My feelings on The Demon Rush
http://speeddemosarchive.com/MarioSunshine.html
100% run
Verifier Responses
Decision: Reject
Reason: The run has too many mistakes for a segmented run.
The run is available upon request until November 11th. PM me if you want the run.
100% run
Verifier Responses
Quote:
This is a great run... it's definately not PERFECT but its well done. I like his route; there are a few mistakes that I think are due to just pure sloppiness (i.e. getting hit by the wind while collecting the red coins in Bianco Hills), but I wouldn't reject the run for them. It's an improvment over the old run and its well done for the most part. There's no cheating, the segments are consistent, and there are no audio/video problems. VLC only had trouble reading segment one.
Accept.
Accept.
Quote:
Quality (Capture)
It’s fine I guess.
The segments that are screwed because of that DVD problem are 37, 38, 39, 40, 41, 42, and 43, which are missing the sound.
Quality (Gameplay)
Since I’m behind on this one again, I’ll just point out the mistakes. Assume everything else is acceptable.
Segment 5
It takes him a while to hose down the first red X, and he gets hit by two wind monsters.
Segment 8
Misses a ground pound on the HUGE red coin switch.
Segment 13
He screws up the timing with one of the ducks on the mirror and has to squirt him again to get him off. At least they were right next to each other.
Activates the map (stops the game) while screwing around while waiting for that guy to cross the finish line.
Segment 14
He forgets what he’s doing while gathering the 100 coins and the location of the bananas, costing a fair amount of time.
Even worse, he forgets a pear for Yoshi later on and has to go back to get one.
The part that sticks out like a fat chick in a Victoria’s Secret catalogue is the balloon shooting at the end. The runner misses a ton of shots. I think it’s because it’s at the end of a long segment, but I believe he needs to practice this a lot more. It’s awful.
Segment 16
The runner displays a nice golden shower on the boat to kill some time.
Segment 30
He gets terrible luck for the “?” puzzle. Even worse than the 5 hour SS run I think.
He also keeps a segment where he gets a “?” on the slot machine while fighting the ghost. Twice.
Segment 33
He comes so, so close to getting that eel thing in two phases. If he pressed himself, he could probably do it.
Segments 37, 38, 39, 40, 41, 42, 43
These segments are missing the sound.
These segments (except 43) also have a fair amount of mistakes in them (which the runner notes in his comments), but none which are going to make me reject it outright.
Timing
I’ll time it if you need me to.
Importance
Long segments and ones that rely on luck are clearly not this runner’s strength. There are quite a few mistakes in most of these segments. I just noted the major ones above, but after a while, I stopped looking into them so much and just decided to finish it. Things being in the optimal positions in certain segments don’t really make up for a lot of the mistakes. Despite this, I would actually let this run pass if it were not for segment 14. I know it’s long and takes quite a bit of work, but the result we’re given looks really bad, especially being segmented. Since there are nearly a minute worth of mistakes in this segment alone, I’m rejecting this run. Actually, if he were to just redo that segment, I would probably change my mind, though segment 30 should have been trimmed drastically as well.
It’s fine I guess.
The segments that are screwed because of that DVD problem are 37, 38, 39, 40, 41, 42, and 43, which are missing the sound.
Quality (Gameplay)
Since I’m behind on this one again, I’ll just point out the mistakes. Assume everything else is acceptable.
Segment 5
It takes him a while to hose down the first red X, and he gets hit by two wind monsters.
Segment 8
Misses a ground pound on the HUGE red coin switch.
Segment 13
He screws up the timing with one of the ducks on the mirror and has to squirt him again to get him off. At least they were right next to each other.
Activates the map (stops the game) while screwing around while waiting for that guy to cross the finish line.
Segment 14
He forgets what he’s doing while gathering the 100 coins and the location of the bananas, costing a fair amount of time.
Even worse, he forgets a pear for Yoshi later on and has to go back to get one.
The part that sticks out like a fat chick in a Victoria’s Secret catalogue is the balloon shooting at the end. The runner misses a ton of shots. I think it’s because it’s at the end of a long segment, but I believe he needs to practice this a lot more. It’s awful.
Segment 16
The runner displays a nice golden shower on the boat to kill some time.
Segment 30
He gets terrible luck for the “?” puzzle. Even worse than the 5 hour SS run I think.
He also keeps a segment where he gets a “?” on the slot machine while fighting the ghost. Twice.
Segment 33
He comes so, so close to getting that eel thing in two phases. If he pressed himself, he could probably do it.
Segments 37, 38, 39, 40, 41, 42, 43
These segments are missing the sound.
These segments (except 43) also have a fair amount of mistakes in them (which the runner notes in his comments), but none which are going to make me reject it outright.
Timing
I’ll time it if you need me to.
Importance
Long segments and ones that rely on luck are clearly not this runner’s strength. There are quite a few mistakes in most of these segments. I just noted the major ones above, but after a while, I stopped looking into them so much and just decided to finish it. Things being in the optimal positions in certain segments don’t really make up for a lot of the mistakes. Despite this, I would actually let this run pass if it were not for segment 14. I know it’s long and takes quite a bit of work, but the result we’re given looks really bad, especially being segmented. Since there are nearly a minute worth of mistakes in this segment alone, I’m rejecting this run. Actually, if he were to just redo that segment, I would probably change my mind, though segment 30 should have been trimmed drastically as well.
Quote:
I honestly don't know what to say.
Lot of things should be re-done. You didn't aimed for best time, in a segmented speedrun, you should (of course, some exceptions could be done in those freaking long segments).
You could do most of these things without errors, especialy short segments.
Also, you should've removed the Memory Card after loading the data, then quickly put it again before saving, like when you get the last star. Doing this you could've saved arround 0.11-0.25 each time you don't save. so if you calculate it right, you have lost pretty much time in the whole speedrun.
Veredict: Reject
Lot of things should be re-done. You didn't aimed for best time, in a segmented speedrun, you should (of course, some exceptions could be done in those freaking long segments).
You could do most of these things without errors, especialy short segments.
Also, you should've removed the Memory Card after loading the data, then quickly put it again before saving, like when you get the last star. Doing this you could've saved arround 0.11-0.25 each time you don't save. so if you calculate it right, you have lost pretty much time in the whole speedrun.
Veredict: Reject
Quote:
I really should have verified this a while ago...
Anyway, I watched the vids about 2 months ago, so I don't have exact details or specific comments for each segment. A couple of things I do remember:
- Generally good standard of play, with a good route, but some segments could be improved.
- Has some very long segments which tended to have 1-2 minutes of errors. ~5% of time in a segment as mistakes isn't too bad and SS runs of similar length with a similar amount of mistakes have been accepted (but it's still a bit meh). As said before, it might have been quicker to separate these to reduce the number of mistakes, but more time would be lost getting to the location.
- Occasionally excessive segmentation. Yes, it may have been the quickest way to do some shines, but in some cases it looked like it was a first successful attempt, with obvious and easily improvable mistakes (I may be being a bit harsh here...)
- Video quality was fine and I saw no cheating.
... which leads to an acceptance from me. I wouldn't reject the run but if the runner wanted to improve some bits I wouldn't object to it.
(Also, I may be being harsh on the quality of play. As said, it was a while ago when I watched it and my memory might have made it seem worse than it was.)
Anyway, I watched the vids about 2 months ago, so I don't have exact details or specific comments for each segment. A couple of things I do remember:
- Generally good standard of play, with a good route, but some segments could be improved.
- Has some very long segments which tended to have 1-2 minutes of errors. ~5% of time in a segment as mistakes isn't too bad and SS runs of similar length with a similar amount of mistakes have been accepted (but it's still a bit meh). As said before, it might have been quicker to separate these to reduce the number of mistakes, but more time would be lost getting to the location.
- Occasionally excessive segmentation. Yes, it may have been the quickest way to do some shines, but in some cases it looked like it was a first successful attempt, with obvious and easily improvable mistakes (I may be being a bit harsh here...)
- Video quality was fine and I saw no cheating.
... which leads to an acceptance from me. I wouldn't reject the run but if the runner wanted to improve some bits I wouldn't object to it.
(Also, I may be being harsh on the quality of play. As said, it was a while ago when I watched it and my memory might have made it seem worse than it was.)
Decision: Reject
Reason: The run has too many mistakes for a segmented run.
The run is available upon request until November 11th. PM me if you want the run.
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