AIM is too much trouble~ But I'm still treking through.
My time is 2:09:31, with the Armored Minotaur dead, Army of Hades acquired, the Muse Keys used (now I have full health/magic), and the long elevator up to the Cliffs of Madness, which is where I saved. The Armored Minotaur was fun, but too many acrobatics killed me in the final part (when the Armored Minotaur loses his armor), so the version I went with has less acrobatics. But it still uses some, so it's not all Hercules combos. The key for speed against him is a level 3 Poseidon's Rage. One use is enough to break two vents on his armor, and nearly two chunks of armor in the later parts of the battle.
This next part is long, and I've not given any thought to what necklace is faster to go for first. I'll just practice and see.
The Cliffs of Madness are done, and my time now is 2:24:13. I purposely paused for 2 seconds to look at the view towards the end of that section... just because~ Everything was very easy, and I'm getting the hang of this game pretty well. Next is the Architect's Tomb segment, then the Pandora's Box segment, then either one or two Hades segments (I'm thinking 1), which will also include the very short Ruined Oracle's Temple, and then the final segment of fighting Ares/clones/Ares. I hope to finish this weekend, but the clones fight in perticular has been so random in passing it, that I may require much more practice than I think...
Hey, I thought, "I'll try the next segment, and maybe it'll be good enough to keep". I'm now two segments later, and I'm right before Ares with a time of about 2:45 something. I just need to defeat the last three battles... and I'll be done! I'm getting better at the clone battle, and can win about 50% of the time now. Ares 1 is pretty easy, and I would say I have a 90% chance of victory. Ares 2 (after the clones) is quite hard, what with his insta-death attack/combo, but I'll figure it out~ (my %-of-win would probably be 25% now...)
BTW, my strategy for the rising pillars in Hades was to Army of Hades+Hercules combos, Poseidon's Rage, Army of Hades, grab the magic refill chest, and then repeat (minus the now empty magic refill chest). It went pretty quick this way.
Now I just need to schedule in time to sit down and view the 3+ hour run...keep up the fanastic work. I am in more anticipation for this run then the 70 star super mario run.
All done, with a time of 2:49:xx saved at Olympus' save point. Add 5 seconds to get to the throne and sit down, and that's about 2 hours and 50 minutes of gameplay. The game does not count cutscenes, so the total running time is more than that. I don't know how it will be varified, but I'd assume it would use the time from the final save and add however long it takes to get to the throne, sit down, then fade out for the credits.
The final three battles pretty easy, but I've been playing the game enough to know it very well. After some practice, I was able to complete them in the second try of recording. But, in all the final segments, no deaths are present, so this was a no-death run as well~ I never used Rage of the Gods except in the final battles, so I'm sure I could have used it somewhere earlier to speed up my run. My Challenge of Hades segment was the worst one, with perhaps an entire minute(s?) lost in stupid mistakes, but it was also my most hated segment, and I just wanted it done.
I need to re-encode my segments consistantly, upload them (noting that I'm limited to 1 Gig uploaded a day by my ISP), verifiying... but at least the hard part is over~
I've been watching this post for a while, and while casually playing this over the weekend I found out a technique I think might not have been used during the run; something I like to call the Zeus-N-Roll. I don't think any of the FAQs at Gamefaqs cover it; from what I've read, they just tell you to normally roll.
Basically what you do is change your secondary weapon to the Lightning attack, hold down L2 to get in the pose to attack, and start rolling. The effects of this is that you have no recovery time for rolling, thus being able to double your rolling speed (at least). I'm not positive this is doable on all difficulties (I haven't beaten it yet.), but it should be.
I hope this helps in any future runs one might do of this game! Also, congratulations to Prism on his run, I'm very much looking forward to seeing it.
(I apologize in advance if this has already been uncovered, I read through the majority of this topic and didn't see it, or it's already common knowledge enough to not be needed a post at all.)
Thanks for the comments! I don't have enough bandwidth to torrent this, as I said I'm limited to 1 GB/upload a day. I also don't want to bother with something like that. I'm encoding the run now, and the normal quality is nearly done.
And the "roll-canceling" you describe is used from the first stage on, Cal! Just roll, hit square, then hold roll again. Kratos will roll, barely start to do his light attack (about 1-2 frames into it), then go straight back to rolling. And you're right, it really speeds him up! I never mentioned it because, well, I guess I thought it was as basic as roll->R2->roll->R2->(etc)...
Since Radix is taking a timeout, and supposedly won't be posting many runs anytime in the near future - how about IMing me the normal-quality copy of your run, and I will torrent it up for you.
You won't have to worry about uploading any more than jus tthe one copy.