Yeah I meant my parents shut it down. Lol actually I got a permission to get on my compy for 2 hours today, so I'm just telling you : Yeah, I want you to equal my run especially in stage 1-B because it's no least manipulatable, so you would be able to make a time as good as mine with human reflexes. But you won't be able to do the same with Itchy or any other boss, cause they are sooo random. Anyway, my time is nearly out, I just worked a lot on my TAS, but didn't upload it. I can't turn it into AVI, so if you want to see some ideas, you will have to get on the link I mentioned earlier. Good luck on your run, see you next weekend >.<
I've made it as far as the Alley without dying (well, pretty much). Once I get there though it gets complicated. Some back tracking is necessary to clean up a lot of the guys because you can't just run past them of course. It's moving right along though and I am practicing in my spare time.
I have no doubt that this will be an entertaining run once I can pull it off.
Oh my god I found a ten frames improvement, easily doable in real-time, at stage 1-B, and I'm sure it can happen somewhere else.
You know, it's located around there : You can jump to another platform or miss your jump, but there, if you miss, you can get on the upper platform later. Roughly after you climb to get on the top of the train and jump to another platform. There is some guy that wants to shoot you, yet you are below him, because you missed your jump (purposefully).
If you land at the platform where the guy is, the game will think that somehow you just appeared, so if you were near that purple guy, you will be bumped. Make the right jump to get on the platform accurately and you will be bumped to the right!
>_> Yeah I know, not that important but well, it's still something.
Tell me if you didn't get it, it is really easy to do, easier than jumping over crouching guys or something, so it's just a free and entertaining improvement.