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Retired
http://www.zhq2.com/mario_64_tsa_bug.avi

I found this in 1996.  Never told anyone till tonight when I showed it off in chat.  If you know of this bug, please speak up - but know I found this bug in October of 1996...and I wasn't into the Mario community at all online...so I found this on my own and very early in the life span of this game.
Thread title:  
deet
lol Grin i haven't seen that before.
Edit history:
DLH112: 2005-06-23 03:56:16 pm
That's really really weird... did you get all 120 stars w/out a players guide or gameshark the first time? if so, thats pretty damn good, considering october of '96 cant be too much after the game came out.
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Maybe the designers thought "Anyone who's stupid enough to waste Mario's time up there has to be punished".

On the other hand.... why does Mario64 implements "lives" anyway? Every achievement (switches, stars, coin records, keys) allowes you to save afterwards, so game over is never any loss like in, say, Donkey Kong Country.
I've seen this before.

David Wonn has it listed on his site (http://kontek.net/davidwonn/). This is his description of it:

Quote:
(I originally sent these tricks to Cyberdan's Super Mario 64 web site early on in 1997, which isn't up at this time.) The first one makes Mario lose a life for no reason whatsoever:

After you have already collected 120 Stars, launch Mario up to the top of the castle. Now go as far back as you can and go to the extreme right of the castle, but make sure not to fall off. Inch your way to the edge so that Mario just hangs there by his hands. Get back up, and repeat the process, but try to get Mario further into the corner each time. If you do this properly, you will hear Bowser's sinister laughter, and you'll lose a life! It's just a strange bug that doesn't have any practical use, unless you're just trying to figure out how many different ways you can pluck a plumber.


When he found bug, I don't know exactly (he probably doesn't either, and I haven't seen him online in months). I assume he found it on his own, since his own name goes in the "by" field.
Retired
Interesting.  David Wonn - He had a Zelda bug site, he claimed a lot of the tricks he found (which he could have found on his own) out himself, but they were years after they were originally found out.  Most of them were posted on ZHQ in 1994-1995 when Rod Jones ran Top Secret Zelda.  He pretty much found out every ALttP bug (even exploration bugs on emulator) back then, then most of us who knew of them never spoke up, and then years later they popped up again.  Rod Jones was the ALttP master, I am positive everything we know today about the game, he knew then.  He just vanished into thin air in 1997, though...so...guess we'll never know.

As for the Super Mario 64 trick - I e-mailed the bug description to Nintendo of America via the Nintendo Power "PLayer's Pulse" contact.  I asked them if the bug would be fixed.  I got 120 Stars in mid October, but sadly I did use a Player's Guide for some of the last ones, I think I got 96 on my own. Or it may have been 102.  I don't really remeber.  I played Super Mario 64 like non-stop until StarFox 64 came out.  I was doing speed runs on the game then, and that run I did for Twin Galaxies, which you originally said was not so great - that was the exact "route" I used back in late 96, early 97...so I was beating the game in sub 2 hours back then.

I guess Metroid Prime is the only remnants of the great bug days of N64...where gamers spent years finding bugs to exploit or show off. 

As for other bugs...I did a lot of bug research in Ocarina of Time...but that turned into a chaotic ordeal...various fan sites argued who really figured out a certain bug first.  Some of the bugs were claimed to be leaked by testers.  Then there were fans who said they discovered them.  The only thing I know is before year's end of 1998, I found out the bug about getting the Fishing Rod out of the Fishing Pond area, then learning you lost your sword.  My friend then said if you fell into the water and de-equipped the Hover Boots (needed to pull of the first part of the bug), you could use C-Items again.  I then furthered that to finding you could use C-Items on Epona, and then I tried stuff on the tree in the middle and found you could hookshot it. 

When it wouldn't retract, I tried jumping off the horse...and voila...flying Link. 
MarioKart64.com biotch!
David Wonn is a crazy bastard. He discovered a ton of the Mario Kart Scs and now i am learning about his other accomplishments. I wish i had known about all these glitch sites back in 97.
Oh I wouldn't say that TSA, look at Halo. high speed halo managed to figure out how to beat Keyes Legendary in under 5 minutes only last month.
SM64 had few more tricks found only during the past few months, too (like skipping Lakitu, bob-omb through the cage, etc)