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The Flintstones: The Rescue of Dino & Hoppy (Any %) (Single Segment)

Decision: Accept

Reason: nate has fixed the audio, so this is an accept.

Congratulations to 'Slyse'!
Thread title:  
Run Information

The Flintstones: The Rescue of Dino & Hoppy (Any %) (Single Segment)

Verification Files

http://v.speeddemosarchive.com/flintstones/

Please refer to the Verification Guidelines before posting. Verifications are due by June 21, 2014.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). This is not a contest where the majority wins - I will judge each verification on its content. Please keep your verification brief unless you have a good reason otherwise.

After 2 weeks I will read all of the verifications and move this thread to the main verification board and post my verdict.
SDA Apprentice -- (3-1)
Not much to say here other than the runner was pretty solid from start to finish and didn't see any parts where he slowed down.  Accept.
Edit history:
Zyre: 2014-06-07 05:50:31 pm
The Speedrunning Teacher
There is an audio desync that begins at around the 9 minute mark in the video (when the runner starts the castle stage). The video is then about a half second behind the audio.

The hits are unfortunate, but thankfully they don't contribute to a huge loss of time. It only means that this time can be beaten. Other than that, this game proves that no matter how powerful technology gets....cavemen can beat it. Accept.
Like Zyre mentioned, there is an audio desynch that starts somewhere in the middle. It's pretty noticeable and should be fixed. Other than that it looks good.

The route is very similar to the tas (it even looked like a few minor improvements). The differences in route choices are understandable. Some of the boss fights could have gone a little better, but correcting those mistakes would mean nailing some pretty precise tricks. Overall, it's skillfully played though.

Accept (and my compliments to the runner for a good game choice!)
Gameplay is good except the bossfight around 14:00, lost over 5s there altough those fireballs seem very hard to dodge.
LOVE the glitches in the final stage.
Accept for gameplay

Audio needs to be fixed!
Master-88
Okay yeah there is some audio troubles in swimming stage and chinesse stage. Gameplay itself is really good, near perfect in my eyes. I pick up some errors with red dragon fight, but this boss is pretty nasty one too.

Im not are expert with this game. I am only played it through about three times. As far as i can tell this run is very well planned and played.

Verdict:
Easy accept (hope this audio could be fixed though)
Now with 23% more reset!
nate has re-encoded the files and the audio desync should be fixed now. Big thanks to everyone for taking the time to verify this run : )
Decision posted.
Now with 23% more reset!
Once again, big thanks to everyone who verified this run, and to nate for helping out with the audio issues!
Smörgåsbord
Congrats! thumbsup