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give me your eyes!!!
I cannot find it so far... but I believe the rules said that 100% includes all 'collectables' that the game keeps track of. Therefore a 100% run would indeed involve all the gaps, videos, whatever; I'm sure that they can be done quickly but would require a lot of planning and skill of execution - sounds perfect for a speedrun!

The 'improving character' rule was there in case the game does not have a system such as the above. In THUG, having all ticks next to all the boxes on 'game progress' is as good as a nice shiny 100% stamped in the corner.
XXY
Omfg, do you have any idea how long a 100% run would take? Finding all the gaps, performing some of the more insane ones, getting the secret level, getting all the gaps in that level. I can't remember if I got the secret tape in that level.... Got it everywhere else. I found Moscow's by complete accident =D!
Edit history:
CannibalK9: 2006-04-22 12:34:18 am
give me your eyes!!!
Lets say 1.5 hours for all missions (not sure if I'm being generous or impossible).

Each level could take about 5-10 minutes to do all gaps with some serious planning and speed (this sounds reasonably accurate... I think). The video could be done en route for most, it doesn't take long anyway.

Lets say maximum 15 mins; times that by the number of levels (12?) and the entire thing is 4.5 hours. This leaves plenty of lee-way for my horrible guess-work to stay within the limit.

...

Good luck!
Fire Emblem?
Right. Well, I'm not going to be doing a 100% run anytime soon. Unless someone else plans the route.

Also, i've finished M&L now (actually, I finished on Saturday), so i'm going to focus on this run some more Smiley
Fire Emblem?
1st segment is complete & on tape. I havn't checked the end time yet, but it has no major mistakes, and only a few small ones, so I doubt i'm going to improve any more. I think I might have recorded it in LP, but if I have, then I'll just have to swap to SP for the rest of it. I'm sure 1 segment won't matter  :-/

Anywho, the second segment is giving me problems. The burning taxi jump, even with my+ Rj's strategy's, is annoying, as is the 5 famous spots goal. Also, i'm trying to decide on the fastest route for help the student and getting into the office. So, I've got quite some work to do on this segment.