the Chocobo segment.
The Item 2 deal comes into play a lot in the Wily Stages. The first portion of Wily 1 felt slow. And it does leave him with less Item 2 to use in the other stages.
As with Metal Man's stage, he should have used Leaf Shield to deal with the drills in Wily 2. Time Stopper is better left for the spike crushers.
He should have used Item 2 for the room in Wily 4 at 25:30. In the room after that, he should have used Item 1 to cross the gap quicker. Even Item 2 would have sufficed. Just use something.
He used too many Crash Bombs on the Wily 4 boss. The two rightmost walls can be blown up with one Bomb, and the middle one doesn't need to be blown up at all.
My first impression of the run, believe it or not, was that it was sloppy and the strategies used were slower than runs past. Some of that is true, but most of my gut reactions were proven wrong after looking at both the zip run and the 30:33. This runner knows what he's doing, performs well, and even cleans up minor errors the other runs had. There's not enough to reject the run based on gameplay, so I accept, as I'm sure every other verifier did.
Rather, I would accept if it weren't for that shift in Wily 3 (Mike's note: it has something to do with the recording). Call me paranoid, but something's fishy about it. I want to make sure that that isn't a sign of cheating.
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No cheating, deaths, or major technical issues. The v copy had some extra VHS cruft on the beginning and end that could probably stand to be clipped off.
This run is like TAS.
I don't remember how to get at the old zipless run so I can't compare them side by side, but not even accounting for the time difference this run is incredibly solid and deserves to go up. I had to kick on my console and check to see how hard some of the tricks were, since some of them I didn't recall seeing before. Mistakes are few and minor. The only dubious action I saw was waiting for the final platform in wily 4 instead of using the last of item 2 to fly across, but maybe the extra weapon switch makes up for the waiting. If it were anything other than a minor quibble I'd go check it myself, but for now I'll either let it slide or trust the runner's judgment on that.
Accepted with a gold star.
This run is like TAS.
I don't remember how to get at the old zipless run so I can't compare them side by side, but not even accounting for the time difference this run is incredibly solid and deserves to go up. I had to kick on my console and check to see how hard some of the tricks were, since some of them I didn't recall seeing before. Mistakes are few and minor. The only dubious action I saw was waiting for the final platform in wily 4 instead of using the last of item 2 to fly across, but maybe the extra weapon switch makes up for the waiting. If it were anything other than a minor quibble I'd go check it myself, but for now I'll either let it slide or trust the runner's judgment on that.
Accepted with a gold star.
Decision: Accept
Reason: It's Seth Glass
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