That's sick Master ZED.
I've been experimenting the "Real time" runs on the 4 Wily stages on the main game (not time trial because of weapon energy).
Notes: I would reccomended that a good Real Time run uses the E.Tank gained from Plug Man's stage and not to buy M.Tank.
Wily 1
* I use the Jewel Satellite before seeing the shield mecha.
* T.blow as early as possible (to activate the platform & to jump onto it) and use it on the 2nd screen before reaching to the top of the ladder
* Collect the big energy unit on the left, then go right and T.blow to activate the 2 platforms.
* Switch to C.Shot or R.Jet (your choice) to get over the deadly spikes.
* Next screen, switch to R.Coil and use the buster to get through the next screen.
* Use Mazooka (it saves C.Shot ammo and is a few seconds slower). A close 3 Charged hit, get hit by one of the flames and go to the left an hit the dragon's head with a close 2 charged hit.
* Use Mazooka on the next screen and switch to C.Shot.
* Use C Shot to freeze the lava.
* Use R.Coil on the next screen.
* If you used the middle ladder, use R.Coil on the right most (lower) ladder and jump to get a boost.
* Next screen ... keep R.Coil on
* Teleport Screen... Use R.Coil and C shot combo (or to save a shot by using the teleport, you lose a few seconds).
* Next screen. switch to R.Jet to reach to the ladder.
* Instead of switching to R.Coil, jump onto the left platform and use R.Jet as a platform to jump onto the next ladder.
* R.Jet to get over the Shield Mecha.. you could keep R.Jet or M.Buster (depending how good you are not distracted with Rush during the boss battle).
* I didn't use T.Blow but I used the M Buster to destroy the 3rd and 4th turret, 4 times each (8/14 turrets so far).
I'll add more on this boss since it was a while when I last tried this fight in Real time.
Wily 2:
*Use R.Coil, jump to reach the ladder and switch to L.Trident.
*Destroy both the block and Metool and switch to R.Coil.
*Use the coil on the 1 block platform for the shortcut.
* This screen is quite hard but saves some C Shot:
Jump down and face left before getting hit by the massive green eye enemy, this should make Megaman blink and go to the right, run along over the spike and when you can make a full jump (not interuptted by the ceiling) use R.Coil at the same time (or 1/2 second later) and bounce.
* Switch to C.Shot and use it to get over the spikes.
* C.Shot Or R.Coil to get pass through the fake blocks.
* Switch to R.Jet or keep C.Shot to get pass Uzi Joe
* Switch to R.Jet to get pass the next screen quickly.
* A leap of faith jump and switch to C.Shot.
* Defeat the Clock Flower in a single cycle (or 2 if you were unlucky in a SS run)
* This part isn't planned well yet but I use L.Trident or B.Bomb
Pros to B.Bomb:
No stopping from the underwater mines
Cons, 1 extra pausing (to L Trident later on), and using vaulable weapon energy.
* Take the top route, blah, blah, blah and another leap of faith jump.
* Keep L.Trident until you are on the 2nd last screen (before the double door room).
* Switch to Mazooka or take damage to get pass the spring bots.
*Boss:
Phase 1: Defeat the tail part on the 2nd cycle with L Trident.
Phase 2: Use L Trident and go to one side of the screen, then shoot to the other side (go to the left side of the screen and shoot to the right, and vice versa). This saves T.Blow and 2 pauses.
Phase 3: Defeat the face part in 2 cycles with L Trident.
Wily 3:
*Use R.Jet to get pass the spring bots and reach to the end of the screen as high as possible.
* Some boring screens next....
* Use R.Jet or M.Buster until the Uzi Joes with ladders screen appears.
* Use 1 T.Blow to jump boost and blow the Uzi Joes away
* Switch to M.Buster to control your self in the gravity screens
* Collect the M tank here.
* Defeat 2 of the 3 Metools as you enter the next screen and *fingers cross* it contains some weapon energy for L Trident. If not you may have to stick with M.Buster until you reach the last Uzi Joe of that screen (you will have to use either, Jewel Satellite or L.Trident to defeat it quickly).
* Ignore the Spring bot and switch to B.Bomb
Boss: Defeat this in 1 cycle (I did it in my experimental real time run).
Wily 4: This is when I've experienced my first problem... C Shot is very likely to be empty now so damage yourself all the way through and for the last lazer, use R.Coil by taking damage first before jumping on Rush.
Switch to C.Shot and collect the big weapon caspule (gives 5 shots of weapon energy, which will be useful and vaulable for both Galaxy Man and Wily's 2nd form).
Deal some damage to Galaxy man and use a M Tank when C Shot is empty, this is important because you'll save some real time as some of the other weapons are nearly to the max (P.Ball, Jewel Satellite, etc).
*Defeat Splash Woman with H.Chaser
*Defeat Jewel Man by using a single B.Bomb with 4 hits and finish off with Mazooka (saves time from pause spamming)
* Defeat Hornet Man with Mazooka
* Defeat Magma Man with T.Blow but if you ran out of weapon energy, switch to P.Ball.
* Defeat Tornado Man with P.Ball
* Defeat Plug Man with J.Satellite
*Use the M Buster against Wily's first form
*You have 12 C shots to get 7 hits against Wily's 2nd form... since you also have 1 E.Tank as well it's difficult if you should take damage to abuse defeating it quickly or save it just incase you are bad at avoiding Final Wily's Cheap attacks, use Mazooka if C Shot is ran out.
*Use P.Ball until Wily meets his doom.
If you know some better ideas, please mention it.
I've been experimenting the "Real time" runs on the 4 Wily stages on the main game (not time trial because of weapon energy).
Notes: I would reccomended that a good Real Time run uses the E.Tank gained from Plug Man's stage and not to buy M.Tank.
Wily 1
* I use the Jewel Satellite before seeing the shield mecha.
* T.blow as early as possible (to activate the platform & to jump onto it) and use it on the 2nd screen before reaching to the top of the ladder
* Collect the big energy unit on the left, then go right and T.blow to activate the 2 platforms.
* Switch to C.Shot or R.Jet (your choice) to get over the deadly spikes.
* Next screen, switch to R.Coil and use the buster to get through the next screen.
* Use Mazooka (it saves C.Shot ammo and is a few seconds slower). A close 3 Charged hit, get hit by one of the flames and go to the left an hit the dragon's head with a close 2 charged hit.
* Use Mazooka on the next screen and switch to C.Shot.
* Use C Shot to freeze the lava.
* Use R.Coil on the next screen.
* If you used the middle ladder, use R.Coil on the right most (lower) ladder and jump to get a boost.
* Next screen ... keep R.Coil on
* Teleport Screen... Use R.Coil and C shot combo (or to save a shot by using the teleport, you lose a few seconds).
* Next screen. switch to R.Jet to reach to the ladder.
* Instead of switching to R.Coil, jump onto the left platform and use R.Jet as a platform to jump onto the next ladder.
* R.Jet to get over the Shield Mecha.. you could keep R.Jet or M.Buster (depending how good you are not distracted with Rush during the boss battle).
* I didn't use T.Blow but I used the M Buster to destroy the 3rd and 4th turret, 4 times each (8/14 turrets so far).
I'll add more on this boss since it was a while when I last tried this fight in Real time.
Wily 2:
*Use R.Coil, jump to reach the ladder and switch to L.Trident.
*Destroy both the block and Metool and switch to R.Coil.
*Use the coil on the 1 block platform for the shortcut.
* This screen is quite hard but saves some C Shot:
Jump down and face left before getting hit by the massive green eye enemy, this should make Megaman blink and go to the right, run along over the spike and when you can make a full jump (not interuptted by the ceiling) use R.Coil at the same time (or 1/2 second later) and bounce.
* Switch to C.Shot and use it to get over the spikes.
* C.Shot Or R.Coil to get pass through the fake blocks.
* Switch to R.Jet or keep C.Shot to get pass Uzi Joe
* Switch to R.Jet to get pass the next screen quickly.
* A leap of faith jump and switch to C.Shot.
* Defeat the Clock Flower in a single cycle (or 2 if you were unlucky in a SS run)
* This part isn't planned well yet but I use L.Trident or B.Bomb
Pros to B.Bomb:
No stopping from the underwater mines
Cons, 1 extra pausing (to L Trident later on), and using vaulable weapon energy.
* Take the top route, blah, blah, blah and another leap of faith jump.
* Keep L.Trident until you are on the 2nd last screen (before the double door room).
* Switch to Mazooka or take damage to get pass the spring bots.
*Boss:
Phase 1: Defeat the tail part on the 2nd cycle with L Trident.
Phase 2: Use L Trident and go to one side of the screen, then shoot to the other side (go to the left side of the screen and shoot to the right, and vice versa). This saves T.Blow and 2 pauses.
Phase 3: Defeat the face part in 2 cycles with L Trident.
Wily 3:
*Use R.Jet to get pass the spring bots and reach to the end of the screen as high as possible.
* Some boring screens next....
* Use R.Jet or M.Buster until the Uzi Joes with ladders screen appears.
* Use 1 T.Blow to jump boost and blow the Uzi Joes away
* Switch to M.Buster to control your self in the gravity screens
* Collect the M tank here.
* Defeat 2 of the 3 Metools as you enter the next screen and *fingers cross* it contains some weapon energy for L Trident. If not you may have to stick with M.Buster until you reach the last Uzi Joe of that screen (you will have to use either, Jewel Satellite or L.Trident to defeat it quickly).
* Ignore the Spring bot and switch to B.Bomb
Boss: Defeat this in 1 cycle (I did it in my experimental real time run).
Wily 4: This is when I've experienced my first problem... C Shot is very likely to be empty now so damage yourself all the way through and for the last lazer, use R.Coil by taking damage first before jumping on Rush.
Switch to C.Shot and collect the big weapon caspule (gives 5 shots of weapon energy, which will be useful and vaulable for both Galaxy Man and Wily's 2nd form).
Deal some damage to Galaxy man and use a M Tank when C Shot is empty, this is important because you'll save some real time as some of the other weapons are nearly to the max (P.Ball, Jewel Satellite, etc).
*Defeat Splash Woman with H.Chaser
*Defeat Jewel Man by using a single B.Bomb with 4 hits and finish off with Mazooka (saves time from pause spamming)
* Defeat Hornet Man with Mazooka
* Defeat Magma Man with T.Blow but if you ran out of weapon energy, switch to P.Ball.
* Defeat Tornado Man with P.Ball
* Defeat Plug Man with J.Satellite
*Use the M Buster against Wily's first form
*You have 12 C shots to get 7 hits against Wily's 2nd form... since you also have 1 E.Tank as well it's difficult if you should take damage to abuse defeating it quickly or save it just incase you are bad at avoiding Final Wily's Cheap attacks, use Mazooka if C Shot is ran out.
*Use P.Ball until Wily meets his doom.
If you know some better ideas, please mention it.







