Big edits to this thread 2015-01-20, removing incorrect information and updating strats now that I've played the game for many more hours.
So I'm looking at taking on a new game and this is one of the possibilities. I've always had a love of this game dating back to my childhood NES days, and I can't seem to find any information about strats for running it, so I guess it's up to me to kick things off.
This is my first attempt.
Video removed for being slow
So here's are my thoughts so far:
1. Assassination strats! Gotta take everyavailable strategically optimal opportunity to put damage onto the AI. Sinking the green boat ends the race immediately so this seems like the way to go in a speedrun. Jumping on them over and over again using the stage and spare nitros. The best example in this vid takes place at 33:38 - which ends a race quite with a par time of 3:20 in 1:58. Problem is, the AI seems to always get enough money back for repairs so it's hard to keep the AI locked down between races. Also the last guy seems to be invincible. The overhead parts of the game seem to give much more opportunity for violence than the chase cam. At the very least, the latter is very difficult to control yourself vertically and intentionally drop in on them - but the logs will add up and do some collateral damage usually to both of you.
2. Building a better boat. This is all about the early game build. It's worth noting that the game on easy is longer, but affords more opportunity to quickly power up the boat and win money from easy opponents. I feel like handling early-on is the most important thing to get nitros which again equate to damage potential. After that you want to get acceleration and top speed (not sure what order) so that you can catch up and keep bashing away at the opponent's hull. By the mid game you should be maxed out (obviously I had problems with this in the last race from taking too much damage myself).
3. Minor timesaves. (This list will get longer probably.) Slo-mo replay is unskippable, so try not to have super close finishes if you can avoid it. In certain cases it might be faster to let the AI win the first portion of the race off the line than have a very close start. You can mash through the talking head screens, but the AI will always take about the same amount of (sweetass) time in order to upgrade itself. You can finish an overhead race way early, but I think the slower boat can hold back the chase cam races.
So is anybody out there even tangentially familiar with this game and interested in helping me figure out how to best run it?
So I'm looking at taking on a new game and this is one of the possibilities. I've always had a love of this game dating back to my childhood NES days, and I can't seem to find any information about strats for running it, so I guess it's up to me to kick things off.
Video removed for being slow
So here's are my thoughts so far:
1. Assassination strats! Gotta take every
2. Building a better boat. This is all about the early game build. It's worth noting that the game on easy is longer, but affords more opportunity to quickly power up the boat and win money from easy opponents. I feel like handling early-on is the most important thing to get nitros which again equate to damage potential. After that you want to get acceleration and top speed (not sure what order) so that you can catch up and keep bashing away at the opponent's hull. By the mid game you should be maxed out (obviously I had problems with this in the last race from taking too much damage myself).
3. Minor timesaves. (This list will get longer probably.) Slo-mo replay is unskippable, so try not to have super close finishes if you can avoid it. In certain cases it might be faster to let the AI win the first portion of the race off the line than have a very close start. You can mash through the talking head screens, but the AI will always take about the same amount of (sweetass) time in order to upgrade itself. You can finish an overhead race way early, but I think the slower boat can hold back the chase cam races.
So is anybody out there even tangentially familiar with this game and interested in helping me figure out how to best run it?
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