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Holy crap, Decker.

I need to learn how to play that. I tried so many times, I think I completed one job...ever. Tongue
In Flames We Trust
Gladius by far. Holy hell I've devoted so much time playing this game. It's a Final Fantasy Tactics style game, and it's unbelievably addicting to me. Unfortunately no one played the game except me apparently, so it won't get a sequel that could potentially fix the flaws the game does have. I blame all of you that didn't play Gladius. (jkjk but really this game is fantastic. :P)
It might just be within my group of friends, but I feel like nobody has played (and a lot haven't even heard of) Jade Empire.  It was an earlier Bioware game, right around the time of KoToR, and I feel like it's super under rated.
Edit history:
Equinox: 2013-01-28 03:29:02 am
Obsessicus Parrotus
Treasures of the Deep for PS1, I actually requested this if someone wanted to speedrun it. It seems hardly anyone played it but its one of my favorite "unheard of" games.  Smiley
Totally rad
Beasts & Bumpkins.

This is by far the greatest RTS game ever made, yet it is incredibly obscure. Rather than simply gathering resources and training units with those, you have to create a vibrant village, where men, women and children can live their lives happily. When they're happy enough, and have everything they need, they will start procreating, allowing you to expand your kingdom. By providing them with wells, bakeries and farms, you can earn cash from sales of products, and use that money to build up your armies or simply construct more houses. Over the span of 30 levels, one is faced with all kinds of missions, ranging from eliminating zombie plagues to protecting the last living cow on earth from being eaten by wolves.

I've only done two ILs for this game so far, but am definitely planning to finish an entire IL table over the course of this year.
Unmodded Unreal Tournament 2004
The TrUest of Shades
Resident Evil: Operation Raccoon City (The game I hate to love)
Only Offense Will Survive
Geist and Goldeneye: Rogue Agent. <3
Hi! I'm andrewg!
Yo! Noid
Edit history:
Riskbreaker Y: 2013-01-31 09:29:11 pm
Riskbreaker Y: 2013-01-31 09:28:37 pm
berserker status
Quote from superfly360:
Gladius by far. Holy hell I've devoted so much time playing this game...


Gladius owns.  Routing the speedrun seems like it'd be fun.

Tobal no. 1
MATHEMATICS
Assassin's Creed 1. There's like three guys that still play it regularly, and I know those from an AC forum.

Currently working on a speedrun. Slowly.
ROGUE AGENT
Quote from Sunblade:
Geist and Goldeneye: Rogue Agent. <3

ROGUE AGENT
I'm going to add Final Fantasy XII. I wouldn't say NOBODY plays it, but it's pretty close. Playing IZJS version RIGHT NOW as I type this! Cheesy
Check Profile for Projects
Metal Warriors for the Snes which is tough to come by now a days
Dood Trigger™
Maybe Resident Evil Zero and Silent Hill 4... haven't seen anyone play them in quite a while.
The Incredible Machine. It was my favorite puzzle game as a kid, and I really can't think of anyone who plays it. It used to destroy my brain as a child, being the first PC game I ever owned.
Obscure games ftw
Quote from kairos:
The Incredible Machine. It was my favorite puzzle game as a kid, and I really can't think of anyone who plays it. It used to destroy my brain as a child, being the first PC game I ever owned.

But I played this game...AND IT WAS SO GOOD
wise fwom yo gwave
DROD or otherwise known as deadly rooms of death. It sort of has a speedrunning element since it is a "stepping game" where each movement you make effects enemies and the goal is to complete each puzzle room in as few moves as possible when competing against others (just completing some of the user created levels is a challenge in itself when you have to make 400 moves and each one has to be exactly a certain way or else the room won't be completed). Its an indie PC game and the community is still very active creating maps/competing which is interesting.
Balls jerky
Quote from I have no name:
Quote from kairos:
The Incredible Machine. It was my favorite puzzle game as a kid, and I really can't think of anyone who plays it. It used to destroy my brain as a child, being the first PC game I ever owned.

But I played this game...AND IT WAS SO GOOD

old school DOS shit ftw! Also, Armadillo Run.
In Canada, milk comes in bags!
Jet Set Radio Future, and I know TriHex has been running one of the Jet Set Radio games but Jet Set Radio Future is such a unique game to everything out there and I love it.
Fiiive
Quote from ZenicReverie:
Posted years ago in this other thread... mostly still the case: http://forum.speeddemosarchive.com/post/your_favorite_underratedobscure_games.html

Quote from ZenicReverie:
Unholy War (PS1) - I thought this game was pretty good when I played it as a kid, but no one else seems to remember it.  I haven't played it in a while, so it may be the magic of youth that made it a good game.  I'll have to pick it up again and see if it's still good.  Basically you play a series of levels on a hex board moving monsters around.  I think the goal is to wipe the computer monsters off the board.  When two monsters meet they battle in real-time.  The only video I could find of the gameplay is some guy bashing the game: It's developed by the same people who did Pandemonium.

Damn... yet another game I want to run.

Wild Arms (PS1) at the time didn't get a lot of attention, as FF VII was released a month later (or earlier?), but it's pretty popular now.
Tecmo's Deception (PS1) had the same deal, didn't get a lot of attention, but did well enough to continue the franchise.

There are a lot more for the PS1 that are pretty good that got over looked because of the number of games being released was more than demand, Shadow Master is a first person tank shooter game that can be pretty intense.  Devil Dice was a challenging puzzle game. 

Those are just the games that I was exposed to, so I'm sure there were many more.  One game which was probably more popular than other obscure titles that I don't hear very often is Dragon Force for Saturn.  Another game I'd like to see a run of, and may do some day when I actually get a Saturn again.  I still have the game.


Oh my god I played the hell out of this. I loved it.

Also, Klax. That's a game I would speedrun if I thought anyone would care at all.
Metal Torrent on DSiWare. I'm also gonna speedrun Fire Emblem: Awakening (Lunatic Mode) which no one does and no one wants to do either.

I'm also confident in saying only a small handful of other people run NSMB2.
I love tomba! lol and i don't know if anyone still plays it but its the best 'forgotten' game ever Cheesy
...Wha?
Brave Fencer Musashi. I know a handful of people still play it, but no one ever streams it...besides me.

Being the odd man out is great.
Quote from Endless:
After reading the thread that Pooping started about games you've played a ton without speedrunning, it got me thinking on games that you play a ton - and few others do. This is especially relevant for games with multiplayer; hopefully a few folks with a game in common can find each other and play a few matches. For that reason and to fit my own game, I invite you to throw in games that may be commonly played single player but don't have much multiplayer activity. Also, give an idea of what the game is about!

My game is Homeworld 2. It's a 3d space RTS, pretty slow paced but it rewards speed and coordination up to a point. The singleplayer consists of a long campaign in which your mothership and fleet are carried from mission to mission, while the multiplayer consists mainly of skirmishes. Typically, multiplayer matches start with a mothership, a carrier (both the mothership and carrier are resource dropoffs and production units), and some resources, and end with the destruction of a mothership. There are two intuitive tech trees; one is simple prerequisites, usually having the right module on the production unit, and the other is literal research done from a separate screen which costs resources and time (unlike Homeworld 1 where it cost only time).

The game used to have a very active modding community, but it died over time as the game did. The game does not yet have an official speedrun and I don't feel one is likely, since unlike HW1, the ship classes are strictly divided on what they can kill - 20 squads of fighters would take longer to kill a capital ship (or be killed by a capital ship) than it would for said capital ship to move to the opponent's mothership and destroy it. With no extremely cost-efficient tactics like the battleball, the run would be quite slow.


I loved HW2.  Fun game. 

Hmm, does Heroes of Might and Magic III count?  I still pop that in from time to time.  That and Star Wars: TIE Fighter (which sadly needs a rerelease)