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Hexrapper: 2006-04-07 11:04:56 pm
*EDIT # 2: Below edit and info is outdated. See page three for new info on THPS3 Any%*

*EDIT: Below is outdated. Pure speed is done. See second page for 100% discussion*

A while ago I remember posting here that I was doing a THPS1 run. I'm putting that to the side for now as I'm wanting to do one for THPS3. This wouldn't be a 100% run, just getting enough goals to complete the final competition level. I can do everything needed (except the competitions) in one run (competitions need at least two), so mathamatically the maximum time I'll get is 16mins, but I know I can do many levels in less than that so I'm hoping for sub 10.

I've played through it a couple times today to work out how many goals to do in each level to get the bare minimum required (which is 35 by the way), and I have it all layed out. I'm gonna see what a good order to do the goals in are next, and I'll hopefully begin running it tomorrow. I'm going for single segment.

After this, if it's successful, I'm thinking about doing a 100% run. But that's in the future, this run should be pretty easy so I'm hoping to nail it in the coming week with some dedicated gaming. I'll try all sorts of different wild jumps and such to do goals faster if I can find good places to do it, and if anyone has any tips they're all welcome.

This will get done, I'm positive. It'll be my first compeleted speed run, as well. Here's to hoping it's good =P
Thread title:  
100% runs=great to watch
Congrats and good luck for your efforts!
Thanks.

I just did a 'mock-run', if you will, and got 12 mintues. I timed from the first load screen to the last load screen. But that brings about a question: how are things timed? Is it from the start of the console being turned on, the start of the game being played, the start of the load screen that comes before that, or what? And when would you finish?

Thanks in advance for any answers. A mock 12m means that it should definitely be possible to get sub 10. I'll push on it.
m00
there just might be a FAQ somewhere around...
Whoops. Guess it would've done me well to read that first ;>_>. Thanks.
THPS1 Master
Would a 100% run of this, mean achieving every single Gap? From experience of Tony Hawk games, that is quite tuff.
Edit history:
Hexrapper: 2006-01-29 08:10:59 am
Quote:
Would a 100% run of this, mean achieving every single Gap? From experience of Tony Hawk games, that is quite tuff.


I'm not even sure on that. 100% would technically be complete with all skaters, all gaps, all everything. But I'm pretty sure 100% could just qualify for all goals and stats as gaps have no real value to the player's skater.

I just ran through. Timing it as I type. I'm hoping for sub 10 with this, but I got silver on Skater Island because I was screwing up, and because of that I didn't get the unlockable video at the end of the game. I don't know if that counts >_<

I'll edit when I finish timing.

*EDIT* 10 minutes and 50 seconds, give or take a second. It's not quite there yet, but I'm getting it there. My only real problem right now is that it looks kinda dull; the time is nice, but the skating looks so average. It's partly because I don't do any nice combos, but that's to save time. I'm not really sure how to fix that =/
the thps2 run (somewhere in the forums) is called "100%" but just finishes every objective with one character (rodney mullen !), every gold medal, but of course not all the gaps.
watching every character would be 20+ times the same thing : pretty boring. one character is enough (pick the best, as you would do for any other speedrun).

as for the combos, I think you can go through several objectives in a row with a single combo : you even go faster. I don't understand why less combos makes you gain time. besides, style matters : especially getting as many objectives as possible within the 2 given minutes. impress us Smiley
Edit history:
Hexrapper: 2006-01-29 08:49:30 pm
Quote:
the thps2 run (somewhere in the forums) is called "100%" but just finishes every objective with one character (rodney mullen !), every gold medal, but of course not all the gaps.
watching every character would be 20+ times the same thing : pretty boring. one character is enough (pick the best, as you would do for any other speedrun).

as for the combos, I think you can go through several objectives in a row with a single combo : you even go faster. I don't understand why less combos makes you gain time. besides, style matters : especially getting as many objectives as possible within the 2 given minutes. impress us Smiley


Yeah, I saw that run. Awesome run. Getting Hanger 100% complete in the single run is amazing. I was wowed.

In THPS3, combos can slow you down in places unless you hop all over the place from rail to rail... but that increases the risks tenfold and makes it easier to bail. I could go for that and see how it is, but I can predict extreme fury >_>

I'll go for it.

*EDIT*

I think I have the Foundry down, one minute and all goals. I'm not sure I can get Canada down as low. Anyone have any tips for good lines? I have some solid ones but they take more time that what should be needed (often 1 minute and thirty seconds, this includes just six goals in Suburbia, for example).
Edit history:
Hexrapper: 2006-01-30 01:00:36 am
Sorry about the double post, sorta 'major' update.

I have the run down in roughly 10 minutes, give or take (I only have an analogue clock to time with (and that would be my DS clock), so it was kinda confusing). It's basically a flawless run; I think I lose a total of 5 seconds in mistakes, all of which are minor. Regardless the fact that I thought I wouldn't finish 'till the end of this week, I'm pretty sure I have a solid run. I've added some flair to make it look better, and worked out runs as fast as I could. It's the most flawless of my runs yet.

I do make some mistakes. For one, in Los Angeles with the two balls goal I miss one of the balls once, which takes away two seconds. I get stuck in the Airport which is another two, and I hesitate once in a menu which is one. I'd rewatch it to look for more mistakes, but I'm not sure if this is the copy I'm sending in so I don't want to 'degrade it' =P

That said, something just came up; I've only been running to Tokyo, and not the Cruise Ship. I never really thought about this. The game's credits don't run until after to complete the Cruise Ship, and I'm not even sure about how many goals you have to complete for the credits to roll. However, all the unlockables get unlocked after Tokyo, including the skater's videos. I've always considered Tokyo the end of the game and the Cruise Ship as a sort of 'bonus', but now I'm not so sure.

Would I have to run through Cruise Ship as well for this to be legit, or is Tokyo fine? I'm not really sure on this one and should have thought about it before. If not, then I might submit this run. The few seconds I could fix doesn't justify another five or six run attempts, I don't think =P. If I find some great shortcut that'll shave off like twenty seconds in a level then I'll go for that, but a couple really isn't anything to be worried about right now, I don't think.

So, it's basically kinda done. I just don't know about the Cruise Ship. How would that work?
Well, logically speaking, I've discovered I can get sub 10. I've figured out a way to throw goals in between other goals that makes the process faster, most notably in the Airport. I haven't done a run yet, but if I can get basically 10 right now, saving time can only lower that. So that's good news. With this discovery I may continue to look into the levels even more and see if anything else slipped by me.

However, there's still the Cruise Ship issue. I haven't tested to see how many goals I'd have to do there. I'll edit this post afterwards. I'm starting to wonder if you can only get credits by beating the game 100%... if this is true, then I would assume that a pure speed run would be fine to skip the Cruise Ship and end at Tokyo? I'm still not sure on this matter. And that's just if that's so; again, I haven't found that out yet.
go the mighty swans
When you start the game from scratch (no completions) and you enter career mode, cruise ship isn't in the list of levels. It's only after you finish tokyo and unlock it that it appears in the list.

By that logic, it seems to me that finishing at tokyo should be fine.

The credits do only roll after 100%, BTW.
but if he finishes at tokyo, we'll see the "unlocked level" message at the end, and then he will stop ? that doesn't make sense...
Quote:
but if he finishes at tokyo, we'll see the "unlocked level" message at the end, and then he will stop ? that doesn't make sense...


Yeah, but credits only roll after 100% completion (thanks for varifying that beanshaker), so doing anything in that level would be kinda pointless =/. I think I'll do a 100% run after this though, so I'll get it all in that.
MarioKart64.com biotch!
You should see my Tony Hawk Pwnage vids. They are absolutely amazing  Grin
Could you link me up?
Edit history:
Hexrapper: 2006-02-04 05:32:00 am
Update: I was wrong. I can't do under 10, in practise it didn't work like I'd hoped it would.

That said, I think it's done. I don't know that I can push it farther. It's at 11:05:43. When I get the cash (that'd be next friday at the latest), I'll be mailing the tape in (and after I contact Radix and all that other stuff) and I'll get right to work on the 100% run. Actually, I'll start working on that today. My goal for the 100% run is sub 20. I'm pretty sure I can do it, but no promises.
go the mighty swans
Nice work. I'm quite keen to see this, as I've been playing this game a fair bit recently.
Radix couldn't discuss it with me yesterday because he was about to watch a movie, and he wasn't on at all today (probably because today's his birthday according to ICQ), so I'll try and get through to him tomorrow.

First of all I'm going to lay out what I believe a 100% THPS3 run would be: all goals and all stats and all decks for one skater. That would make a complete file for that particular skater. I would assume that's what 100% is?

Planning is tough. I'm running with Steve Cab again (as I did in my pure speed) because I think he has the easiest goal placements (SKATE letters, hidden deck) out of any character. Getting stats is tough to do with all the goals along with the deck in a single run, so I know I'll only be able to do everything in one run with just one or two levels. However, it should take me two runs maximum with the others. Looking at sub 20 I think that'd be a pretty solid estimate. 19 minutes is pretty realistic, looking at the time I got for the pure speed.

Planning should take just a little while longer. I should be able to start running the 100% mid-this week.
Edit history:
Tub: 2006-02-05 07:01:32 am
m00
I'm not sure about getting the decks for 100%. Tell me again how they are aquired? I didn't play THPS3 for ages. :/


As for 100% goals, it'd be stupid to have x different categories for each skater, and they just differ in one skater-specific mission.
IMHO a 100% run should switch characters when needed (you can spend your earned stats on each of them, so it's no problem) and do all the skater-specific goals. But, that's an IMHO, the final decision is as usual at radix, when he's sober again Wink
Decks are just somewhere in the level and you can pick them up, like stats. They're only a cosmetic difference, but the file wouldn't be totally complete without them.

Doing skater specific goals wouldn't be tough, but it'd be essentially running two seperate runs together (one 100%, one any % to do the skater specific goals). I could do that, but I wouldn't be able to get sub 20. I also don't ever upgrade the stats even when I get them (when speed running), so that's not an issue anyway and I suppose it saves a little bit of time.

I'll ask Radix about it tomorrow, if I can contact him.
m00
as said, I didn't play it for quite a while.. but didn't the career process, obtained stat points etc. stay when you switched the skater?


my idea was to run level 1 with whatever skater has the specific goal there, and do all goals. Then switch to the skater with the goal in level 2, go there, and do all goals including the skater specific one there. Repeat until you've done the last level and all skater specific goals. Does that work?

I wouldn't remember if there was a level with two of the skater specific goals. If there was, you'd have to revisit that level, true.

That would make the run a little longer, but IMHO that's better than to have one 100% category per skater.
Depending on the skater, I know decks change place, as do the SKATE letters. I'm not sure about stats, I've never payed enough attention to those to notice in the past, so I'll have to give the game a spin and see.

That would be even better, though longer, to watch with 100% for two skaters. More enjoyable for the viewer I'd think. It'd also make more sense, I suppose, in the sense that you already stated. I'd have to plan out the levels differently because of the two changing goals (SKATE placement and skater specific) so it'd also take twice as long to get started on and execute, but I'm for it. If Radix okays it, I could do that and maybe a solo skater as well. That'd be three THPS3 ones of seperate catagories, and I don't think I want to go into single segment (level runs). But it sounds like fun  Smiley
I'll be sending the pure speed THPS3 tape in. Quality issues may hold it back from being put on the site, unfortunately, but I can only hope for the best. With my future runs, I'm definitely using new tapes every time >_>

Radix doesn't have a sure-word on what a 100% run would be, so what do you all think would count for 100%? There are actually multiple different sets of SKATE letter placements, so would that make more than two skaters to create? What's everyone's thoughts on this?
go the mighty swans
As far as I'm concerned 100% would be all goals, stats and decks for 1 character.

And what is all this talk of skater-specific goals? Everyone has the same goals, just differing on SKATE placement. That and the photo trick, but that is just based on whether the skater is a vert of street skater.