sinister1
so pro u don't even know
Cliff notes at bottom for tl;dr
Wow glad I found this thread. I have been trying to figure out the name of this game for several years and have had zero luck. I swear to god I would know the name the second I saw it but have yet to see it after perusing extremely long lists of old games. I played this game on the PC and it is possible that it was available for NES as well (but I might be making this up in my mind). The game was released some time between 1988-1992 I believe possibly near the time King's Quest 5 and Police Quest (3?) came out because I played both of those a lot along with the mystery game and might even be confusing parts of all three games together.
OK on to the actual game. The majority of it is first person POV and you operate by clicking on objects, doors, items, or people (much like in Kings Quest/Police Quest). You begin in a room/apartment (presumably yours) and have to find a few items by clicking around the room. Once you leave you are in a city and it is night time you go around to talk to people and will have to choose what you say to them (a, b, or c type of thing). If you do not choose the correct thing to say the conversation ends, but if you keep saying the right thing you get more and more info. The game continues in this fashion until you meet the objectives and finally advance to the enemies fort/base/building and then the only portion of the game that is sidescrolling/platforming-ish and takes some dexterity to complete begins. I remember it being hard and like wtf because all of a sudden you had to completely switch controls at a critical point in the game. You have a gun of some type at this point and have to shoot enemies as you work your way to the end boss who I think was some type of alien but nothing too crazy (think: the last Dr. Wily in Mega Man 2).
Cliff notes: PC game from late 80's early 90's that is 1st person POV, but later switches to sidescrolling action at the very end of the game where u have a shooting weapon to dispatch the bad guys. Set in a city at night.
Wow glad I found this thread. I have been trying to figure out the name of this game for several years and have had zero luck. I swear to god I would know the name the second I saw it but have yet to see it after perusing extremely long lists of old games. I played this game on the PC and it is possible that it was available for NES as well (but I might be making this up in my mind). The game was released some time between 1988-1992 I believe possibly near the time King's Quest 5 and Police Quest (3?) came out because I played both of those a lot along with the mystery game and might even be confusing parts of all three games together.
OK on to the actual game. The majority of it is first person POV and you operate by clicking on objects, doors, items, or people (much like in Kings Quest/Police Quest). You begin in a room/apartment (presumably yours) and have to find a few items by clicking around the room. Once you leave you are in a city and it is night time you go around to talk to people and will have to choose what you say to them (a, b, or c type of thing). If you do not choose the correct thing to say the conversation ends, but if you keep saying the right thing you get more and more info. The game continues in this fashion until you meet the objectives and finally advance to the enemies fort/base/building and then the only portion of the game that is sidescrolling/platforming-ish and takes some dexterity to complete begins. I remember it being hard and like wtf because all of a sudden you had to completely switch controls at a critical point in the game. You have a gun of some type at this point and have to shoot enemies as you work your way to the end boss who I think was some type of alien but nothing too crazy (think: the last Dr. Wily in Mega Man 2).
Cliff notes: PC game from late 80's early 90's that is 1st person POV, but later switches to sidescrolling action at the very end of the game where u have a shooting weapon to dispatch the bad guys. Set in a city at night.