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Game Page: https://speeddemosarchive.com/TMNTShreddersRevenge.html

Teenage Mutant Ninja Turtles: Shredder's Revenge () (ps4/xbone/pc/switch) [Any %] [Single Segment] [Hard] [Character: Raphael]
Thread title:  
Run Information

Teenage Mutant Ninja Turtles: Shredder's Revenge () (ps4/xbone/pc/switch) [Any %] [Single Segment] [Hard] [Character: Raphael]

Verification Files

http://v.speeddemosarchive.com/shredders_revenge.mp4

Please refer to the Verification Guidelines before posting.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). If you wish to remain anonymous, you can also send a pm with your reply to 'sdaverification' (please state clearly in that case which run you have verified). This is not a contest where the majority wins - Each verification will be judged on its content.
Edit history:
4n6: 2025-04-17 10:20:31 pm
My name is 4N6/Forensics.
Here is the You-Tube link as well. Also the Twitch Live Stream is in the description of that video.


Thanks for changing my name I truly appreciate it.
Watching this one next in upcoming days.
The "A Few Screws Loose" level looked like some fights didn't go as well as they could have... but I almost feel like those might have been bottlenecks where if you kill the robots fast, it just spawns more robots or something like that? The last Shredder fight looks like the runner is idling for bits of it. The guide pointed at doesn't contain by-level notes, but it looks like this might have been a matter of having to wait for the defenses to drop.

Anyhow, somehow several minutes are annihilated from the existing run and it doesn't look sloppy overall. :shrug

A/V, cheating, check.

accept
Edit history:
4n6: 2025-04-28 04:04:12 pm
4n6: 2025-04-28 04:03:01 pm
4n6: 2025-04-28 04:03:01 pm
4n6: 2025-04-28 04:03:01 pm
4n6: 2025-04-28 01:30:18 pm
4n6: 2025-04-28 01:28:26 pm
My name is 4N6/Forensics.
Quote from LotBlind:
The "A Few Screws Loose" level looked like some fights didn't go as well as they could have... but I almost feel like those might have been bottlenecks where if you kill the robots fast, it just spawns more robots or something like that? The last Shredder fight looks like the runner is idling for bits of it. The guide pointed at doesn't contain by-level notes, but it looks like this might have been a matter of having to wait for the defenses to drop.

Anyhow, somehow several minutes are annihilated from the existing run and it doesn't look sloppy overall. :shrug

A/V, cheating, check.

accept



Yea I messed up a bit of the stage on a Few Screws Loose. For some reason I couldn't jump and Dive Super in time because of it. Usually I kill them both quickly with Dive Super but, they got away from me because of that and once they do they're very RNG Based. Regular Shredder is Shelling Up for a Counter Attack which he will Burst or Punch leading to more time loss if he Bursts though forced burst is to cause him a reset so he doesn't do Shadow Clones. That was actually a perfect fight for Shredder. Super Shredder didn't go well though some was him trolling me and some was me taunting like a brain dead idiot which I lost a lot of time on overall. Lots of the run has been attributed from doing a whole year of optimizing IL's times which I have a playlist of all of them on my You-Tube Channel I'll leave in a link below to show the current fastest stages for each level. I think Low 53 or maybe even high 52 is possible for this run though that would be very hard to obtain though.

Here is a link to my IL playlist which is near perfect stages and fights. Not everything will go that well in a run like this though I do believe its possible to get it within 3-4 mins of a near perfect run which would be around the 52 range. You have to link to you-tube itself to view all the stages as it doesn't work for the embedded video. Some Bosses are very hard to get perfect TBH and the Final 2 Bosses are very RNG based.

Formerly known as Skullboy
A/V is fine. No cheating detected.

I watched the published run followed by this one. I also timed each stage (using the stage splash screen for splits). Every level in this submitted run , save Levels 1,2, and 11 are faster by at least a second, and usually a lot more . 1 and 11 came out to the the same second (I didn't write down tenths) and Level 2 was longer by 4 or so seconds, probably due to missing that last pizza and a slower Rocksteady fight.

Some highlights:
Stage 6 seemed a lot faster
Stage 7 boss was faster
Stage 8 boss was a lot faster. No Storm Eagle dives this time.
Stage 9 was a quick run through Coney Island. I'm not sure if Leatherhead was faster but the stage as a whole certainly was.
Stage 16: Two unfortunate deaths during Super Shredder but the runner still saved at least a second, perhaps due to a faster Statue fight.

Even if the improvements are sometimes small, this is a solid run over the current one. Accept.
Edit history:
4n6: 2025-04-29 02:13:19 pm
4n6: 2025-04-29 02:10:55 pm
My name is 4N6/Forensics.
Here is a Boss Montage of all the fastest recorded Boss Fights.


Quote from Worn_Traveler:
A/V is fine. No cheating detected.

I watched the published run followed by this one. I also timed each stage (using the stage splash screen for splits). Every level in this submitted run , save Levels 1,2, and 11 are faster by at least a second, and usually a lot more . 1 and 11 came out to the the same second (I didn't write down tenths) and Level 2 was longer by 4 or so seconds, probably due to missing that last pizza and a slower Rocksteady fight.

Some highlights:
Stage 6 seemed a lot faster
Stage 7 boss was faster
Stage 8 boss was a lot faster. No Storm Eagle dives this time.
Stage 9 was a quick run through Coney Island. I'm not sure if Leatherhead was faster but the stage as a whole certainly was.
Stage 16: Two unfortunate deaths during Super Shredder but the runner still saved at least a second, perhaps due to a faster Statue fight.

Even if the improvements are sometimes small, this is a solid run over the current one. Accept.


Very cool that you compared both runs. This is a breakdown from me. I actually recently beat this time by 1 second but, the Video Quality is a little worse and I'm looking to beat it by at least 30 seconds more. I think Ep01-06 on my most recent run was about 10 or more seconds ahead of this one at one point. Lost time to the Ep07 Boss Fight there is a manipulation for it though its not easy to pull off like I did here. I was 58 seconds down after Ep12 but, brought the run back with a very strong End Game.

For this run here are my critiques about my recent milestone. So beginning wasn't great could be much better 6/16 could be well improved.
7 was near perfect not quite IL time but, very close TBH.
8 was okay hit the most important stuff Wingnut fight was overall good could have been better though.
9 like usual went very well one of my best stages TBH Leatherhard Fight wasn't great though hit too many hits he went down cause of bad timing and inputs.
10 was full of a couple of unusual little mess ups that cost be a bit of time Metalhead fight was great though.
11 was a bit of a weird stage as well and the Boss was botched because of instant standing super glitch that happens from the instant stand off dive super which is rare but, it happens every so often.
12 was overall great execution and Baxter was very good not perfect but, solid enough.
13 the Technodrome one of my best stages and aside from the F1 room 6 and the F2 bots before the POW Pizza were the only real mistakes. Unfortunate what happened with Chrome Dome but, still very good overall.
14 started off very well some bad parts but, not too bad. Slash was still a 2 round would have been perfect if I hit my Heavy Swing after the shell on Round 1.
15 started off terribly then was good then got hit by the explosive barrel and didn't build meter for the pizza monsters which lost a ton of time. The rest was good and Krang and Shredder were pretty much perfect .
16 was pretty great statue and well Super Shredder Brain Dead Taunts costed me the 53:3x

This was also done on the most recent and Final Patch of the game were my last SDA run was done on an older patch. Some things are faster on that patch this one is a bit different but, overall the better patch anyway.
Do you want this temporarily put on hold or do you think the improvement you have in mind lies further in the future and that we should just proceed with this submission?
Edit history:
4n6: 2025-04-29 02:47:15 pm
My name is 4N6/Forensics.
Quote from ktwo:
Do you want this temporarily put on hold or do you think the improvement you have in mind lies further in the future and that we should just proceed with this submission?


Maybe a temp hold I'll make some attempts this week and probably next week as I feel I can definitely improve it by at least 20 seconds. Which would be another milestone to this games history as it would beat the current 2nd place Okay Mode Raph run on Gnarly.

I wish more people ran this game as it would be great to teach newer players and hopefully get players to optimize other characters like I did with Raph!!!
Edit history:
4n6: 2025-05-09 04:54:56 pm
My name is 4N6/Forensics.
Okay I just got a new WR 53:43. I will try to improve it but, its a great run especially the stages. 7/19 Boss Fights were very slow compared to my average when it comes to those fights aside from that the run was pretty clean overall.

Don't rush! (Strange thing to say to a speedrunner I suppose.) Luckily any improvements are unlikely to change what I'm about to write in the update as I always start making notes when watching runs already, given most of them can be given the straight accept nowadays.