Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
page  <- 1234567891011 -> <- 1 .. 3 .. 11 ->
--
--
List results:
Search options:
Use \ before commas in usernames
Dragon Power Supreme
Quote:
Like, why no link to "Get Yourself Speedrunning" on the SDA front page when that was advertised so much during AGDQ15?

Besides marble blast ultra I actually didn't follow AGDQ at all, and was not aware of its existence.

Lack of time, really.
Edit history:
Worn_Traveler: 2015-01-23 10:57:58 am
Worn_Traveler: 2015-01-23 10:57:50 am
Worn_Traveler: 2015-01-23 10:56:13 am
Formerly known as Skullboy
Maybe it's just me, but when I see something like what Aleck47 posted (http://uesp.net/wiki/Main_Page ) I feel more in the way of not knowing what I should be reading or looking at and I quickly lose interest due to sensory overload because there's too much going on, for me at least. When I go to the SDA front page, I see the latest news and I can simply scan my eyes up to the links. Is there a way to balance between a simple design and a wiki one?
Edit history:
AlecK47: 2015-01-23 11:01:45 am
I figure whatever SDA would do would be a bit simpler than UESP; I just used it because it illustrates my general idea for how I'd handle the layout.  In my general experience, though having a bit more raw space dedicated to something will attract more attention to it, which is the main purpose behind my idea, along with keeping things organized and not aesthetically repulsive.  Would you prefer it if there were only one sidebar, for example?
waifus are laifu
Quote from Worn_Traveler:
Is there a way to balance between a simple design and a wiki one?

Of course there is, it's just trial and error (disclaimer: I have a degree in web design). All about balance of white space vs text vs pictures and such.

Quote from IsraeliRD:
Quote:
Like, why no link to "Get Yourself Speedrunning" on the SDA front page when that was advertised so much during AGDQ15?

Besides marble blast ultra I actually didn't follow AGDQ at all, and was not aware of its existence.

Lack of time, really.

Understandable, yes. You're not bad on that at all, not calling you out. Just an example of how there should be more communication between the sites. Possibly transparencies of who to keep in contact with to crosspromote events. Things.
Dapper as fuck.
Quote from Radix:
Obviously a lot of people visit the forums and like talking to people. That some of those people don't even visit the news page and thus know there is a KB at all is a little strange. How do those people know about runs being published and/or the slow rate of publishing if they're not checking the news? Color me confused now.

The verification system is faster than it used to be. Posting is faster than it used to be. Improvements are being made RIGHT NOW to make things even better. But none of that matters without the runners submitting stuff. Color me a broken record now.
.


Since I was a person to say this I'll elaborate, and perhaps there's some disconnect over what staff thinks is a reasonable publish time vs what runners expect.  I submitted a game at the end of July.  As a huge prefix here, I will admit that SOME (not much) of the delay ended up my fault, but I rectified it quickly.  Ok, so video submitted at the end of July, got approved pretty quickly, within a few days I'd say (why I say verification time is generally A-OK).  Around mid September (approx 5-6 weeks after), I get a message stating the time I mentioned in my notes was not what IRD came up with.  That day I asked for elaboration, since I was pretty sure I used SDA timing when I ran it with my splits.  It took 14 days before I heard from anyone and I had to ask 2 or 3 times for elaboration.  Once I got it, it took me about 2 days to figure out how the time discrepancy happened and how to fix it (I'd recorded at a lower framerate than my NES was outputting, adding an extra 2 seconds to my run in the recording, which I found the answer to via a combination of the forums and the KB YAY!), and upload the new encodes.  At that point it took another 7ish weeks before the game page was updated with it. 

So, 4 months approximately to get the video published.  If this is because there isn't enough staff to deal with it, I'm definitely willing (as maybe others are?) to help out.  I love this community and want to see it continue to flourish.  I also really do like this site and spend a lot of time on it, so I want it to succeed.  I'm also glad to hear things are in motion to make submitting better.  Now, I guess it's definitely possible this is not the norm, and due to the encoding issue, dragged this out longer than usual, but 2 weeks to get a response, then 7 weeks to publish once I fixed it does still seem kind of slow.  I'm also not trying to attack anyone, just offering up my own experience and observation. 

So I guess it goes back to what is a reasonable amount of time for video publishing?  I think most of us don't expect staff to turn a publish around overnight or anything, but multiple months does seem a bit on the slow side.

Also, I do occasionally check out the front page to see what's gotten posted, but it's not even close to daily for me, maybe once a week or 2.  Generally I do come straight to the forums directly.  If the KB is something everyone wants brought to the forefront (great idea IMO), I think it makes sense to link it anywhere you might be on the site, which is why I suggested the top bar that is persistent throughout the forum browsing experience. 
station
(disclaimer, I didn't read every post before posting this, so I might echo some previous points that were made)
Here's what comes to mind as a casual speedrunner in regard to the original post.

Issue of Outdated runs (the archives)
I usually use YouTube and Google when I need to watch the most up-to-date run of a game. Maybe, for each game on SDA, there is another section that is separate from all formally submitted SDA runs that is labelled "SDA Unofficial" or "Runs from other sites" that link to the YT video or Twitch highlight. SDA won't have to host the videos - just link them, acknowledge them. This way we can see WHO has run THIS game and WHERE did they upload or stream it? As long as it's a quick process, more people will be willing to add their run to SDA. Maybe the verification and "publication" process for those runs will be less strict, resulting in shorter time period for runs to get on the website. Thus, people will feel more inclined to submit their new runs.

Then there's a separate "SDA Unofficial" board for people to dispute and discuss those runs, in case there are questions on the legitimacy of a particular unofficial run. Something like this will not only create a more centralized platform for ALL runs across SDA, YouTube, Twitch, Hitbox, Nico, (Reddit posts?) etc., and it could also bring in more of the running community to find those unofficial runs to discuss them.

The biggest flaw to this idea is that the normal verification process may become redundant, since no one will want to go through the current verification process which would take longer. This is a factor SDA staff will have consider.

Emphasis on Community
Could add links/banners of partners in the community on the side of the front page, such as SRL, Sunday Sequence Break, The Final Split, game wikis (SMW, DKC etc.), and more, also explaining what the sites are all about.

Community News Portal
Liking this idea. A news feed with sort of "articles" by established SDA members would be a good way of sharing news about significant runs, recording equipment (reviews or tutorials), updated software (splits, streaming programs), marathon news, and more. I personally don't look at front page news often. I'm not very interested in most runs that are posted on the front page, so I just click on where I need to go.

Of course, there would need to be more people actually willing to write the articles to make this happen, so it depends on who wants to do that kind of thing.

Knowledge Base
Why is there a knowledge base and then the forums where each game has it's own thread? Maybe require a link to the knowledge base of your game in each game thread? If I make a thread of Demon's Souls and see that there isn't a knowledge base page for it, it could be a requirement that I set up that page, then link it in my thread post. This way, while runners discuss routes and strategies, they can go straight to the KB and add/update what they've learned. This could beef up the KB nicely.

If games have their own wiki, then that could be linked instead obviously.

Speed Demos Archive
This is probably sacrilege, but why not convert this name straight to Games Done Quick?

The name "Speed Demos Archive" by itself doesn't convey what the site is about unless you already know it has something to do with speedrunning video games. I mean, it's called an archive too. Who would go to an archive for the most up to date runs, information, and community events? I wouldn't go to a library for current events. If SDA wants to focus more on being a community hub, there should be focuse on keeping things up-to-date so people stay interested.

I'm just guessing here, but Speed Demos Archive sounds like it harks back to the old Quake and Doom days where runners uploaded in-game demos; that's not so much the case anymore. Speed Demos Archive has good old school feel to it, but Games Done Quick is catchier, memorable, and the name tells you what the site is about. I don't know if it's possible though since it's already established as the marathon organization.

Anyways, I'm not saying the whole site should be taken and restructured or anything. This is all just brainstorming.
All the things
Quote from saintmillion:
Speed Demos Archive
This is probably sacrilege, but why not convert this name straight to Games Done Quick?

The name "Speed Demos Archive" by itself doesn't convey what the site is about unless you already know it has something to do with speedrunning video games. I mean, it's called an archive too. Who would go to an archive for the most up to date runs, information, and community events? I wouldn't go to a library for current events. If SDA wants to focus more on being a community hub, there should be focuse on keeping things up-to-date so people stay interested.

I'm just guessing here, but Speed Demos Archive sounds like it harks back to the old Quake and Doom days where runners uploaded in-game demos; that's not so much the case anymore. Speed Demos Archive has good old school feel to it, but Games Done Quick is catchier, memorable, and the name tells you what the site is about. I don't know if it's possible though since it's already established as the marathon organization.


Just to clarify here, Games Done Quick LLC is now an entirely separate entity from SDA, owned and operated by different people, albeit with some overlap. The focus of GDQ managing/operating charity events, while SDA is SDA.
guffaw
Quote from Omnigamer:
We just need to find that new vision. What do you think it should be?


quake demos?
Obscure games ftw
My few thoughts as someone who's been around since mid 2010.
To me, SDA runs meant people SAW your runs.  Now, there's better ways to get people to see them.  So how do you get people to submit to SDA?  Well, this might seem tacky, but over on the Chip's Challenge community forum, CCZone, there's various awards people can get for accomplishing various things: ranging from simple "submit a file" to "solve ALL these levels".  I don't think this would be a good fit for SDA as it currently stands, however, and awards for this sort of site aren't as useful.  Still, some sort of reward for a run getting through verification -could- help a little bit.

I've submitted 2 runs here, both after the advent of public verification.  Super Mario 63 went through everything in 6 months or so.  Ape Escape, which was privately verified, took over 11 months from submission to post (and 9-10 from verification posted to one the site!).  Granted, apparently it slipped through and was just forgotten about but that's not exactly a good track record from my perspective.

Why couldn't SDA burn through the backlog of runs, and use the more freshly verified runs to fuel the frontpage?  A faster turnaround /should/ get more people to submit, more people submitting gets the archives more updated, less people consider that part of SDA a joke and submit, and the cycle pushes through to a better site with minimal changes.  Or maybe that's just optimistic.

There are also runs I didn't submit because I knew I could do better still, or lost quality in the recording and couldn't match the run.  Throw in twitch being generally easier and more enjoyable to set up than just sitting alone, recording (I couldn't do both before), and I didn't have some runs able that I'd have been happy to submit.  It's a tough dilemma that I don't really see a solution to, other than somehow speeding up the turnaround time on runs.
Edit history:
Judgy: 2015-01-23 01:55:41 pm
Judgy: 2015-01-23 01:54:48 pm
Judgy: 2015-01-23 01:06:07 pm
Judgy: 2015-01-23 01:05:54 pm
Borderlands 2 Glitch Hunter/ router.
It was mentioned about runs taking too long to get processed could we actually get some input from someone who deals with post-processing of the game footage, Including the time differences between correctly encoded video files and incorrectly encoded video files that require re-encoding by staff.

I'm not asking this as a "FOR GOD SAKE GIVE US A REASON" I just wonder on average does it take to deal with all the aspects of a single game e.g Encoding, Checking StatID is correct, Moving files to correct places, making a video player play the correct video(s) or playlist, Creating a game page, etc etc Does this take longer for segmented runs (Many seperate files), Do longer runs require more time in general in post-processing.

I know for a fact that for the most part Public Verification has helped in speeding up the process by "pushing" runs out into the public domain, however, Even though this happens it seems that everyone whos run gets this fair is dependent on a few select people, it is ALWAYS! (95% of the time atleast) the same people who verify the public runs, (To name a few: Lotblind, HoboWithaShotgun, AlecK47, ktwo, myself) and I don't mind doing it , Hell appoint me Official Verification Officer.
[Rant]But don't cry when your run gets to public verification and it takes a while to get accepted when you have NEVER done a public verification before yourself. [/Rant]

Personally I like the way it is, Simple is quick and easy on a server, plain text based with few images relieves a lot of stress, It could be updated yeah but could it overburden what we have as far as hardware is concerned (And if it did: to what cost would an update be are we taking upgrade the current server or introduce a second?) , maybe a few quick links to some front page stuff on the top of the forum page.   
I'm addicted to games
Quote from saintmillion:
The name "Speed Demos Archive" by itself doesn't convey what the site is about unless you already know it has something to do with speedrunning video games. I mean, it's called an archive too. Who would go to an archive for the most up to date runs, information, and community events? I wouldn't go to a library for current events. If SDA wants to focus more on being a community hub, there should be focuse on keeping things up-to-date so people stay interested.

I'm just guessing here, but Speed Demos Archive sounds like it harks back to the old Quake and Doom days where runners uploaded in-game demos; that's not so much the case anymore. Speed Demos Archive has good old school feel to it, but Games Done Quick is catchier, memorable, and the name tells you what the site is about.


Yes, the name came from Quake demo (.dem) files being archived. But hey, since I didn't put "Quake" in the site name, it worked for expanding it to all games and it stuck. Smiley The site was never intended to be instant gratification of the latest news ala current twitch runners (which of course didn't even exist 10 years ago) but a more permanent place for seeing finished products. It's unfortunate that some game pages have really old runs because of a feedback loop where people didn't submit because of various reasons and I want to do everything I can to fix that.

Quote from Omnigamer:
Just to clarify here, Games Done Quick LLC is now an entirely separate entity from SDA, owned and operated by different people, albeit with some overlap. The focus of GDQ managing/operating charity events, while SDA is SDA.


Yeah I agree, GDQ is solely about running events to raise money for charity. SDA is about free hosting of finished runs, a knowledge base for learning things and helping people, and a forum for discussion of everything. The SDA community started GDQ and I hope we'll stay "intertwined" but for various reasons the web pages themselves are separate now.

Quote from kariohki:
Of course there is, it's just trial and error (disclaimer: I have a degree in web design). All about balance of white space vs text vs pictures and such.


Hi! Would you be interested in redesigning the following key pages of SDA? News, game list, faq, rules, features, submissions. I can pay you the low low prices of $0! If that's not high enough, maybe we can negotiate something else.

I think the big mistake redesign attempts have made in the past is to try to get the hundreds of game pages (now 1000+) all going on some new design at once. I'm not worried about those. Just the above key pages could make a big difference.
I dont know if this has been said yet
but I feel that 60fps is a must unless the game isnt at 60, better quality all around
possibly some sort of speedruns.com like thing where times are frequently updated
Quote from Radix:
Hi! Would you be interested in redesigning the following key pages of SDA? News, game list, faq, rules, features, submissions. I can pay you the low low prices of $0!


My two cents: Just put these in the wiki.
waifus are laifu
Quote from Radix:
Hi! Would you be interested in redesigning the following key pages of SDA? News, game list, faq, rules, features, submissions. I can pay you the low low prices of $0! If that's not high enough, maybe we can negotiate something else.

I think the big mistake redesign attempts have made in the past is to try to get the hundreds of game pages (now 1000+) all going on some new design at once. I'm not worried about those. Just the above key pages could make a big difference.

Just making sure that's sarcasm - it's hard for me to interpret from text (I mean I wouldn't mind helping out at all). I used a disclaimer there more as a...thing that I wasn't talking out of my ass?
Edit history:
Ghostwheel: 2015-01-23 04:45:51 pm
The artist formerly known as Qxy
The Knowledge Base

I still think this is a very important resource that can only become more helpful as time goes on and the community gets larger. While prominence isn't perfect (Putting links to KB entries in game pages always made a hell of a lot of sense), I think the real problem is motivation. For a community that is mostly non permanent chat focused, writing up what is essentially a research paper detailing all their findings in a way accessible to outsiders (accessibility and formatting at least, have been made a lot easier in recent years thanks to all the great work that's been done) is a chore. All the relevant people already know what the strats are, and anyone interested enough to learn can usually tune into a relevant stream, listen to the commentary, and ask questions. But what happens when streams die, when community members fall out, Youtube accounts get deleted or VODs expire or get screwed for other reasons. Important videos get graveyarded, runners fall off the grid, IRC chatrooms don't have people discussing the game. New runners, or even old and skilled ones back from a long break will have a tough time wrangling everything together.

Game Pages

We're at a point in our history when run improvements come quickly, crazy quickly because of huge widening of the frequency of communication (IRC, real time feedback in twitch chat over posting videos and waiting for responses) and the increasing size of the community and frequency with which people attempt runs (mostly due to streaming). But even now, competition still flares up and cools down, there comes point when additional improvements made to records under the same route are very minimal, and a point even further down the line when multiple significant discoveries (tricks, route) are required to significantly change the time of the run. It is at these points when a runner canonically moves to another game or takes a break, submitting their run to SDA. SDA has made this easier and easier on runners with Yua (I love anri-chan but Yua is even more user friendly) and the new submission form, so the work isn't really countering the motivation to submit. The way the state of affairs is right now, the publication gap is often slower than the discovery gap, but for most major games and even some minor ones, I feel like the time it takes to discover that many improvements is beginning to widen. If effort is made to reduce the backlog as it has been, then I feel like the cadence of submitting your run when people feel like they want to will return to being appropriate and submitting will feel natural. Even then, however, there's still a bit of a stigma attached to it and the problem boils down to motivation again.

Motivation

Why contribute to SDA? It's not something that naturally happens anymore. Omnigamer suggests strengthening the brand of SDA by making it a site more accessible to the community's changing desires, and this is a good idea. I think it would have a lot of trouble getting off the ground because these days, runners, especially popular streamers of popular games, are their own brand. In their business model, they get tons of video exposure just by being a personality, by creating their own worthwhile content. While an SDA run has their name, their twitch, and their run comments which may net them more exposure and cause people to look up more of their content, a lot of people would be happier if the culture was to get people to look up a run on google/youtube, get hits on their Highlights/Videos, possibly get subscribes and follows immediately, and showcase the full face of the brand from the start. Live commentary, face and personality, links to social media, stream overlay and control over your own design, and everything else that makes your stream unique. The fact is that people don't culturally need an archive at the moment, even if it is as reputable as SDA. Why is SRL such a big hub? It's about people. On the front page, it's not categorized by game but by person and popularity. Even if a community overhaul made the site more dynamic as a news outlet, I feel like a run archive would categorically have the same problem as long as it maintains the same general structure it does now.

I wish I could offer a solution to the general motivation problem, but I don't really think I can give people a reason to contribute to the longevity of a good run with a clean, quality, untouched copy with glorious run comments, or to contribute to the KB just for the sake of it, for future runners you may never meet. Because it doesn't flow naturally I think the best way to spread a culture like this is for prominent runners, all runners to set a good example. If a lot of the runs people know or care about are getting submitted, people will follow suit. If KB entries get updated and people talk about the KB, it enters their consciousness as part of the rite of speedrunning. Then SDA can still be SDA, hold on to all the principles I still believe this community needs, while still being "relevant", even if most people don't get why it's important. Everyone in the community has already seen the run and knows the route, but that's not the point. Even in the post DVD/VHS tapes but pre streaming-heavy era, the video would be in the forums most of the time and everyone would see it before it was submitted. The SDA run is about quality and longevity, and while it is easy to decline on these, it's hard to build them back up again.

I do think a lot of what Omni is talking about is an important nascent desire of the community, and whether SDA acts on those desires is up to what the staff believe their vision should be going forward, but more importantly, the work required to make such an overhaul happen. I for one love the taiga forums, I love the "1998" design. This place is simple and elegant. I think something like a proactive news site or "speedrun youtube" is bound to roll around eventually because of this demand, SDA or not. I do think SDA can accommodate big changes like these and still stick to its principles, but it's not necessarily the right decision for it either. I'm curious to see how the rest of this thread and idea develop.
I'm addicted to games
Quote from kariohki:
Just making sure that's sarcasm - it's hard for me to interpret from text (I mean I wouldn't mind helping out at all). I used a disclaimer there more as a...thing that I wasn't talking out of my ass?


A little sarcastic... but also serious. I'm no designer and I don't think anyone on staff now is. If you're interested in helping out I'd love to see your ideas.
waifus are laifu
Quote from Radix:
A little sarcastic... but also serious. I'm no designer and I don't think anyone on staff now is. If you're interested in helping out I'd love to see your ideas.


Noted. I'll drop you a PM.
The SDA forums serve a very practical and useful purpose for the community.

That is about the extent of it.

Rebrand as a Smashboards type website.
Edit history:
shadowlink96: 2015-01-24 04:40:21 am
I'm not exactly a huge player in the speedrunning community, though I've been visiting SDA for many years now. I've always thought the mission of speed demos archive should be archiving speedruns. What made this community so fascinating in the past is that it was (and in many ways, still is) a community dedicated towards playing games quickly, skillfully, and legitimately.

I would like to see the SDA forums as a hub for different communities to gather and talk, the SDA knowledge base as pages for communities to post information about runs (or in many cases links to external websites, like pokemonspeedruns, or other leaderboards), and the SDA game pages as an archive of many different games run at a very high quality at the effort of a community.

I agree with Ghostwheel, motivation seems to be a big issue here. Submitting a run now doesn't seem to be on as many people's minds as streaming on twitch or uploading to youtube.

Another issue I've had in the past year or so is just how big the speedrunning community has become. Without writing a huge wall of text, I think SDA should continue to be the reputable corner of the speedrunning community committed to archiving games with a community focus on getting the best run possible on the page. SRL can be about races, GDQ can be about the charity marathons, TAS videos is for TAS runs, etc.. Segmentation might be just what this community needs.

All in all, I think SDA is doing the right thing right now. Continue onward with the mission until every game is archived!
Edit history:
JoystickFace: 2015-01-24 08:05:12 pm
JoystickFace: 2015-01-24 06:22:15 am
JoystickFace: 2015-01-24 06:20:16 am
JoystickFace: 2015-01-24 06:19:36 am
JoystickFace: 2015-01-24 06:17:29 am
All right, my last message was far too kind. Here is how i really feel.

Games Done Quick Maratons are capable of raising MILLIONS OF DOLLARS!!

HOW MUCH OF THAT MONEY HAS GONE BACK INTO THE SPORT?! basically none. It has been handed over to a cancer propaganda organization without really any kind of second thought. In the past, that was acceptable. Not in 2015.

There are people trying to make a living off of speedrunning. Siglemic at his prime or even Cosmo would barely make enough to live in modern america. Why can LoL / DoTA / Starcraft / Counterstrike streamers be swimming in gold coins like scrooge mcduck? Promotion of the sport. We have a very entertaining cash cow here that is being slaughtered at the altar in the name of 'good intentions'. Great. Some of it should go to charity organizations. But how about setting aside some to make Speedrunning a legitimate eSport? And help all of the people who have subscribers or make any kind of money from streaming?

Say for example, i was an AGDQ/SGDQ accepted runner. How about we take a portion of that million dollars WE FUCKING RAISED and take care of our own? Travel / Hotel expenses?

Now, where do we go from here? DO YOU KNOW HOW MUCH PROMOTION TO OUR SPORT COULD BE ENCOURAGED FROM THOSE KIND OF PROFITS?! AND HOW THAT WOULD HELP THE STREAMERS WE LOVE?!

We could turn Speedrunning into the most legitimate eSport ever through proper advertising and channels. I wish i could make a living off speedgaming. It is not possible for most of us today. Will it be possible tomorrow?

AND YOU ARE ALL WORRED ABOUT QUALITY VIDEOS!! WAKE UP!!!!

That being said, i love you all. I adore the community. Had to get this off my chest. /rant
If any part of the money was put back into the people at AGDQ, alot of watchers would be alot more reluctant to donate. Read the goddamn "where does our money go" rants and conspiracy theory threads.
Quote from JoystickFace:
We could turn Speedrunning into the most legitimate eSport ever through proper advertising and channels. I wish i could make a living off speedgaming. It is not possible for most of us today. Will it be possible tomorrow?


please no.
Strange days, incredible days
I don't think you're going to find that opinion shared by the majority of the speedrunning community, JoystickFace. If you want to try and become a lucrative/popular streamer through speedrunning, best of luck, but I guarantee the idea of turning the community into a cash cow won't be a popular one.
Edit history:
JoystickFace: 2015-01-24 08:16:46 am
JoystickFace: 2015-01-24 08:16:03 am
JoystickFace: 2015-01-24 08:15:56 am
JoystickFace: 2015-01-24 08:15:54 am
JoystickFace: 2015-01-24 08:10:51 am
JoystickFace: 2015-01-24 08:08:19 am
JoystickFace: 2015-01-24 08:05:49 am
JoystickFace: 2015-01-24 08:04:32 am
> If you want to try and become a lucrative/popular streamer through speedrunning, best of luck, but I guarantee the idea of turning the community into a cash cow won't be a popular one.

That is not my goal

Pointing out the possibily of financial help for the best runners attending AGDO/SGDQ is my goal.

Also the posibility of some% of donation money going toward general speedrunning community adversising.

consiter it pointed out.

> please no.

yeh i thought that too. the speedrunning community IS A CASH COW. whether you like it or not. look at the million dollars GDQs raised. WHY ARENT WE A PART OF THAT
Edit history:
z1mb0bw4y: 2015-01-24 08:17:41 am
Gets the cake.
Quote from JoystickFace:
All right, my last -snip-


This was a good laugh, thanks for that.

IMO, SDA serves a solid place right now by being a central forum hub with a (hopefully soon to be more emphasized) knowledge base as well as the host of GDQ marathons. None of those purposes are really served by SRL or speedrun.com at this point in time, so to say that SDA doesn't have a place right now is definitely wrong. It would be nice to make the news feed more relevant to all of speedrunning, rather than just uploads to the site. As it stands now there seems to be an update every couple of weeks or so with 3-ish runs, when usually runners are getting PBs and WRs every couple of days (especially when considering all games). That said, that sort of purpose is already filled by TSSB, so I don't know if it'd really be necessary or helpful...

edit: As someone that's been around (even if only in the shadows) for a while on the SDA forums, please don't take any of the criticism here personally, Radix. The reason why anyone would be criticizing SDA here is because we all love it and want to see it grow and mature in the best way possible.