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Magical. Flying. Bathtub
Quote from mikwuyma:
Robosparkle: Yes, or else how else would we get donations?


Sorry, I meant specifically on SDA's site.  Writing that in the question may have been helpful.
Edit history:
Enhasa: 2009-09-30 03:15:36 pm
everybody wanna tell you the meaning of music
Frezy: Yes, all cups in a row.

Mike: Ok, I'll make a post in SOM thread asking for help.

To everyone: If you're going to be at Magfest and know Secret of Mana like the back of your hand (even if you don't, you probably know more than me or Mike), please consider joining in on the 3p running action. I'll be scared if we don't have someone who is rock-solid in knowledge (like of where to go, lol) running it. Molotov says he's in.
bläää
Quote:
Frezy: I think doing a no-flute run of Mario 3 would be worth it, since it dramatically changes the game. Low% Contra might even be good idea too since it's short and people will probably think, "you can't beat the game with the pea shooter". I just don't think 100% MMX is a good idea because it's long and too similar to an any% run.


I think we could skip the pea shooter contra run because the spread run might partwise turn into a pea shooter run even if I hope I finnish a no death run.
I think I agree with you on Mega Man X 100% but I do not understand what you mean with Mario 3 - Its the most correct way of beating the game and this is also the category that includes less Slow-scrollers. If we are counting game time with percents.

Quote from andrewg:
I think there's a good chance I'll be attending now (from what it seems).  Grin

I think I'll be able to go, but there's a chance I can't attend. So... Hopefully.

Anyhow, if I can go... I could probably speedrun quite a lot of things. (esp. if I practice a bit more on some other games).
Basically, I can speedrun all the games that I either have the best run on SDA currently or almost have the best time like (EX: smw, CV1, rush n attack, possibly: zelda1, metroid, maybe even a ng.)


Cheesy Good news! It makes a big sence to me if you show up or not. It would make the show a lot better and my airplain tickets worth the money! I am looking forward to see you playing Mario again Smiley
Talk to the Hand
Quote from andrewg:
I think there's a good chance I'll be attending now (from what it seems).  Grin

I think I'll be able to go, but there's a chance I can't attend. So... Hopefully.


Sweet!

If you want, I'll happily hand off Marble Madness to you, or we could do a two-player race to the finish (Which you'll destroy me at). Smiley
My feelings on The Demon Rush
Maybe you misunderstood me Frezy_Man, because I said that running Mario 3 no-flutes is cool, since you get to see more of the game than you would if you used flutes.

Andrewg: Awesome!
bläää
Yes I Misunderstood. When I read it today it looks like you write that the SMB3 run would be worth it.
Talk to the Hand
So I've been working on my TMNT game, specifically that last section with the (*&(&^&%^ laser soldiers with rocket packs. I think I've finally worked out a method that gives me a good chance of success on that section. Surprisingly, it actually involves engaging the last pair of soldiers before the tunnel narrows the second time (Taking that pair out all but ensures I don't get surrounded and have my ass handed to me in the really narrow part).

Practice is going well besides that.
My feelings on The Demon Rush
Update about the charity: I sent in a new fundraiser idea form to St. Jude this Monday, I then called them on the phone a couple of days later. They said that they would call me back in about 2-3 weeks about the form. No, they're not brushing me off, 2-3 weeks is normal for one of their forms.

The person I called said the idea sounded good, they just had to see which category it falls into. St. Jude is looking good.
Haters gonna hate
That's good news on the charity front definitely, though the 2-3 weeks thing kinda sucks.  We can't really try to contact anybody for promotions/sponsorship until we have that in place (at least it would probably be a better idea to wait), so we'd be looking at 2-2.5 months to lock in as many people/groups/sites as possible, so less time to act makes brainstorming now all the more important.  Any ideas people?

One other thing I've thought of for someone to contact would be the people who do The Guild and The Legend of Neil.  Possible swag in the form of DVDs and T-shirts, but even if we can't get any physical stuff, just promotion from The Guild people could be huge for us.

One other resource that hasn't been mentioned is, well, us.  If anybody involved has anything they wouldn't mind putting up for the good of charity it can only help.  Games, soundtracks, what have you.  Not saying anybody should put up the gems of their personal collections, but if you have something decent you wouldn't mind parting with it would only help the cause.

Another thing we can do to help donations on the live end which might be more effective than raffling off swag is auctioning off swag.  I don't think this would be the best way to go with anything we get that can be easily gotten elsewhere at the event, but if we come up with some stuff that's hard to come by it might be a better way to go.

And yes, I've been slacking on updating the front page, doing that soon.
Jumping Turtle
Quote from Frezy_man:
Mega Man X2 Any% - 38:00-45:00

GAME TIME: 12:00-17:00
CREDITS: 3:00
TOTAL: 15:00-20:00

I am rusty here and havent played it since I pulled of my run but with a lots of warm ups I will beat it around 40. I will have to skip trying some tricks and I will do a lots of safety moves.

Typos? Or are you planning on running through it more than once? ;^P
Haters gonna hate
2nd post updated, let me know if I missed anything.  And for anybody who provided a range for their time, I just took the high end.

Also, I've gotten several requests to raise or lower projected times since this thread went live.  Raising I have no problem with, but if you're going to ask me to lower a time you should be very, very sure your initial estimate was too high.  I think it'd be better if these were a little high than vice versa, so if you found some new trick that saves some minutes, sure I'll lower it, but  if you just pulled of a practice run that falls a couple minutes lower than your estimate it'd probably be best to leave it as is.

With the new additions to the list (mostly Frezy's stuff) for games where we have someone who's offered to stream from home I've left them on there for now, but I'm really starting to question the wisdom behind letting people do this.  Not trying to be a dick to the people who can't make it, but I could see this being very difficult to implement.  The biggest issue is probably scheduling, because we can plan out when people are supposed to play before we go live, sure, but I sincerely doubt we'll be able to stick too closely to anything we draw up ahead of time for more than a handful of hours, and there's the very real possibility that we'll be more than a hour off original estimates one way or the other by the end of the first day, possibly much more than that.  So getting people to stream from off site very likely won't be as simple as "be ready at this time."  Coordinating the live people may very well prove tricky enough, but at least with them we know that they'll be close at hand and that they have their calendar cleared.  There's possibility for equipment and stream access trouble, though I think that should be the least of our worries.  We also have to consider what happens with the live audience when someone off site is playing.  Do we have people huddling around a laptop to watch?  Close the room?  It just really doesn't seem like a good idea to me and it will likely make things far more complicated overall than it has to be (and this isn't going to be easy by any stretch to begin with).
bläää
Quote from XFUBX:
Quote from JaggerG:
Quote from Frezy_man:
Mega Man X2 Any% - 38:00-45:00

GAME TIME: 12:00-17:00
CREDITS: 3:00
TOTAL: 15:00-20:00

I am rusty here and havent played it since I pulled of my run but with a lots of warm ups I will beat it around 40. I will have to skip trying some tricks and I will do a lots of safety moves.

Typos? Or are you planning on running through it more than once? ;^P


Lol, that would mean the run would almost be a day right? Lol.


Fixed  Smiley The final time should be maximum 50 Minutes including the credits - Oh I need to start practicing!
everybody wanna tell you the meaning of music
Agree 100% with Breakdown, I can't see the benefits of offsite playing outweighing the drawbacks.
Edit history:
mikwuyma: 2009-10-04 02:02:23 pm
My feelings on The Demon Rush
Yeah, now that Breakdown has pointed everything out, I think off-site streaming isn't the best of ideas.

I originally suggested off-site streaming because that's what The Speed Gamers did for some games in their marathons, and that works for them because their marathon audience is solely online, and their scheduling isn't very strict (plus they sometimes had two people playing at once, one on-site and one off-site). However, we will not only have an online audience, but we'll also have an audience at MAGFest. Fortunately, not many people offered to stream off-site, and I know some of the games can be run by other people (MMX), so we should be okay.

Now I just have to tell everyone who offered to stream that they can't do it anymore. :-/

This means the following games are now off/we need someone else to play them:

Blaster Master
Castlevania: SOTN (Rane said he actually has a decent chance of coming now though)
Castlevania 2 (Kareshi can probably do this)
Mega Man 2, 3, and 6 (we still need mm1 too)
Mega Man X (I'm guessing Frezy_Man can pick up here)
Sonic the Hedgehog
Talk to the Hand
Um...yay?

Thanks to Frezy_Man's incredible output, we're still well above 48 hours even taking those games out, right? I mean, they'd be awesome to have and all, but they aren't totally necessary in a "we'll be short time without them" sense.
everybody wanna tell you the meaning of music
To be honest, I'm sure we already talked about every single one of those reasons before (when I found out about this, that was literally the first thing I said), but I think the #1 priority at the beginning was simply to make it to 48 hours (something I don't think we ever really needed to shoot for, because these types of things always run longer than expected, plus I don't think it matters if we went 24 hours or 30 or 40 or whatever). So we said yeah to offsite to fill up more time. I definitely would have made #1 priority being onsite, so we wouldn't have to turn people down after the fact. Luckily it's not much of a problem as is.

To be fair, I have a bad habit of being too lazy to explain myself, which I'm pretty sure annoys Mike but I can't help it. I'd like to pretend it's because I'm showing respect that the listener can figure it out themselves, but honestly it's just that I don't care about convincing most people that I'm "right" and usually don't want to put in the time and effort. I just say something like dkc3 verifier comments, Alien Hominid sucks, we should use all onsite people, and it's take it or leave it. Undecided I dunno, I think people I know like Mike trust me, but I think he'd still rather I list out the reasons.
My feelings on The Demon Rush
Quote from Enhasa:
To be fair, I have a bad habit of being too lazy to explain myself, which I'm pretty sure annoys Mike but I can't help it. I'd like to pretend it's because I'm showing respect that the listener can figure it out themselves, but honestly it's just that I don't care about convincing most people that I'm "right" and usually don't want to put in the time and effort. I just say something like dkc3 verifier comments, Alien Hominid sucks, we should use all onsite people, and it's take it or leave it. Undecided I dunno, I think people I know like Mike trust me, but I think he'd still rather I list out the reasons.


It boils down to when you don't explain your reasoning, no one can understand it in the first place.

Also, I know we are almost 100% guaranteed to run overtime, but a marathon like this is more effective if it lasts longer than one day. We're good for time as is right now, so the priority isn't adding games anymore, it's getting some people to run the more popular ones. Speaking of that, you sound like a good candidate for Super Mario Bros. 2 in case if Andrewg can't make it.
I want off the ride....
I'm bumped up! I got a very freaking likely to come. Its working out in my favor.. and soon I just have to finalize the few details.... So everything can work out just fine... So I can still do SoTN and Castlevania 2 ...
everybody wanna tell you the meaning of music
Quote from mikwuyma:
It boils down to when you don't explain your reasoning, no one can understand it in the first place.

Let's make it clear, it doesn't have anything to do with understanding but with convincing. If I say Xenogears sucks, and you (general you, not you the guy who is reading this) agree, then you already understand what I mean and there's nothing to explain. If you disagree, then if I don't explain, you definitely won't be persuaded or change your mind. However, even if I do give a fabulous explanation, and even if I do know you and you have some level of trust with me, you probably still won't change your mind, because that's how humans are, especially stubborn internet ones.

Like I said, I typically just don't care if anyone agrees with me. Most people on the internet are all about arguments and winning debates, I don't bother. If you love Xenogears, I think that's great, why would I want to change that? However, I already said it's a bad habit for stuff like this where it actually is somewhat important to change someone's opinion. That's what I need to work on, but I'm pretty apathetic about most decisions so that's another hurdle. If I wasn't with SDA, I would never need to do this because then nobody would give a rat's ass what I say. Would be easier for me that way.


I'll gladly do SMB2 if andrewg can't, but it's really really really unpopular for a Mario game. If we cut any games, the less popular games from well-represented series like Mario and Mega Man should really be the first to go.
bläää
I think SMB2 is such a populare game that most people want to see so a 10-15 minute-live-run would be sweet no matter how many mario classics there is.

I would be able to handle Mega man 2,3,X. I am not that hot on Mega Man 2. I got 30:30 as mentioned in the casual forum but that was like three years ago. I can pull of a run around 35 minutes I think.

Kareshi sayed he could do Castlevania 2 earlier using a safe old route. I guess that sounds good.
My feelings on The Demon Rush
Good news: Feasel can come to MAGFest! He said he could do Bionic Commando in 22 minutes and River City Ransom in 12. Considering he has the current record for both games, I think it's safe to say he has the cartridges.

Castlevania 2: Kareshi and Rane can discuss who should do the run.

SMB2: I agree with Frezy. It's mario, and it's short so it can't hurt.

Frezy_Man: MM3 and MMX I can understand, but are you sure about MM2? I don't want you to stretch yourself thin.

I also started practicing some of the games I'm going to run for MAGFest:

TMNT 4: Even though I'm super rusty, I have no problem surviving. The game is actually pretty easy once you learn all of the boss patterns. All I need to do is tighten this up for MAGFest.

Contra Hard Corps: When I die, it's mostly because I tried staying too close to something to shave a few seconds (stupid, I know), or because I forgot how to deal with a particular attack. I honestly didn't have too much trouble, but I'll have to practice on a real console after I'm done. I doubt this game will give me much trouble though, I only spent two weeks on my five runs, and I can play a little safer to make the runs a lot more consistent.

I was thinking for this game I could let the online audience choose which decision I make (chase joe/lab and fight/surrender). It would be more practice on my part, but I think it would be good for participation. The only problem would be if people chose lab and fight, that would mean fighting the Colonel, who is quite fast and random Sad (the one hard boss in the game).

Mega Man X3: I only played through the intro stage. I'm pretty rusty, and playing through ZX doesn't help (ZX makes this game look so stiff in comparison), but I figure with some more practice I'll get used to everything again.

Contra 3: I haven't played this much, but I remember it being a lot easier when I'm not aiming for sub-15 minutes. Wink The only problem is I have to make up contingency strategies if I die. Shouldn't be bad for the sidescrolling stages, but it could be a real pain if I die in the top-down stages.
Talk to the Hand
Well, quick progress update on my part too:

TMNT: As I told Mike, it's not quite what I'd call "speedrun-worthy" yet, but I'm to the point where I'm confident I can at least beat the game consistently. This is huge, because as I mentioned when I first volunteered for it, I had beaten the game exactly one time in my life, and had pretty much not played it since.

Rygar: Well, I'm consistently faster than my old SDA run (30:30) with outright bad play (Note to self: Getting knocked into pits in Sagila's Cave is in fact suboptimal, what with having to re-do the entire section from cave 1 at that point). I'll leave it up to you to decide just how well that reflects on said run.

Battletoads: I'm not particularly worried about this, though I do want to avoid sloppy deaths if at all possible, although I think most of the audience will understand and forgive the occasional slipup here.

Kung Fu: It's short, I'm not worried. My one concern is an unlucky Magician fight..if he chucks two or three of those "toward the floor" fireballs at you in a row while you're up close, there's not a lot you can do except die to them. Fortunately, I'll be racing frezy_man and Kareshi here, meaning the odds of this happening to ALL of us are pretty low.

Marble Madness: Once I figured out a consistent way through the ice near the end of the Beginner Race, this got a lot easier. That said, I'll admit I'm still really sloppy at this (Though again, I can beat it consistently). An individual mistake/death doesn't cost much in this game, but when I'm dying 15 times in a ~4 minute run...yeah.

Also, for promotional purposes, one of the things I had been thinking about was actually trying to contact some local newspapers. There's a free paper here called the Southington Observer that I thought about getting in touch with, and people who're in college may want to see about trying for an article in their college papers (I'm sadly a bit old for that). Just a thought. I know college kids keep weird hours, so they'd be willing to watch us into the night and early morning. Tongue
You got a deletion wish?
Quote from Emptyeye:
Marble Madness: Once I figured out a consistent way through the ice near the end of the Beginner Race, this got a lot easier. That said, I'll admit I'm still really sloppy at this (Though again, I can beat it consistently). An individual mistake/death doesn't cost much in this game, but when I'm dying 15 times in a ~4 minute run...yeah.


I have the Genesis version, and suck at the NES version (probably worse than you).

I can only assume Stanski or Mike89 will do Sonic 1 (will provide the game if Mike89 does, I know Stan has the game)
bläää
Quote from mikwuyma:
Good news: Feasel can come to MAGFest! He said he could do Bionic Commando in 22 minutes and River City Ransom in 12. Considering he has the current record for both games, I think it's safe to say he has the cartridges.

Frezy_Man: MM3 and MMX I can understand, but are you sure about MM2? I don't want you to stretch yourself thin.

TMNT 4: Even though I'm super rusty, I have no problem surviving. The game is actually pretty easy once you learn all of the boss patterns. All I need to do is tighten this up for MAGFest.


Yep. If sub 40 is good enough for the audience then I would like to play trough it. Most likely around 35 Using Uretas old route probably. If I dont take the time practicing the game some before MAGFEST. I would just be glad if all my gaming finally payes off Smiley

About TMNT 4: Sounds really good if you could pull of a no death or almost a no-death run on hard mode using Raph. I was thinking of how you would make it without a bunch of practice. A lots of the tricks using in your Speedrun here at SDA is really hard to pull off. I am curious about you safer strategies.
My feelings on The Demon Rush
MM2: I don't mind a 35ish minute time. Most people won't mind as long as if you're fairly fast and don't die much.

TMNT4: The only bosses that might be problems are:

Baxter - Okay, I don't need a safer strategy, I just need to figure out what to do in case if I screw up the first hit.

Rocksteady and Bebop - There really is no safe strategy against these guys. Honestly, the speedrunning strategy is the best way to kill these guys, IMO. I might die here if I screw up Sad

Krang (first time) - If I get hit here, that means I have to change my strategy and let him drop bombs once.

Super Shredder - You have to react quickly, but if I play it safe, he won't kill me if I screw up.

The rest of the bosses are pretty easy to kill (Tokah and Rahzar are not difficult once you learn how they work). The only boss I absolutely cannot screw up is Slash, but he's very easy to kill with the strategy I use in my run. I should still probably try to figure out how to get behind him in case if I screw up though.

The important thing I need to practice is enemy layouts and where the stage obstacles are, shouldn't be too tough though. Also, I'll fight during the bonus stages because I think doing nothing will just confuse people. I should have time to practice tonight so I can give you a status update soon.