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I found an interesting bug that might come in handy, I myself have only got it to work in the Final Challenge room for the north 'all 8 modules collected' dungeon, right when the first 2 vulture shaman are supposed to spawn in this room on their platforms. Idk if it'll work other places or with other enemies but I figured it was worth sharing.
If you pause when when enemies are supposed to spawn on platforms that are also spawning but before they have a chance to and wait for however long it takes for enemies to spawn, the enemies will fall through the platforms when you unpause(because the platforms aren't solid yet).
Won't work with the flying vultures of course.
I'm new here so I'm not sure if this has already been discovered but here's a video.