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sshplur: 2006-05-03 11:35:01 am
After I play a coop demo r_fullbright is forced to "0" and I can't change it back unless I quit and re-open. I play on Normal GLQuake.

This has always happened and I was wondering if there's a way to fix it. This also happens after I watch any of the c4_XXX demos (example: c4_peter.dem), though I'm not sure which multiplayer command was active when the runners recorded for the contest.
Thread title:  
I'm addicted to games
Dont know why playing demos would change it but check the value of maxplayers... it should be 0.
it changes r_fullbright to 0 every frame if there're more players connected (e.g. multiplayer). In JoeQuake I fixed this for coop demos.