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Hi,
don't know if it was already posted. Here are the best videos available:

Magma Man - 1:26:16 - http://www.nicovideo.jp/watch/sm4793579
Hornet Man - 1:17:91 - http://www.nicovideo.jp/watch/sm4773259
Galaxy Man - 1:45:06 - http://www.nicovideo.jp/watch/sm4783292
Tornado Man - 1:33:96 - http://www.nicovideo.jp/watch/sm4775631
Jewel Man - 1:23:80 - http://www.nicovideo.jp/watch/sm4784261
Splash Woman - 1:45:96 (slow boss fight) - http://www.nicovideo.jp/watch/sm4797309
Plug Man - 1:25:26 - http://www.nicovideo.jp/watch/sm4784192
Concrete Man - 1:21:58 -
Wily Castle 1 -
Wily Castle 2 - 2:48:55 -
Wily Castle 3 - 2:00:48 - http://www.nicovideo.jp/watch/sm4785922
Wily Castle 4 - 3:17:80 -

Hope this helps, have fun Smiley !
Visually Appealing
Quote from Burning_Death:
Wily Castle 2 - 2:48:55 -
Wily Castle 4 - 3:17:80 -


these are horrible.
Edit history:
xXIkuto: 2008-10-02 09:28:17 pm
Quote from Satoryu:
Quote from Burning_Death:
Wily Castle 2 - 2:48:55 -
Wily Castle 4 - 3:17:80 -


these are horrible.


Be nice you poopy meanie head.  Besides, he said best available (via yt I guess), though he's wrong about splash woman, the best time on YT for that is 1:39:xx -

Edit - Also, the Japanese player arrived at the boss at 1:34, while the guy I linked to arrived at 1:32 (You can't see it, but he says it out loud).  However, I'm glad I saw that video even though the route was flawed...there was an interesting trick he did at 1:25 (video time), where he used rush coil and CONCRETE shot instead of the extra tornado jump to reach the ladder....very very clever.  If I could do that, I would have an extra tornado burst for the last moving platform room, which makes me think I could use Tornado jump somehow, avoiding concrete shot there.  I'd have to do some testing, but depending on where you could jump from in that room, it could either be very useful and save time, or just balance out using a concrete shot in one room or the other.

*Edit #2* Another thought - Even if that trick just balanced out, the extra tornado could be saved for Splash Woman herself, after you do the first 2 hornet spams.  Could switch tornado, quickly tap the fire button, go back to subscreen instantly, switch back, and then hopefully hornet spam her without getting hit.  I would think the delay of getting hit is more time costing than somehow killing her fish (either a tornado or black hole...though I would think tornado would be optimal if possible), but I could be wrong.

He mentioned someone having a better time in his comments, and I think I heard 1:36:xx on one of the leaderboards.  I think it can go down to around 1:30:xx or even 1:25:xx, but I need to experiment and suck a lot less to find out.
Visually Appealing
Quote from xXAlucard:
Be nice you poopy meanie head.


i'm being honest, not poopy.

this thread has the video for Vixy's 24:13. she's #5 last time i checked. if she goes back and improves the Wily Castle, she can easily have #2.
Hi! I'm andrewg!
Quote from Satoryu:
Quote from xXAlucard:
Be nice you poopy meanie head.


i'm being honest, not poopy.

this thread has the video for Vixy's 24:13. she's #5 last time i checked. if she goes back and improves the Wily Castle, she can easily have #2.


#2 eh? Sure you're not being poopy.
Visually Appealing
last i checked, #2 has a time of 24:07. Vixy has a time of 24:13. one big mistake Vixy made in Wily 2 alone cost her 7 seconds.
Someone's cheating, because I just took first on Xbox live for Wily Castle 3 at 2:54:73... too bad I cant watch that video, but from the preview pic, it looks like he's dying intentionally before the boss room at that time, so its a major glitch. Or completely fake. Either way, I actually entered the boss room at 1:58:xx, so I could potentially shave 2 or 3 seconds off that if I were to be able to reproduce what he's doing.
Yeah, I said it.
For all the talk about how hard some of the challenges and achievements are, the ability to do each challenge in segments really takes a lot away from the difficulty. Just got Conservationist, working on a Mr. Perfect run with 3 bosses cleared.

Quote from xXAlucard:
How does the total game time attack leaderboard work?  You can save in between levels?


Yes. Which is why these 22-minute times seem completely reasonable to me. Cheating isn't out of the question, though. The current leader on the Tales of Vesperia fastest completion leaderboard has a clear time of 00:00:00. No, I'm not making that up.

Quote from xXAlucard:
Oh and BTW, tiki and lucid are beginning to take over the Xbox Live time attack leaderboards (like #'s 4 and 6 or something for Concrete Man.)


Meh. I only have Top 10 scores for two stages, and they won't be Top 10 for long. We're all behind the Wii players, in any case. They had that head start on us.

Quote from xXAlucard:
I know it may seem kinda stupid, but I asked them (and would like to ask you guys) to maybe put somewhere in your visible info "Team SDA", if the system supports it.


I'll think about it. That's not a bad idea.
Edit history:
cord: 2008-10-03 04:13:24 am
Vixy needs to fix her 8 stage time by a whooole lot to take second - mine is currently at 13:07 before Wily, with a decent amount of room for improvement. My current best clear is 23:16, if I can just once manage a Wily run that doesn't suck (like I did on my old save), I'd have a better time than the #1 spot Undecided
(I managed a 9:34 Wily earlier, on my TV though, so wasn't recorded)

Once I take it I'll put the stuff up on youtube just for the hell of it. I just want #1 badly Tongue

edit: Okay, Wasuremono just improved his time another 10 seconds... he's killin me here, lol...
Quote from Satoryu:
Quote from Burning_Death:
Wily Castle 2 - 2:48:55 -
Wily Castle 4 - 3:17:80 -


these are horrible.



Yes, the Wily Castle 2 and 4 runs are not THAT fast but better than nothing...like Wily Castle 1 Wink .
Totally forgot about the better Splash Woman time on Youtube, it was also posted in the "1:52:63 Splash Woman" thread over at the MM9 (Wii) GameFAQs board back in  the days where tihs time was my WR lol...(yes, just the first 1-2 days MM9 came out ;D) .
Hope to see a 24 minutes SS run soon here, keep up the good work Smiley !
Wily Castle 3 is down to 2:27:26. You can move full speed through the entire level, EXCEPT for the jumping guy before the boss room. Either he stays on the ledge, and you have to wait and go under him, or he jumps down, and you have to pause to kill him or turn around and damage boost through him. Anyone have any ideas for getting through him at full speed?
Fucking Weeaboo
Quote from Nihilus:
Wily Castle 3 is down to 2:27:26. You can move full speed through the entire level, EXCEPT for the jumping guy before the boss room. Either he stays on the ledge, and you have to wait and go under him, or he jumps down, and you have to pause to kill him or turn around and damage boost through him. Anyone have any ideas for getting through him at full speed?


Well, he's vulnerable to Magma Bazooka (though I don't know about doing this at full speed), but maybe Tornado Hold works on him?
Wily 3 was already done in 2:00:xx.  There's a link to the video on page 14 of this thread (Satoryu quoted 2 of the not-so-great ones, which probably made people think all of them were bad, which is why I called him a meanie poopy face). It's one of the nicovideo vids.  Also it was magma bazooka he used on the last jumping guy; an off-screen full charge shot and then one more as he walked into it.  He also got the boss in one pass by having a black hole bomb ready before it moved, then pwning at menu canceling and firing the bomb.
Quote from xXAlucard:
Wily 3 was already done in 2:00:xx.  There's a link to the video on page 14 of this thread (Satoryu quoted 2 of the not-so-great ones, which probably made people think all of them were bad, which is why I called him a meanie poopy face). It's one of the nicovideo vids.  Also it was magma bazooka he used on the last jumping guy; an off-screen full charge shot and then one more as he walked into it.  He also got the boss in one pass by having a black hole bomb ready before it moved, then pwning at menu canceling and firing the bomb.

Damn, thats what i was afraid of. getting 3 hits on him in one go is already a little tricky, but all 5 at once is ridiculous.
The way I do it is fire 3 P.balls in advance, once they all hit him use a T.blow., then another (or run through him with a B.bomb). My best time is ~2:03, and I can't watch that vid to see where I'm goin wrong. If I had to guess it'd be the ladder part.

Also, Wasuremono's clear is now down to 22:07, now completely out of my reach :'(. It's obvious he's doing extremely well in the Wily 4 part (something I need improvement on), because he's at something like 2:35 on the Wily 4 top 10. He can be potentially do even better in the all-clear, since you enter the level with an M-tank. That's pretty nuts... I mean, besides the fact I often mess up the boss fights (the devil boss at Wily 3 is tough to nail perfectly), there's too much luck involved. Starting at the hornet mini-boss, then finishing with just about all of Wily 4 - Galaxy Man, Tornado Man (he's cost me a good few seconds once), and Wily's second/third forms in particular.
Edit history:
AKA: 2008-10-06 02:55:44 am
He's back!
Quote from AngerFist:
A minor tip for anyone who attempt to speedrun Mega Man 9. Walking is faster than jumping. Everytime you think you are showing of by making either small or long jumps, you are in fact losing time.


I know this was said a while ago, but I'm going to have to contradict you even though you have TASing experience with Mega Man. I did some testing and a full jump at the start of each level seems to save 9-10 frames and jumping regardless of how big or small you jump is doesn't seem to cost any time (although this is not an excuse to do it during mid level as IT IS NOT SHOWY!!!!! ), so no need to do the minimal possible jumps when trying to reach a ledge. Also don't forget to jump off the edge of ledges when you need to fall down even if it seems quite late to do it, it will save time regardles. A short hop before one, which is easy to replicate consistently will save 5 frames. I can imagine a full jump before one saving even more.
I put up my all-clear on youtube, even though I'm not happy with the Wily part. Here it is if you're curious:

I...never knew that you could turn enemies into 1ups with a mystery tank...........

*walks away in shame*
Angered Me, You have!
Quote from AKA:
I did some testing and a full jump at the start of each level seems to save 9-10 frames and jumping regardless of how big or small you jump is doesn't seem to cost any time

Well of course since it takes some time for Mega Man to move while he is standing still, so a little jump is faster in the beginning of each level. How were you able to measure if you needlessly jump a lot (note, I am not referring to jumping down before a pit, I mean in general) does not cost you time?
He's back!
Quote from AngerFist:
Well of course since it takes some time for Mega Man to move while he is standing still, so a little jump is faster in the beginning of each level. How were you able to measure if you needlessly jump a lot (note, I am not referring to jumping down before a pit, I mean in general) does not cost you time?


I was able to test this by walking into a death trap and using the ingame timer at the start of a level.
Yes, a ninja riding a tiger.
Quote from cord:
I put up my all-clear on youtube, even though I'm not happy with the Wily part. Here it is if you're curious:



It's pretty good.
Now I'm really curious at how impressive my 26 min. run really is since it was done on a new game with 0 screws......
Edit history:
xXIkuto: 2008-10-04 08:40:46 am
*Edit* - Btw this is just aimed at some things I saw in other forums etc, not directly aimed at anyone here Tongue

One thing that surprises me is how people think 22 min clear times are -cheating-...  Though it never surprises me that someone who doesn't really play videogames and is a noob at judging things in general would say that, some runners who are only off that mark by around 2 minutes actually believe it's cheating Sad

Being able to CARRY OVER screws adds a whole NEW factor into the game.  Yes, you start off with only the buster and can't use all the tricks that you can in the time attack until the last couple of bosses / wily.  HOWEVER, you can buy MYSTERY TANKS (Refill energy + hp?  Turn enemies into 1ups as cord did?) , Spike absorbers (Who knows, maybe purposely walking onto spikes for a hit has a new jump spot or another of a million possible things), you're allowed a bunch of energy tanks (could be a non time attack boss fight where taking constant damage could save time ala non all powerups), etc etc etc

There's so much difference in strategy behind the levels by being able to start off each level with items, with no time penalty for collecting the items in between levels....sooo many possibilities.

I hate how so many people seem to attempt to copy the time attacks without thinking of all the possibilities, then claim it's impossible because doing it THEIR way is impossible, and they lack some imagination.

Sorry, I just hate seeing skilled runners get called cheaters, and it bothers me that others trying to do their own runs are beginning to do this as well.  I don't care if a 5 minute all clear run appears...if someone's first thought is instantly "CHEATING! OBVIOUSLY!" then that person sadly is a "noob" at heart.

/end rant
there is a pretty gory history of people cheating at things like this. check out metroid zero mission for one. having said that though any talk of cheating beyond idle speculation does look rather bad and does not espouse the "sda way," which is to shut up and run.
Hi! I'm andrewg!
and then you find out later people were cheating. My opinion is to try and beat them before you claim "CHEAT!" But that's just me I guess.
Yes, a ninja riding a tiger.
Just wish All Clear was separated by New Game and New Game +.  There sure is skill in using items that you can easily buy with 999 screws, but there's also skill in not having such a luxury and learning to work without all of that stuff.