Within the last year I've been playing games with more of a speedrunner's mindset, and this has led me to notice that when I play a game or try to speedrun it for fun on ZSNES, there's a lot of input delay. I always set the priority on high, and I've messed with the options in the emulator countless times, but I'm unable to get the game to feel like it's responding to me 100% of the time. The game always runs smoothly and flawlessly, but when it comes to button input, I find myself unable to make precise, split-second moves because I have to account for more than usual delay (as in the slight delay you get on an actual console). Is ZSNES just a bad emulator or is there something I haven't tried?
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