1-Up!
Game Page: Doesn't exist yet
Wario Land 4 (Any %) (Single Segment) (Normal) [Resets]
Verifier Responses
Decision: Accept
Congratulations to Mike 'mike89' McKenzie!
Wario Land 4 (Any %) (Single Segment) (Normal) [Resets]
Verifier Responses
Quote:
Video and audio quality is great.
Time is indeed 52:10. Check out the twitch video to figure out the starting place and time the end at the last hit of the boss myself.
Overall the run is great but I feel that there might be some room for improvement. You know, standards jumping executions onto platforms and unintentional hits. There is the Aerodent boss battle that could have been a one round battle with better timing with the jumps. With that in mind, I could see this run's time be shaved by a few seconds to a minute at least.
I will give this run a 'accept with room for improvements if the runner wishes to do so'.
Decision: Accept
Time is indeed 52:10. Check out the twitch video to figure out the starting place and time the end at the last hit of the boss myself.
Overall the run is great but I feel that there might be some room for improvement. You know, standards jumping executions onto platforms and unintentional hits. There is the Aerodent boss battle that could have been a one round battle with better timing with the jumps. With that in mind, I could see this run's time be shaved by a few seconds to a minute at least.
I will give this run a 'accept with room for improvements if the runner wishes to do so'.
Decision: Accept
Quote:
Run was awesome. My love for this game is because of Mike. Pass.
Quote:
I'm not sure where timing should start and stop. But from the first frame after the difficulty selection fades out to the final hit on the final boss, I get a time of 52:09.
No cheating detected, video/audio fine.
Entry Passage: An unintentional hit and a mistake in the boss fight cost a few seconds.
Sapphire Passage: Several small mistakes but also very quick enemy boosts in Hotel Horror. A very good boss fight.
Topaz Passage: Several mistakes in Big Board. Aerodent is easily the worst part of the run with much time lost.
Ruby Passage: A missed jump in the Curious Factory costs quite some time. All other levels and the boss are good.
Emerald Passage: The missed jump in the beginning of Monsoon Jungle costs a few seconds. The boss fight is perfect.
Golden Pyramid: The level and the boss are both well done.
Overall there are many many more small mistakes I didn't mention, but the runner did fine considering how clumsy the controls are. It's a very good run in both planning and execution.
Decision: Accept
No cheating detected, video/audio fine.
Entry Passage: An unintentional hit and a mistake in the boss fight cost a few seconds.
Sapphire Passage: Several small mistakes but also very quick enemy boosts in Hotel Horror. A very good boss fight.
Topaz Passage: Several mistakes in Big Board. Aerodent is easily the worst part of the run with much time lost.
Ruby Passage: A missed jump in the Curious Factory costs quite some time. All other levels and the boss are good.
Emerald Passage: The missed jump in the beginning of Monsoon Jungle costs a few seconds. The boss fight is perfect.
Golden Pyramid: The level and the boss are both well done.
Overall there are many many more small mistakes I didn't mention, but the runner did fine considering how clumsy the controls are. It's a very good run in both planning and execution.
Decision: Accept
Quote:
Nice little run! I liked the many methods of using enemies to gain height with in a way the game didn't intend, very clever.
The Sapphire Passage boss could have been sped up with a harder strategy. When the boss goes down to pop up the water, you can actually get a hit in and then another one by jumping on the water. The timing for it is very hard so it is probably not worth it, I still want to mention it.
But yeah, in general a solid run. Could obviously be improved at a couple of places, but getting the timing for all jumps and such is pretty painful.
Accept the beauty.
The Sapphire Passage boss could have been sped up with a harder strategy. When the boss goes down to pop up the water, you can actually get a hit in and then another one by jumping on the water. The timing for it is very hard so it is probably not worth it, I still want to mention it.
But yeah, in general a solid run. Could obviously be improved at a couple of places, but getting the timing for all jumps and such is pretty painful.
Accept the beauty.
Decision: Accept
Congratulations to Mike 'mike89' McKenzie!
Thread title: