Excitebike technically does not have an end. You can continue racing on the same track until you overflow the integer variable holding the number of times you beat the "last" race, which I would imagine would lead to interesting side effects. However, since this is an 8 bit system, the number will likely not overflow until you have beaten the level 255 times. Even if you are skilled enough to beat it that many times in a row in the amount of time it was beaten in the TAS (~30 seconds IIRC) 30 * 255 / 2 (to give you minutes) would come out to around 127 minutes or ~2:07 of running the same level :p:
All that assumes that the run will be accepted by Radix once the game has "glitched out" after beating race 255.
The other way this could be measured is to consider the game beaten when all races have been beaten. In other words, after you beat the last new track, you have won. This one is much more reasonable, hence why the TAS stopped there.
if anyone wants to see track 1 of excitebike, check it out here. once i am done with a full completion of smb1, i am sending this along with it to SDA.
got it recorded on VHS, that video has bad quality because it was taken on a digital camera. It has better quality on VHS.
I could hook my VCR up to my computer, but i dont want to do that right now. I mgiht do that, but i am going to eventually send it to SDA, so i might not need to.
EDIT: I might do better than that video soon, but im not sure if I can.
You can send individual track runs, yes. However, you or a group of players that includes you must put together an entire set of individual track runs initially. After that, runs of lone tracks that improve on those records can be sent.
I say get the other 3 done and THEN improve the first 2. That way if you get frustrated you still have a set you can send.
I want to see this runs too. I haven´t seen a good player on this game except myself I love motorcross and I always played this game back in the days. But It´s not a challenge to just play it annymore.
Um, I have no idea what that tactic is, but given this is such a simplistic game I don't see how any glitch bad enough to stress the SDA rules would come about, unless it was something stupidly insane (and therefore there wouldn't be any question about it anyway).
I haven´t seen the TASs for this game but it was great bouncing. It´s not hard to bounce to save some time and speed here and there but I don´t know if it would be possible to bounce as much as the TAS here on a console.. Bouncing on the kick on the jumps seems a little weird. How close to this time attack are you Andrew?
Yes, of course you cannot compete with this TAS. Well you could if you practiced a ton.
some tracks it is hard to get up speed on the bike. like track 2. track 2 is not very entertaining, but it is as fast as I could manage. I'm betting if someone tried to beat it it would take them some time, unless they had some luck.