Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
<- 1  -   of 440 ->
--
--
List results:
Search options:
Use \ before commas in usernames
King Laskdjf
Okay, seeing as it's probably going to be a whole hour shorter, I'll see what I can do. I'm a little rusty at the game but I should be able to start in a few weeks. Will need to re-write the route because of ToT skip, no? Or has the newer route already been written up?
Edit history:
Paraxade: 2007-12-06 04:55:09 am
just use the same route as TpFox minus the LJAs. there are a couple other new Wii-only tricks that you'll need to use in your run though.
Segment 3

Lost around two seconds at the end so I wasn't sure if I should keep it; I probably will, but criticism would be appreciated.
Edit history:
AngerFist: 2007-12-07 11:07:49 am
Angered Me, You have!
My dear Paraxade, its been said before but I will say it again. I think I speak for a lot of viewers that we do not care for a 1-2 second mistake  Wink Keep going.
He's back!
I see what you mean by the mistakes at the end, but its perfectly easy to do a run that looks smooth but still a few seconds slower than whats shown in that segment, when directly compared to that. The chances are the person would be taking far less risks. Personally I'd rather see a run where someone was hell bent on being fast and pulls most of the glitches and tricks smoothly like in this segment, rather than putting more emphasis on avoiding trivial mistakes and spending ages on pulling off the hard parts, although this doesn't strictly apply when someone is doing an SS.
From a very casual fan of this game, I would guess the seemingly perfect execution of the gate glitch more than made up for the little mistakes at the end.

Hours and minutes, not seconds, are the important numbers in a 100% run, as long as the gameplay looks smooth anyway IMO.  And those minor errors would not have stood out as much, to myself at least, if you had not highlighted them yourself  in such a large way.
No the Quail is not riding the Q
When runs get outdated those 1 or 2 seconds tend to be a lot longer.
yeah, I think I'll keep it.
Catchin' them all
Quote:
From a very casual fan of this game, I would guess the seemingly perfect execution of the gate glitch more than made up for the little mistakes at the end.

Hours and minutes, not seconds, are the important numbers in a 100% run, as long as the gameplay looks smooth anyway IMO.  And those minor errors would not have stood out as much, to myself at least, if you had not highlighted them yourself  in such a large way.

I agree wholeheartly with this. Sometimes tricks are very hard so those 2 seconds are nothing compared to getting the gate glitch done fast (I was pretty darn amazed). And indeed, hours and minutes are still the most important things in a 100%.
Paraxade.  Great job on the gate glitch.  That is the fastest I've ever seen it done. 
Q(O_o)Q
Quote:
My dear Paraxade, its been said before but I will say it again. I think I speak for a lot of viewers that we do not care for a 1-2 second mistake  Wink Keep going.

Lol, yeah I've heard that one a ton of times.
King Laskdjf
Look at Dragorn's 100% MM run. One place where he executed two glitches perfectly but messed up a hookshot. The gate glitch's speed made up for the wall and miss.
Quote:
Segment 3

Lost around two seconds at the end so I wasn't sure if I should keep it; I probably will, but criticism would be appreciated.

Can you please post the 100% route on the wiki?

I don't recall having seen it.
King Laskdjf
Was posted a few pages back. I'll post it again if you need me to (saved it to a .txt).
Twilight Princess 4tw
so what about YOUR run TpFox? when we can see your next segments?
Don't get me wrong, I don't want you to hurry, i'm just so fu***** impatient Cheesy
Quote:
Can you please post the 100% route on the wiki?

I don't recall having seen it.


http://speeddemosarchive.com/yabb/YaBB.pl?board=consoles_newer;action=display;num=1163761721;start=7770
How are you numbering the Poes and heart pieces?
dunno... I think Jiano got them from the guide or something, but he included a text description of where/what it is next to it, too, so it's not really a problem.
Quote:
dunno... I think Jiano got them from the guide or something, but he included a text description of where/what it is next to it, too, so it's not really a problem.

Which guide? The numbers don't match up with those in Nintendo Power.
Quote:
Which guide? The numbers don't match up with those in Nintendo Power.


The guides on Gfaqs is what I used.
Q(O_o)Q
Quote:
so what about YOUR run TpFox? when we can see your next segments?
Don't get me wrong, I don't want you to hurry, i'm just so fu***** impatient Cheesy

This segment is killing me, hopefully I'll get it sometime tomorrow since I was busy all last week pretty much.
Edit history:
Paraxade: 2007-12-10 05:32:54 pm
Segment 4

this is awesome. 6 seconds faster than TpFox, pretty good cage opening, WR goat herding, and to top it all off, 12 minutes at the save. Cheesy

EDIT: a couple minor changes to the route: I added the segment split between the hyrule sewers and sword&shield back in for better optimization, and in segment 16, I will save when I enter Hyrule Field, then 17 will be GM entrance.
1. Can you transform at the Great Bridge(LH) just before the bublin battle?
2. If so,has anyone tried to clip using this technique?
Point 4, at the end.
Food goes in here
Quote:
1. Can you transform at the Great Bridge(LH) just before the bublin battle?
2. If so,has anyone tried to clip using this technique?
Point 4, at the end.


Interesting...but you don't have the master sword at that point dude.
he means for EMS.