Waiting hurts my soul...
5-4 is done, short segment like I thought, and I got the wyrmfang. 5-5 is going to take a while to get down though, 6 turns and I may end up breaking the stage in half if things get luck dependent. So far, I can already tell I can't do the same thing from my test run.
Edit:
I forgot to mention I gained 5 minutes on the test run. Hopefully the next stage doesn't prove to be too much of a pain. The following one was pretty brain dead, if I remember correctly, except for the last section, but overall should be easy. Anyway, I'll be focusing on getting through the Sabina fight for now. I think this is where the length of the stages increase quite a bit.
Also, some notes on 5-4:
I had to kill a few extra enemies to make sure Zohar got up to 25, and Eleni gets there as well. I'm also trying to get Sara and Huxley up to 25 for their atk-def buff spell, which would have been helpful in 5-5 for killing off the armors that start out behind me. 2 Salamanders takes less time than letting them have 4 rounds of movement, and after that first round I would need to have the mages lag behind in order to take them out, which isn't very good since that delays how soon I can kill Sabina. Also, the healers cause quite a bit of pain in the first couple rounds since I can't leave any enemy units damaged to be killed next round.
Edit:
I forgot to mention I gained 5 minutes on the test run. Hopefully the next stage doesn't prove to be too much of a pain. The following one was pretty brain dead, if I remember correctly, except for the last section, but overall should be easy. Anyway, I'll be focusing on getting through the Sabina fight for now. I think this is where the length of the stages increase quite a bit.
Also, some notes on 5-4:
I had to kill a few extra enemies to make sure Zohar got up to 25, and Eleni gets there as well. I'm also trying to get Sara and Huxley up to 25 for their atk-def buff spell, which would have been helpful in 5-5 for killing off the armors that start out behind me. 2 Salamanders takes less time than letting them have 4 rounds of movement, and after that first round I would need to have the mages lag behind in order to take them out, which isn't very good since that delays how soon I can kill Sabina. Also, the healers cause quite a bit of pain in the first couple rounds since I can't leave any enemy units damaged to be killed next round.






