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The Legend of Kyrandia 2: Hand of Fate (Any %) (Single Segment)

Decision: Accept

Congratulations to Andrew 'Bigmanjapan' Bondarenko!
Thread title:  
Run Information

The Legend of Kyrandia 2: Hand of Fate (Any %) (Single Segment)

Verification Files

Please refer to the Verification Guidelines before posting. Verifications are due by Nov. 20, 2014.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). This is not a contest where the majority wins - I will judge each verification on its content. Please keep your verification brief unless you have a good reason otherwise.

After 2 weeks I will read all of the verifications and move this thread to the main verification board and post my verdict.
Edit history:
Judgy: 2014-11-06 11:12:45 am
Judgy: 2014-11-06 10:51:37 am
Judgy: 2014-11-06 10:48:16 am
Judgy: 2014-11-06 10:37:44 am
Borderlands 2 Glitch Hunter/ router.
Loved playing this game as a kid, as far as point and clicks go its very close between this and discworld for me Smiley

A/V : Very good

Cheating : None

From what I can remember of the game, This is done very well, backtracking has to be done so that certain cut-scenes play before you can do a number of tasks, routing seems very good if not perfect , no additional (unnecessary) screens that I could tell.
Towers puzzle is an annoying thing to do quickly so I'm not going to penalize for small slips.

Edit: I agree with the timing as 32:01
This is a game I'm familiar with...

No problems here.
Wake up and be awesome
Unlike the previous two verifiers, I had never heard of this game until today. It looks good I guess for point and click

Not much to say about the run. BigmanJapan also submitted the Leisure Suit Larry run so, he obviously likes his point and click adventure games

Decision posted.
Much appriciated!
(hypnotic hand gestures) You will also run 1 and 3. You will also run 1 and 3. You will also...
Edit history:
Bigmanjapan: 2014-11-25 08:08:45 pm
BTW I tried running Kyrandia 1 and 3.

Kyrandia 1 has extreme RNG Birthstones puzzle — there are 12 stones scattered all over locations (positions change every new game), and you have to put 4 of them into 4 slots on altar. 1st and 4th stone is always the same, so you need to guess 2nd and 3rd stone. If you guess wrong — stone gets destroyed, player is forced to search again for the same stones (also different positions again). This puzzle happens around 10-15 min mark in the run. It's a serious time commitment if you want to fight that RNG. I doubt I will do that.

Kyrandia 3 is not that random, but still, there is a puzzle (on Cat Island) where you have to dig 6 gems out of 15 (AFAIK) positions. Gem positions are random. To dig one stone you need to use one bone you find in jungle (bones positions are also random). Its rather fast to find, let's say 12 bones (inventory in Kyrandia 3 has 12 slots and 1 item you carry in hand — machete in this situation) and dig 6 gems. I remember someone on SDA wrote that tic-tac-toe that Fish Queen forces player to play with her is the main reason he dropped the game, I honestly thought that this Fish Queen segment would be the most abnoxious, but apparently you can bribe her assistant with one gold coin to play game for you. I believe there is a certain number of time she can call Malcolm to play in tic-tac-toe, so it's possible to route this location pretty neatly, incorporating bribing (2 times according to my route) to release Malcolm from playing. Other than that Kyra 3 is not that bad, but I won't pick it up for RNG reason.
Kyr 1: Did you test if the locations of the stones and the right order stays the same from the beginning of the playthrough? So could you manipulate it by adding a segment, scouting ahead, and looking for the optimal locations like that?

Kyr 3: Same question... Segment and manipulate RNG like the rest of us do. Wink Hope it can be done. That way you could get all the stones (if their positions are pre-determined) with just 6 bones.