Edit history:
Anty-Lemon: 2015-11-27 12:01:13 am
Anty-Lemon: 2015-11-26 07:09:06 pm
Anty-Lemon: 2015-11-26 07:08:39 pm
Anty-Lemon: 2015-11-26 06:59:44 pm
Anty-Lemon: 2015-11-26 06:59:10 pm
Waterfall data dump for genocide
Encounter groups:
water1 encounter group
1st encounter: Aaron
2nd: Woshua
3rd: 2 Moldsmal
4+: Random
26.7% Woshua
26.7% 2 Moldsmal
20.0% Aaron
26.7% Woshua + Aaron
water2 encounter group
1st encounter: Temmie
2nd: 2 Moldsmal
3rd: Woshua + Aaron
4th: Moldbygg + Woshua
5+: Random
33.3% Woshua + Aaron
40.0% Moldbygg + Woshua
26.7% Temmie
Room specific data:
2nd bridge seed puzzle - water1
no enemies have been encountered in water1 before:
base steps = 20
max steps = 50
further encounters cannot occur until reentering
on entering:
base steps = 340
max steps = 370
on encounter:
base steps = 340
max steps = 720
1st telescope room - water1
on entering:
base steps = 110
max steps = 140
on encounter:
base steps = 1040
max steps = 1420
Echo flower maze - water1
on entering:
base steps = 360
max steps = 390
on encounter:
base steps = 340
max steps = 720
1st three rooms after Gerson's shop - water2
on entering (genocide):
base steps = 60
max steps = 80
on encounter (genocide):
base steps = 120
max steps = 170
on entering:
base steps = 360
max steps = 390
on encounter:
base steps = 640
max steps = 1020
Fastest strat is to grind in the 1st telescope room, exiting and reentering after each encounter, until 3 left. The last three will be Shyren, Glad Dummy, and Temmie. Temmie should appear before the end of the lantern maze
Encounter groups:
water1 encounter group
1st encounter: Aaron
2nd: Woshua
3rd: 2 Moldsmal
4+: Random
26.7% Woshua
26.7% 2 Moldsmal
20.0% Aaron
26.7% Woshua + Aaron
water2 encounter group
1st encounter: Temmie
2nd: 2 Moldsmal
3rd: Woshua + Aaron
4th: Moldbygg + Woshua
5+: Random
33.3% Woshua + Aaron
40.0% Moldbygg + Woshua
26.7% Temmie
Room specific data:
2nd bridge seed puzzle - water1
no enemies have been encountered in water1 before:
base steps = 20
max steps = 50
further encounters cannot occur until reentering
on entering:
base steps = 340
max steps = 370
on encounter:
base steps = 340
max steps = 720
1st telescope room - water1
on entering:
base steps = 110
max steps = 140
on encounter:
base steps = 1040
max steps = 1420
Echo flower maze - water1
on entering:
base steps = 360
max steps = 390
on encounter:
base steps = 340
max steps = 720
1st three rooms after Gerson's shop - water2
on entering (genocide):
base steps = 60
max steps = 80
on encounter (genocide):
base steps = 120
max steps = 170
on entering:
base steps = 360
max steps = 390
on encounter:
base steps = 640
max steps = 1020
Fastest strat is to grind in the 1st telescope room, exiting and reentering after each encounter, until 3 left. The last three will be Shyren, Glad Dummy, and Temmie. Temmie should appear before the end of the lantern maze