My feelings on The Demon Rush
Game Page: Doesn't exist yet.
Joakim 'Wizphix' Makipaa's PAL version run
Verifier Responses
Decision: Accept
Reason: This guy beat Dragon's Lair.
Joakim 'Wizphix' Makipaa's PAL version run
Verifier Responses
Quote:
Cheating: The run contains no cheating from what I can see
Deaths: None
Route: Good (there aren’t many different routes you can take)
Gameplay: Great
Video quality: Good
Sound quality: Good
I was actually quite surprised when I saw this run, because I though it would be quite slow with much waiting for traps. But the runner keeps going without waiting much at all except for the last few levels, but not much time is lost there either. All in all the run is very solid, with little room for improvements.
Final verdict: Accepted
Deaths: None
Route: Good (there aren’t many different routes you can take)
Gameplay: Great
Video quality: Good
Sound quality: Good
I was actually quite surprised when I saw this run, because I though it would be quite slow with much waiting for traps. But the runner keeps going without waiting much at all except for the last few levels, but not much time is lost there either. All in all the run is very solid, with little room for improvements.
Final verdict: Accepted
Quote:
Alright, I've watched it (yeah, already - I don't get a lot of board PMs so I get to the ones I DO get as soon as I can), and I can say several things about it.
First and foremost: PAL version and NTSC version need to be separate categories. 5/6 rules might apply, but my reasons are different: Namely, the boss of the first full stage (not the drawbridge, the stage after that) is different between PAL and NTSC. In the NTSC version you fight eight small snakes. In PAL? One big one. Plus the PAL version has 'enter level' graphics that cost a few seconds each, and a nasty surprise in the elevator rooms between levels, neither of which is in the NTSC version.
Second: Dragon's Lair, in all of its forms, is notorious for throwing tons of "FUCK YOU!!" moments every minute. About 95% of the things in this game kill instantly. So the runner not dying AT ALL is a big bonus in his favor (frankly, because of the shortness of the game, if he HAD died that would have been grounds for instant rejection). The comparatively low amount of hesitation he employs to get past the obstacles (as well as just charging through a number of the enemies that DON'T instakill) seals the deal.
I'm a little irked he didn't force the Lizard King to show up more often (having gold at the end of a level costs time as points tally up, and the Lizard King steals all gold you have at the time), but in light of his amazing mastery of the game everywhere else, I just have to let that slide.
I'm accepting this run.
First and foremost: PAL version and NTSC version need to be separate categories. 5/6 rules might apply, but my reasons are different: Namely, the boss of the first full stage (not the drawbridge, the stage after that) is different between PAL and NTSC. In the NTSC version you fight eight small snakes. In PAL? One big one. Plus the PAL version has 'enter level' graphics that cost a few seconds each, and a nasty surprise in the elevator rooms between levels, neither of which is in the NTSC version.
Second: Dragon's Lair, in all of its forms, is notorious for throwing tons of "FUCK YOU!!" moments every minute. About 95% of the things in this game kill instantly. So the runner not dying AT ALL is a big bonus in his favor (frankly, because of the shortness of the game, if he HAD died that would have been grounds for instant rejection). The comparatively low amount of hesitation he employs to get past the obstacles (as well as just charging through a number of the enemies that DON'T instakill) seals the deal.
I'm a little irked he didn't force the Lizard King to show up more often (having gold at the end of a level costs time as points tally up, and the Lizard King steals all gold you have at the time), but in light of his amazing mastery of the game everywhere else, I just have to let that slide.
I'm accepting this run.
Decision: Accept
Reason: This guy beat Dragon's Lair.
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