As I have misplaced my cart and am currently waiting for a replacement cart, I've been examining some FF1 runs and trying to find an emulator that follows the same rules as a NES console in regards to battle counting. For this I use the data in the [ENCT] section of the game mechanics faq: http://www.gamefaqs.com/nes/522595-final-fantasy/faqs/57009
In this faq it says that for NES console you start at step index#41 but there are other typos/errors in the faq (step index#5 should be 40 not 49) so I don't know how accurate this is.
Time to look at Benoit Alain's run(http://speeddemosarchive.com/FinalFantasy.html)
From his early game, possible starting step indices are #12, #32, #42, and #62. Watching until elfland he gets in a geist fight 11 steps after a geist fight so I can conclude that the run starts at step index#32 since all other possibilities would have been 29 steps and not 11 there.
Conclusion: Battle index starts at #118, step index starts at #32.
Let's look at Feasel's run on twitch( http://www.twitch.tv/feasel/c/2952949)
He uses no resets, from his first battle to 1 step inside ToF is 24 steps along with watching several more battles leads to...
Conclusion: Battle index #1, step index #31. Not sure if this was on console.
Now on emulators, when I fight an encounter followed by a soft reset it moves the battle and step indices up by 1, the starting position of these indices varies however.
Bizhawk emulator can mimic Feasel's run so...
Conclusion: Battle index #1, step index #31.
Jnes 1.1 - did 32 battles to find if step index starts at 1 or 51.
Conclusion: Battle index starts at 2, step index starts at 1.
Nestopia 1.40 -
Conclusion: Battle index starts at 1, step index starts at 31
FCEUX 2.2.2
Conclusion: Battle index starts at 1, step index starts at 31
Does anyone have any more data on NES console numbers? If we assume Benoit Alain's run is definitely console and undo 117 resets taking us to battle index #1 and the step index should become #5? This doesn't seem quite right.
In this faq it says that for NES console you start at step index#41 but there are other typos/errors in the faq (step index#5 should be 40 not 49) so I don't know how accurate this is.
Time to look at Benoit Alain's run(http://speeddemosarchive.com/FinalFantasy.html)
From his early game, possible starting step indices are #12, #32, #42, and #62. Watching until elfland he gets in a geist fight 11 steps after a geist fight so I can conclude that the run starts at step index#32 since all other possibilities would have been 29 steps and not 11 there.
Conclusion: Battle index starts at #118, step index starts at #32.
Let's look at Feasel's run on twitch( http://www.twitch.tv/feasel/c/2952949)
He uses no resets, from his first battle to 1 step inside ToF is 24 steps along with watching several more battles leads to...
Conclusion: Battle index #1, step index #31. Not sure if this was on console.
Now on emulators, when I fight an encounter followed by a soft reset it moves the battle and step indices up by 1, the starting position of these indices varies however.
Bizhawk emulator can mimic Feasel's run so...
Conclusion: Battle index #1, step index #31.
Jnes 1.1 - did 32 battles to find if step index starts at 1 or 51.
Conclusion: Battle index starts at 2, step index starts at 1.
Nestopia 1.40 -
Conclusion: Battle index starts at 1, step index starts at 31
FCEUX 2.2.2
Conclusion: Battle index starts at 1, step index starts at 31
Does anyone have any more data on NES console numbers? If we assume Benoit Alain's run is definitely console and undo 117 resets taking us to battle index #1 and the step index should become #5? This doesn't seem quite right.
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