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NOTE: only talking about LOWERing (not raising) your fps through a console variable.

So what do you guys think?
Since there's no such way to pull low-fps tricks off, like the e3m5 windtunnel stop, why not use something which lets you to customize your fps and therefore help to make the trick...
Of course you can use high resolution, effected graphics or software rendering to get lower fps, but then you won't be able to optimize your run.
How 'bout resolution changing during recording, you may ask, but again, it's problematic. GLQuake doesn't even allow, WinQuake does, but it takes shitload of time, breaks the rhythm.

I'm interested in your opinions.
I love YaBB 1G - SP1!
Atleast we'd see e1m1_053 for sure  Grin
Hey Ho Let's Go
Heh yeah, good point Timo! I'd REALLY like to see that demo some day....
Hell is where the heart is.
If anyone has any objections please shout now.

The only thing I would like to see is a message printed to the console saying "fps changed to xxxx" when it's changed. Just so people know how a trick's done.
I love YaBB 1G - SP1!
3dmark 2003 demo running in the background on full resolution 8x AA/AF?

ps. I also want a script or whatnot if you make it. I wouldn't know how to put it together myself =D