Not a schmuck.
After watching the current run of The Guardian Legend, I've been spending some time trying out various strategies on how to optimize it. The most obvious one is to abuse death/respawning, but if I understand the rules correctly, that would qualify for a different category. I know that I can perform a couple of the boss battles somewhat better, but other than that, I feel that it would take quite a bit of effort and luck to beat the current time. (In particular, I'm dreading Corridors 9 and 10.)
So I decided that my time would be better spent performing a 100% run of the game instead. I did a quick run through the game today. I didn't officially time it, but I'd estimate that I could probably finish in roughly 90 minutes. I have a path planned to ensure that I grab every powerup, and I think it's close to optimal.
Anyway, the main purpose of this post is to discuss the definition of 100% for this game. Intuitively, it means beating every Corridor and maxing out all of your weapons, but there is some room for ambiguity. For example, there are more than three powerups for the Multi Bullets weapon, even though it maxes out at three. Do you have to pick them all up, or just three of them? Also, do you have to purchase something from every shop? Some of them have Red/Blue Landers, so they will be required, but what about the ones that don't? What about the Enemy Eraser powerups? What about Energy Tanks?
In my opinion, this is what the definition of 100% should be: You must beat every Corridor and mini-boss, grab every fixed powerup except Energy Tanks, and purchase from every shop. It has a nice, clean, unambiguous meaning, and it leaves virtually no stone unturned. The reason I exclude Energy Tanks is because unlike every other fixed powerup, they don't permanently contribute to your effectiveness in the game.
Here's another possible definition: You must beat every Corridor and mini-boss, acquire every Blue/Red Lander, and max out your Attack (3), Shield (6), Consecutive Firing (5), and all of your special weapons (1 for Enemy Eraser, 3 for everything else). This is less of a "true" 100% accomplishment, since there are some powerups that you don't have to pick up any more, but the powerups that are excluded are the ones that wouldn't have contributed to anything (e.g. Multi Bullets beyond the third, Consecutive Firing beyond the fifth). Should we be enforcing these powerups? Also, since every Corridor and mini-boss is still required, you'll still end up acquiring most of these extraneous powerups anyway. This is why I recommend the former definition.
Thoughts?
So I decided that my time would be better spent performing a 100% run of the game instead. I did a quick run through the game today. I didn't officially time it, but I'd estimate that I could probably finish in roughly 90 minutes. I have a path planned to ensure that I grab every powerup, and I think it's close to optimal.
Anyway, the main purpose of this post is to discuss the definition of 100% for this game. Intuitively, it means beating every Corridor and maxing out all of your weapons, but there is some room for ambiguity. For example, there are more than three powerups for the Multi Bullets weapon, even though it maxes out at three. Do you have to pick them all up, or just three of them? Also, do you have to purchase something from every shop? Some of them have Red/Blue Landers, so they will be required, but what about the ones that don't? What about the Enemy Eraser powerups? What about Energy Tanks?
In my opinion, this is what the definition of 100% should be: You must beat every Corridor and mini-boss, grab every fixed powerup except Energy Tanks, and purchase from every shop. It has a nice, clean, unambiguous meaning, and it leaves virtually no stone unturned. The reason I exclude Energy Tanks is because unlike every other fixed powerup, they don't permanently contribute to your effectiveness in the game.
Here's another possible definition: You must beat every Corridor and mini-boss, acquire every Blue/Red Lander, and max out your Attack (3), Shield (6), Consecutive Firing (5), and all of your special weapons (1 for Enemy Eraser, 3 for everything else). This is less of a "true" 100% accomplishment, since there are some powerups that you don't have to pick up any more, but the powerups that are excluded are the ones that wouldn't have contributed to anything (e.g. Multi Bullets beyond the third, Consecutive Firing beyond the fifth). Should we be enforcing these powerups? Also, since every Corridor and mini-boss is still required, you'll still end up acquiring most of these extraneous powerups anyway. This is why I recommend the former definition.
Thoughts?
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