Notice: The stuff in this post (and on the ten first pages) is old and (likely) outdated.
Me and my brother Muona have finished running XIII on the PC. The run now has to be edited and verified, which will take a bit of time, but not too long, hopefully
Here's a list of our level times: (originally taken from http://db.gamefaqs.com/console/gamecube/file/xiii_c.txt , then edited out the mistakes it had, and so on )
The list shows every level in the game, and the time we got for that level.
01 ) Brighton Beach [3:11?]
02 ) Winslow Bank [4:25]
03 ) FBI [2:46]
04 ) Major Jones [5:17]
05 ) Emerald Base Bridge [1:27]
06 ) Emerald Base Roof [2:22]
07 ) Carrington's Cell [4:50]
08 ) Cable-Car Station [2:07]
09 ) Cable-Car [2:58]
10 ) Kellownee Lake [2:09]
11 ) Kellownee Hideout [5:12]
12 ) Plain Rock [5:52]
13 ) Doc Johansson [3:55]
14 ) Canyon 1 [1:21]
15 ) Canyon 2 [1:42]
16 ) Sewage [1:53]
17 ) SPADS Camp [4:49]
18 ) Mac Call [2:08]
20 ) Submarine [1:03]
21 ) Submarine #2 [1:58]
22 ) Sabotage [1:46]
23 ) Quay 33 [3:14]
24 ) Bristol Suites Hotel [3:58]
25 ) Sanctuary Garden [1:58]
26 ) Sanctuary Hall [1:52]
27 ) Sanctuary Crypt [2:15]
28 ) Sanctuary Cliff [1:55]
29 ) SSH1 Base Admission [4:47]
30 ) SSH1 Trap [2:43]
31 ) Total Red [2:35]
32 ) SSH1 Final [3:18]
33 ) Lady Bee [2:22]
The total time so far (at this point of redoing) is 1:36:36.
It may vary as much as 5 seconds at the most, I believe. Nothing radical, though. The coming official final time will be counted in one way (there are many ways which all seem good), so it's difficult to estimate what the final time will be.
The rough version of the route we use can be seen on page three in this thread.
*** original post:
I searched the forum and noticed that there was an older thread about this game. Someone had started the project and apparently actually ran some of the first stages, but there's no further information.
Is that run still in progress?
I'm doing a run of this game with my brother Muona. We started recording yesterday, and aim to complete the recording of every level this month.
Are there still people here who would like to see this run?
If anyone has any tips, they would be more than greatly appreciated! We've found some bugs we think people who have played this game will like, and overall our "route" seems pretty fast to us.
One question: I tried recording with Fraps, and it worked fine. The only problem is the in-game sound playing too fast. It gets really annoying after a minute or so as the audio is about ten seconds ahead of the picture
Has anyone got an idea how to fix this? I'll try recording at a lower framerate today, but I don't know if that will help at all.
Thanks in advance! :)[glb][/glb][glb][/glb][glb][/glb]
Me and my brother Muona have finished running XIII on the PC. The run now has to be edited and verified, which will take a bit of time, but not too long, hopefully
Here's a list of our level times: (originally taken from http://db.gamefaqs.com/console/gamecube/file/xiii_c.txt , then edited out the mistakes it had, and so on )
The list shows every level in the game, and the time we got for that level.
01 ) Brighton Beach [3:11?]
02 ) Winslow Bank [4:25]
03 ) FBI [2:46]
04 ) Major Jones [5:17]
05 ) Emerald Base Bridge [1:27]
06 ) Emerald Base Roof [2:22]
07 ) Carrington's Cell [4:50]
08 ) Cable-Car Station [2:07]
09 ) Cable-Car [2:58]
10 ) Kellownee Lake [2:09]
11 ) Kellownee Hideout [5:12]
12 ) Plain Rock [5:52]
13 ) Doc Johansson [3:55]
14 ) Canyon 1 [1:21]
15 ) Canyon 2 [1:42]
16 ) Sewage [1:53]
17 ) SPADS Camp [4:49]
18 ) Mac Call [2:08]
20 ) Submarine [1:03]
21 ) Submarine #2 [1:58]
22 ) Sabotage [1:46]
23 ) Quay 33 [3:14]
24 ) Bristol Suites Hotel [3:58]
25 ) Sanctuary Garden [1:58]
26 ) Sanctuary Hall [1:52]
27 ) Sanctuary Crypt [2:15]
28 ) Sanctuary Cliff [1:55]
29 ) SSH1 Base Admission [4:47]
30 ) SSH1 Trap [2:43]
31 ) Total Red [2:35]
32 ) SSH1 Final [3:18]
33 ) Lady Bee [2:22]
The total time so far (at this point of redoing) is 1:36:36.
It may vary as much as 5 seconds at the most, I believe. Nothing radical, though. The coming official final time will be counted in one way (there are many ways which all seem good), so it's difficult to estimate what the final time will be.
The rough version of the route we use can be seen on page three in this thread.
*** original post:
I searched the forum and noticed that there was an older thread about this game. Someone had started the project and apparently actually ran some of the first stages, but there's no further information.
Is that run still in progress?
I'm doing a run of this game with my brother Muona. We started recording yesterday, and aim to complete the recording of every level this month.
Are there still people here who would like to see this run?
If anyone has any tips, they would be more than greatly appreciated! We've found some bugs we think people who have played this game will like, and overall our "route" seems pretty fast to us.
One question: I tried recording with Fraps, and it worked fine. The only problem is the in-game sound playing too fast. It gets really annoying after a minute or so as the audio is about ten seconds ahead of the picture
Has anyone got an idea how to fix this? I'll try recording at a lower framerate today, but I don't know if that will help at all.
Thanks in advance! :)[glb][/glb][glb][/glb][glb][/glb]
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