I did a speedrun of "TYS - Test Your Skill" on hard difficulty in 5:16. I started timing when I got control and stopped when I reached that teleporter at the end of the game. And I used hlspbunny (or rather the hlspbunny dll files) because of the conveniant autorecord function.
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I got this domain and hosting for at least 2 years, so if anyone want to host a file (related to speedrunning and not too large), let me know and I'll see what I can do.
http://stefansundin.com/speedruns/HL_todesangst_941.avi I have also created a script to allow you guys to upload the files yourself, but I will still need to approve them before they appear. The only thing I haven't figured out is how to change Dreamhost's upload limit from 7 MB. Will do that tomorrow though. So in the future you will be able to upload your files here: http://stefansundin.com/speedruns/upload.php
Regarding recording of the videos. I usually record with Fraps, recording it all in one file with the console command "startdemos demo1 demo2 demo3 ...". I then load that file in AviSynth, remove the frames which appear when half-life changes demo file etc. I noticed you use the non-steam version, I think there's a command which makes the console go away much faster.
To make youtube offer the high quality option, your video must be at least 640x480 at 24fps. HD requires 1280x720 at 24fps. You should really try to record at least 640x480 at 24fps, it makes all the difference in the world over at youtube. Also, when you upload to youtube, be sure to encode with the best settings you possibly can (the file will be large but you will get better quality).
I recorded with fraps one demo at time. I've tried "startdemos demo1 demo2 demo3 ..." but when the demo reaches a "loading" the game crashes on almost every demo.
That's weird, maybe there's some bug. I have only done it on Steam. By "save", do you mean record? With hlspbunny you can just use sv_autorecord which works great!
Yep, I'm swe
By the way, I have increased the upload limit to 150 MB which should be enough. Feel free to upload your speedruns and I will provide hosting. As soon as you have uploaded you will receive a link which will be where the run will be hosted if I approve it. The approve thingie is only meant to prevent abuse. If your file is speedrun related I will most likely approve it right away. You can browse uploaded files here: http://stefansundin.com/speedruns/
I have uploaded my Populous speedrun files and my half-life: uplink run (they are all on youtube also).
hy can anyone here help me? I have HL1 the steam version installed and im trying to run HLSP on it... I extrated 1 folder and I passed on c:/Program Files/Steam/MySteamAcc/Half-Life/Valve and now under the steam game menu I got something called Half-life bunny... is this right? thnx
Hey. I'm thinking of a Half-Life 1 speedrun, and i want to test Blake's scripts, and i don't actually know where to put them. So if someone would be so kind and tell me 'step-by-step' where to put the scripts.
Hey. I'm thinking of a Half-Life 1 speedrun, and i want to test Blake's scripts, and i don't actually know where to put them. So if someone would be so kind and tell me 'step-by-step' where to put the scripts.
Thanks.
I'll give it a try
You have to put your scripts in a config-file (.cfg) you can find your config at your valve folder ex: D:\Games\Half-Life\valve
all your binds and settings are in config.cfg, but you dont wanna mess with it. so make a new .cfg file and name it to: userconfig.cfg or autoexec.cfg at same place as the config.cfg
in it you paste your scripts ect. ex: //bhop alias +bhop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump" alias -bhop "-jump"
then you have to bind a key to your script/alias (spider didnt leave his keys) say you wanna bhop with space in this case: bind "SPACE" "+bhop"
so it would look like this in your userconfig: //bhop alias +bhop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump" alias -bhop "-jump"
bind "SPACE" "+bhop"
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If you wanna try this script:
//grenade jump straight up alias nj "+use;-forward;-moveleft;-moveright;+lookdown;w;-attack;-lookdown;-use;w;force_centerview;w;w;w;w;w;w;w;w;+duck;+jump;w;-jump;use weapon_m249;ww;-duck"